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		<id>http://www.vertigogaming.org/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Janaz+Leonhart</id>
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		<updated>2026-04-03T20:49:00Z</updated>
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	<entry>
		<id>http://www.vertigogaming.org/wiki/index.php?title=Main_Page&amp;diff=34</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://www.vertigogaming.org/wiki/index.php?title=Main_Page&amp;diff=34"/>
				<updated>2016-08-26T18:40:05Z</updated>
		
		<summary type="html">&lt;p&gt;Janaz Leonhart: /* Getting started */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;strong&amp;gt;Welcome to Vertigo Gaming Wiki.&amp;lt;/strong&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Welcome!  In this Wiki we will share how to connect to our servers, how to setup your own servers, and various ways to configure and secure your servers.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Disclaimer:&amp;#039;&amp;#039;&amp;#039; Below are some links/resources that will help you get started in several areas. However, keep in mind that many things source-related, just like a lot of things in life, requires independent research, hands on experience, and trial and error. We will do our best to provide information, but understand that nothing is a &amp;quot;one size fits all&amp;quot; solution, especially when running servers, coding, or mapping, so you will need to take it upon yourself to read up and understand what it is you are doing. It is all a learning experience and an ever evolving one at that. It is up to YOU, the reader, to take responsibility for your own actions and research at the end of the day.&lt;br /&gt;
&lt;br /&gt;
We are not responsible in any way for any harm/issues/problems that occur as a result of following/not following any of the information provided in this wiki or in the links provided in this wiki. The information comes &amp;quot;as is&amp;quot; and is based on our personal experiences in dealing with running servers, mapping, coding, etc. in Source-related games. It is not the end-all be all guide for everything and it should be taken as such. Accuracy and reliability, while strived for, is not guaranteed. As time goes along and as things change, the information presented has the potential of being outdated or depreciated. Again, it is up to YOU, the reader, to take responsibility for your own actions and research at the end of the day and that includes determining if the information provided here is valid for you or not. &lt;br /&gt;
&lt;br /&gt;
== Getting started ==&lt;br /&gt;
* [http://store.steampowered.com/ Steam Client Download]&lt;br /&gt;
* [https://developer.valvesoftware.com/wiki/SteamCMD SteamCMD Download]&lt;br /&gt;
* [https://www.sourcemod.net Sourcemod Main Page]&lt;br /&gt;
* [https://www.metamodsource.net Metamod Main Page]&lt;br /&gt;
* [https://wiki.alliedmods.net/Main_Page Alliedmodders Wiki]&lt;br /&gt;
* [https://forums.alliedmods.net/ AlliedModders Forums]&lt;br /&gt;
* [https://developer.valvesoftware.com/wiki/Main_Page Valve Developer Wiki Main Page]&lt;br /&gt;
* [https://www.nfoservers.com/ NFO Game Server Rentals and Hosting]&lt;br /&gt;
&lt;br /&gt;
== Mapping-Related Resources==&lt;br /&gt;
* [http://www.interlopers.net/ Interlopers.net]&lt;br /&gt;
* [http://www.interlopers.net/index.php?page=errors Error checker Web tool/download]&lt;br /&gt;
* [http://www.optimization.interlopers.net/ Map Optimization]&lt;br /&gt;
* [http://www.tophattwaffle.com/tutorials/ TopHatWaffle&amp;#039;s Hammer Tutorials]&lt;br /&gt;
* [https://tf2maps.net/ TF2Maps.net]&lt;br /&gt;
* [https://facepunch.com/showthread.php?t=1327883 Source Multi-Tool]&lt;br /&gt;
* [http://gamebanana.com/ Gamebanana]&lt;br /&gt;
