##sc_hammerhead4 by goanna ## Ammo cmds MUST have a number after them!, as with ## the 9mm cmd below. ## Weapon cmds must NOT have a number after them! ## Can also use 'item_longjump' and 'nosuit' ## ('nosuit' is not recommended!) ## Place starting weapon_ and ammo_ cmds here ## (players spawn with them) killnpc 2 startarmor 50 weapon_357 weapon_crowbar weapon_sniperrifle weapon_m16 weapon_mp5 weapon_shotgun ammo_buckshot 5 ammo_762 3 ammo_357 6 ## 'Ammo number represents clips NOT actual rounds. ## 'Skill 1' is normal, 'Skill 2' makes monsters harder to kill. ## 'Skill 3' makes monsters harder to kill, and players easier ##to kill. skill 1 ##mapcyclefile mapcycle.txt to use map cycle. ##nextmap to change to any map. ##Remove ## below to activate. mapcyclefile mapcycle.txt ##nextmap "mapname" mp_multiplespawn 1 mp_radiovoice 0 mp_monsterpoints 1 mp_timelimit 0 mp_fraglimit 0 mp_flashlight 1 mp_falldamage 1 mp_forcerespawn 0 mp_banana 0 ## Physics stuff. ## Don't change unless you know what you're doing! sv_accelerate 10 sv_airaccelerate 10 sv_airmove 1 sv_friction 4 sv_gravity 800 sv_maxspeed 300 sv_wateraccelerate 10 sv_waterfriction 1 sv_respawndelay 5 mp_noblastgibs 0