&lt;br /&gt;
== Coding-Related Resources==&lt;br /&gt;
* [https://sm.alliedmods.net/new-api/ Sourcemod API reference]&lt;br /&gt;
* [https://forums.alliedmods.net/forumdisplay.php?f=107 SM Scripting Forum]&lt;br /&gt;
* [https://wiki.alliedmods.net/Metamod:source_Development Making a Metamod Plugin]&lt;/div&gt;</summary>
		<author><name>Janaz Leonhart</name></author>	</entry>

	<entry>
		<id>http://www.vertigogaming.org/wiki/index.php?title=Main_Page&amp;diff=33</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://www.vertigogaming.org/wiki/index.php?title=Main_Page&amp;diff=33"/>
				<updated>2016-08-26T18:39:11Z</updated>
		
		<summary type="html">&lt;p&gt;Janaz Leonhart: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;strong&amp;gt;Welcome to Vertigo Gaming Wiki.&amp;lt;/strong&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Welcome!  In this Wiki we will share how to connect to our servers, how to setup your own servers, and various ways to configure and secure your servers.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Disclaimer:&amp;#039;&amp;#039;&amp;#039; Below are some links/resources that will help you get started in several areas. However, keep in mind that many things source-related, just like a lot of things in life, requires independent research, hands on experience, and trial and error. We will do our best to provide information, but understand that nothing is a &amp;quot;one size fits all&amp;quot; solution, especially when running servers, coding, or mapping, so you will need to take it upon yourself to read up and understand what it is you are doing. It is all a learning experience and an ever evolving one at that. It is up to YOU, the reader, to take responsibility for your own actions and research at the end of the day.&lt;br /&gt;
&lt;br /&gt;
We are not responsible in any way for any harm/issues/problems that occur as a result of following/not following any of the information provided in this wiki or in the links provided in this wiki. The information comes &amp;quot;as is&amp;quot; and is based on our personal experiences in dealing with running servers, mapping, coding, etc. in Source-related games. It is not the end-all be all guide for everything and it should be taken as such. Accuracy and reliability, while strived for, is not guaranteed. As time goes along and as things change, the information presented has the potential of being outdated or depreciated. Again, it is up to YOU, the reader, to take responsibility for your own actions and research at the end of the day and that includes determining if the information provided here is valid for you or not. &lt;br /&gt;
&lt;br /&gt;
== Getting started ==&lt;br /&gt;
* [http://store.steampowered.com/ Steam Client Download]&lt;br /&gt;
* [https://developer.valvesoftware.com/wiki/SteamCMD SteamCMD Download]&lt;br /&gt;
* [https://www.sourcemod.net Sourcemod Main Page]&lt;br /&gt;
* [https://www.metamodsource.net Metamod Main Page]&lt;br /&gt;
* [https://wiki.alliedmods.net/Main_Page Alliedmodders Wiki]&lt;br /&gt;
* [https://forums.alliedmods.net/ AlliedModders Forums]&lt;br /&gt;
* [https://developer.valvesoftware.com/wiki/Main_Page Valve Developer Wiki Main Page]&lt;br /&gt;
* [https://www.nfoservers.com/ NFO Game Server Rentals and Hosting]&lt;br /&gt;
* [http://www.vertigogaming.org/wiki/index.php/Server_Information Hosting your own server information]&lt;br /&gt;
&lt;br /&gt;
== Mapping-Related Resources==&lt;br /&gt;
* [http://www.interlopers.net/ Interlopers.net]&lt;br /&gt;
* [http://www.interlopers.net/index.php?page=errors Error checker Web tool/download]&lt;br /&gt;
* [http://www.optimization.interlopers.net/ Map Optimization]&lt;br /&gt;
* [http://www.tophattwaffle.com/tutorials/ TopHatWaffle&amp;#039;s Hammer Tutorials]&lt;br /&gt;
* [https://tf2maps.net/ TF2Maps.net]&lt;br /&gt;
* [https://facepunch.com/showthread.php?t=1327883 Source Multi-Tool]&lt;br /&gt;
* [http://gamebanana.com/ Gamebanana]&lt;br /&gt;
&lt;br /&gt;
== Coding-Related Resources==&lt;br /&gt;
* [https://sm.alliedmods.net/new-api/ Sourcemod API reference]&lt;br /&gt;
* [https://forums.alliedmods.net/forumdisplay.php?f=107 SM Scripting Forum]&lt;br /&gt;
* [https://wiki.alliedmods.net/Metamod:source_Development Making a Metamod Plugin]&lt;/div&gt;</summary>
		<author><name>Janaz Leonhart</name></author>	</entry>

	<entry>
		<id>http://www.vertigogaming.org/wiki/index.php?title=Server_Information&amp;diff=32</id>
		<title>Server Information</title>
		<link rel="alternate" type="text/html" href="http://www.vertigogaming.org/wiki/index.php?title=Server_Information&amp;diff=32"/>
				<updated>2016-08-26T18:36:53Z</updated>
		
		<summary type="html">&lt;p&gt;Janaz Leonhart: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;strong&amp;gt;Server Infomation List&amp;lt;/strong&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Getting Started:&lt;br /&gt;
&lt;br /&gt;
*[http://www.vertigogaming.org/wiki/index.php/ZPS_Server Zombie Panic: Source Server Setup]&lt;br /&gt;
*[http://www.vertigogaming.org/wiki/index.php/Server_Configuration Server Configuration File]&lt;/div&gt;</summary>
		<author><name>Janaz Leonhart</name></author>	</entry>

	<entry>
		<id>http://www.vertigogaming.org/wiki/index.php?title=Server_Configuration&amp;diff=28</id>
		<title>Server Configuration</title>
		<link rel="alternate" type="text/html" href="http://www.vertigogaming.org/wiki/index.php?title=Server_Configuration&amp;diff=28"/>
				<updated>2016-08-26T17:08:48Z</updated>
		
		<summary type="html">&lt;p&gt;Janaz Leonhart: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;strong&amp;gt;Server Configuration&amp;lt;/strong&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On this page we will put a server.cfg up on this page to show the settings you can have in it.  There are explanations on each variable on why it may be done.  Remember to go to your ZPS Server Directory and replace the contents in it with this example file and tailor it&amp;#039;s custom parts to your own liking.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
//----------------------------------//&lt;br /&gt;
//----- START GENERAL SETTINGS -----//&lt;br /&gt;
//----------------------------------//&lt;br /&gt;
&lt;br /&gt;
// Server hostname.&lt;br /&gt;
hostname &amp;quot;ZPS Server&amp;quot;&lt;br /&gt;
&lt;br /&gt;
//Map Time&lt;br /&gt;
mp_timelimit 30&lt;br /&gt;
&lt;br /&gt;
// NOTE: currently, this is disabled due to reserve slots&lt;br /&gt;
// Overrides the max players reported to prospective clients&lt;br /&gt;
sv_visiblemaxplayers 24&lt;br /&gt;
&lt;br /&gt;
// Your server password. A pair of double quotes means it is not set and anyone can join.&lt;br /&gt;
//sv_password &amp;quot;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// Control where the client gets content from.&lt;br /&gt;
// 0 = anywhere&lt;br /&gt;
// 1 = anywhere listed in the white list&lt;br /&gt;
// 2 = official content only&lt;br /&gt;
sv_pure 0&lt;br /&gt;
&lt;br /&gt;
// Control whether or not the client will get kicked for failing sv_pure check.&lt;br /&gt;
sv_pure_kick_clients 0&lt;br /&gt;
&lt;br /&gt;
// Set the pause state of the server&lt;br /&gt;
setpause 0&lt;br /&gt;
&lt;br /&gt;
// Is the server pausable?&lt;br /&gt;
// 0 = no&lt;br /&gt;
// 1 = yes.&lt;br /&gt;
sv_pausable 0&lt;br /&gt;
&lt;br /&gt;
// Type of server being run.&lt;br /&gt;
// 0 = internet &lt;br /&gt;
// 1 = lan.&lt;br /&gt;
sv_lan 0&lt;br /&gt;
&lt;br /&gt;
// This tells us if the server enforces consistency for critical files.&lt;br /&gt;
// Leave this at 0 so people can have nice custom junk on, otherwise they will get dropped :(&lt;br /&gt;
// 0 = false&lt;br /&gt;
// 1 = true.&lt;br /&gt;
sv_consistency 0&lt;br /&gt;
&lt;br /&gt;
// Collect CPU usage stats (set this to zero for better preformance)&lt;br /&gt;
sv_stats 0&lt;br /&gt;
&lt;br /&gt;
//--------------------------------//&lt;br /&gt;
//----- END GENERAL SETTINGS -----//&lt;br /&gt;
//--------------------------------//&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
//-----------------------------------//&lt;br /&gt;
//----- START BANNED USER ITEMS -----//&lt;br /&gt;
//-----------------------------------//&lt;br /&gt;
&lt;br /&gt;
// Execute Banned Users config files&lt;br /&gt;
exec banned_user.cfg&lt;br /&gt;
exec banned_ip.cfg&lt;br /&gt;
writeid&lt;br /&gt;
writeip&lt;br /&gt;
&lt;br /&gt;
//---------------------------------//&lt;br /&gt;
//----- END BANNED USER ITEMS -----//&lt;br /&gt;
//---------------------------------//&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
//-------------------------------//&lt;br /&gt;
//----- START SERVER REGION -----//&lt;br /&gt;
//-------------------------------//&lt;br /&gt;
&lt;br /&gt;
//================ START NOTE ================//&lt;br /&gt;
// Do NOT change this value to anything but   //&lt;br /&gt;
// -1 since it will only show up for a select //&lt;br /&gt;
// group of people otherwise. I would rather  //&lt;br /&gt;
// it show up for the world and let the ping  //&lt;br /&gt;
// kicker decide on what to do with them      //&lt;br /&gt;
// - Kana                                  //&lt;br /&gt;
//================  END NOTE  ================//&lt;br /&gt;
// This tells us what region of the world to report this server in.&lt;br /&gt;
// -1 = World&lt;br /&gt;
// 0 = USA East Coast &lt;br /&gt;
// 1 = USA West Coast&lt;br /&gt;
// 2 = South America &lt;br /&gt;
// 3 = Europe &lt;br /&gt;
// 4 = Asia &lt;br /&gt;
// 5 = Australia&lt;br /&gt;
// 6 = Middle East&lt;br /&gt;
// 7 = Africa&lt;br /&gt;
//sv_region 0&lt;br /&gt;
&lt;br /&gt;
//-----------------------------//&lt;br /&gt;
//----- END SERVER REGION -----//&lt;br /&gt;
//-----------------------------//&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
//--------------------------------//&lt;br /&gt;
//----- START RCON SETTINGS  -----//&lt;br /&gt;
//--------------------------------//&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
//This is another configuration file where we recommand you randomly name and put your rcon password.&lt;br /&gt;
exec ******.cfg&lt;br /&gt;
&lt;br /&gt;
// The number of minutes to ban users who fail the rcon authentication.&lt;br /&gt;
sv_rcon_banpenalty 1440&lt;br /&gt;
&lt;br /&gt;
// The max number of times the user can fail rcon authentication before being banned.&lt;br /&gt;
sv_rcon_maxfailures 3&lt;br /&gt;
&lt;br /&gt;
// The max queries/sec&lt;br /&gt;
sv_max_queries_sec 3&lt;br /&gt;
&lt;br /&gt;
// The max queries/sec global&lt;br /&gt;
sv_max_queries_sec_global 100&lt;br /&gt;
&lt;br /&gt;
// Windows for queries/sec&lt;br /&gt;
sv_max_queries_sec_window 10&lt;br /&gt;
&lt;br /&gt;
// Max connections&lt;br /&gt;
sv_max_connects_sec 2 &lt;br /&gt;
&lt;br /&gt;
// Max connections/sec&lt;br /&gt;
sv_max_connects_sec_global 32 &lt;br /&gt;
&lt;br /&gt;
//------------------------------//&lt;br /&gt;
//----- END RCON SETTINGS  -----//&lt;br /&gt;
//------------------------------//&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
//------------------------------//&lt;br /&gt;
//----- START LOG SETTINGS -----//&lt;br /&gt;
//------------------------------//&lt;br /&gt;
&lt;br /&gt;
// Enables loggin to file, console, and udp.&lt;br /&gt;
// The only options are &amp;quot;on&amp;quot; or &amp;quot;off&amp;quot;.&lt;br /&gt;
log 1&lt;br /&gt;
&lt;br /&gt;
// Log server information to only one file.&lt;br /&gt;
// 0 = off.&lt;br /&gt;
// 1 = on.&lt;br /&gt;
sv_log_onefile 1&lt;br /&gt;
&lt;br /&gt;
// Log server information in the log file.&lt;br /&gt;
// 0 = off.&lt;br /&gt;
// 1 = on.&lt;br /&gt;
sv_logfile 1&lt;br /&gt;
&lt;br /&gt;
// Log server bans in the server logs.&lt;br /&gt;
// 0 = off.&lt;br /&gt;
// 1 = on.&lt;br /&gt;
sv_logbans 1&lt;br /&gt;
&lt;br /&gt;
// Echo log information to the console.&lt;br /&gt;
// 0 = off.&lt;br /&gt;
// 1 = on.&lt;br /&gt;
sv_logecho 1&lt;br /&gt;
&lt;br /&gt;
//----------------------------//&lt;br /&gt;
//----- END LOG SETTINGS -----//&lt;br /&gt;
//----------------------------//&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
//-----------------------------------------//&lt;br /&gt;
//----- START BANDWIDTH RATE SETTINGS -----//&lt;br /&gt;
//-----------------------------------------//&lt;br /&gt;
&lt;br /&gt;
// DEPRECIATED: Valve has removed this and, as a result, is no longer necessary. It also cuts the costs of server dramatically.&lt;br /&gt;
// Limits the maximum FPS someone can have. Leave it at 0, for unlimited (we have a 500 fps server).&lt;br /&gt;
// fps_max 500&lt;br /&gt;
&lt;br /&gt;
// Min bandwidth rate allowed on server.&lt;br /&gt;
// 0 == unlimited.&lt;br /&gt;
sv_minrate 13000&lt;br /&gt;
&lt;br /&gt;
// Max bandwidth rate allowed on the server.&lt;br /&gt;
// 0 == unlimited.&lt;br /&gt;
sv_maxrate 0&lt;br /&gt;
&lt;br /&gt;
// Maximum updates per second that the server will allow.&lt;br /&gt;
sv_maxupdaterate 67&lt;br /&gt;
&lt;br /&gt;
// Minimum updates per second the server will allow.&lt;br /&gt;
sv_minupdaterate 30&lt;br /&gt;
&lt;br /&gt;
// Sets the maximum amount of command packets sent to the server per second.&lt;br /&gt;
sv_maxcmdrate 67&lt;br /&gt;
&lt;br /&gt;
// Sets the minimum amount of command packets sent to the server per second.&lt;br /&gt;
sv_mincmdrate 30&lt;br /&gt;
&lt;br /&gt;
// This is the maximum rate that all packets are split.&lt;br /&gt;
// Valve default is 15000.&lt;br /&gt;
// This should be the same rate as the sv_maxrate as you should be splitting packets as fast as you send/recieve them.&lt;br /&gt;
// At least, that is the theory. If unlimited, set at 100000 and go from there.&lt;br /&gt;
net_splitpacket_maxrate 100000&lt;br /&gt;
&lt;br /&gt;
// Time (seconds) between decal sprays.&lt;br /&gt;
decalfrequency 30&lt;br /&gt;
&lt;br /&gt;
// The amount of decals that can show up all at once. Increasing this allows more at the expense of performance&lt;br /&gt;
// Default: 200&lt;br /&gt;
mp_decals 200&lt;br /&gt;
&lt;br /&gt;
// Basic client settings to help offset some lag for users&lt;br /&gt;
// Should help with some lag and its also default on NFO servers&lt;br /&gt;
sv_client_cmdrate_difference 1&lt;br /&gt;
sv_client_predict 1&lt;br /&gt;
//sv_client_interpolate 1&lt;br /&gt;
sv_client_min_interp_ratio -1&lt;br /&gt;
sv_client_max_interp_ratio -1&lt;br /&gt;
&lt;br /&gt;
//---------------------------------------//&lt;br /&gt;
//----- END BANDWIDTH RATE SETTINGS -----//&lt;br /&gt;
//---------------------------------------//&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
//-----------------------------------//&lt;br /&gt;
//----- START DOWNLOAD SETTINGS -----//&lt;br /&gt;
//-----------------------------------//&lt;br /&gt;
&lt;br /&gt;
// Allow clients to upload customizations files.&lt;br /&gt;
// 0 = off.&lt;br /&gt;
// 1 = on.&lt;br /&gt;
sv_allowupload 0&lt;br /&gt;
&lt;br /&gt;
// Allow clients to download files.&lt;br /&gt;
// 0 = off.&lt;br /&gt;
// 1 = on.&lt;br /&gt;
sv_allowdownload 0&lt;br /&gt;
&lt;br /&gt;
// Set the download url for the hosted maps. This is much faster and more&lt;br /&gt;
// efficient than letting the client download from the server.&lt;br /&gt;
// Quick Note: Please do not change this url, this is where we should&lt;br /&gt;
// be downloading from as it has unlimited bandwidth.&lt;br /&gt;
sv_downloadurl &amp;quot;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// Maximum file size allowed for downloading, in megabytes.&lt;br /&gt;
// The Limit is 64MB.&lt;br /&gt;
net_maxfilesize 64&lt;br /&gt;
&lt;br /&gt;
//---------------------------------//&lt;br /&gt;
//----- END DOWNLOAD SETTINGS -----//&lt;br /&gt;
//---------------------------------//&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
//--------------------------------------//&lt;br /&gt;
//----- START ROUND AND GAME TIMES -----//&lt;br /&gt;
//--------------------------------------//&lt;br /&gt;
&lt;br /&gt;
// If non-zero, the current round will restart in the specified number of seconds.&lt;br /&gt;
mp_restartround 0&lt;br /&gt;
&lt;br /&gt;
// Tells the server, in seconds, how long to stay on any one map when&lt;br /&gt;
// the server itself is empty. - Command not supported in ZPS it seems.&lt;br /&gt;
//mp_mapcycle_empty_timeout_seconds 3600&lt;br /&gt;
&lt;br /&gt;
//------------------------------------//&lt;br /&gt;
//----- END ROUND AND GAME TIMES -----//&lt;br /&gt;
//------------------------------------//&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
//-------------------------------//&lt;br /&gt;
//----- START CLIENT CVARS  -----//&lt;br /&gt;
//-------------------------------//&lt;br /&gt;
&lt;br /&gt;
// Toggles friendly fire.&lt;br /&gt;
mp_friendlyfire 0&lt;br /&gt;
&lt;br /&gt;
// Toggles footstep sounds.&lt;br /&gt;
mp_footsteps 1&lt;br /&gt;
&lt;br /&gt;
// Toggles game cheats.&lt;br /&gt;
sv_cheats 0&lt;br /&gt;
&lt;br /&gt;
// After this many seconds without a message from a client, the client is dropped.&lt;br /&gt;
sv_timeout 120&lt;br /&gt;
&lt;br /&gt;
//-----------------------------//&lt;br /&gt;
//----- END CLIENT CVARS  -----//&lt;br /&gt;
//-----------------------------//&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
//--------------------------------//&lt;br /&gt;
//----- START COMMUNICATIONS -----//&lt;br /&gt;
//--------------------------------//&lt;br /&gt;
&lt;br /&gt;
// Enable voice communications.&lt;br /&gt;
// 0 = off.&lt;br /&gt;
// 1 = on.&lt;br /&gt;
sv_voiceenable 1&lt;br /&gt;
&lt;br /&gt;
// Enables the ability to allow players on both teams hear each other.&lt;br /&gt;
// 0 = disabled.&lt;br /&gt;
// 1 = enabled.&lt;br /&gt;
sv_alltalk 1&lt;br /&gt;
&lt;br /&gt;
//------------------------------//&lt;br /&gt;
//----- END COMMUNICATIONS -----//&lt;br /&gt;
//------------------------------//&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
//----------------------------------------//&lt;br /&gt;
//-----      START MISCELLANEOUS     -----//&lt;br /&gt;
//----------------------------------------//&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
// Interesting cvars that nfo puts in. Not sure what they do, but keep them in anyway.&lt;br /&gt;
//sv_max_queries_sec 3&lt;br /&gt;
//sv_max_queries_sec_global 150&lt;br /&gt;
sv_parallel_packentities 0&lt;br /&gt;
sv_parallel_sendsnapshot 0&lt;br /&gt;
net_queued_packet_thread 1&lt;br /&gt;
&lt;br /&gt;
// The mapcycle file our server needs to be looking at.&lt;br /&gt;
mapcyclefile mapcycle.txt&lt;br /&gt;
&lt;br /&gt;
// Maximum ragdolls to display. Aka: Corpses!!&lt;br /&gt;
sv_maxragdolls 3&lt;br /&gt;
&lt;br /&gt;
// Block bunnyhopping on the server&lt;br /&gt;
// 0 = unblocked&lt;br /&gt;
// 1 = blocked&lt;br /&gt;
sv_bunnyhopblock 1&lt;br /&gt;
&lt;br /&gt;
//----------------------------------------//&lt;br /&gt;
//-----    END MISCELLANEOUS/MODS    -----//&lt;br /&gt;
//----------------------------------------//&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;/nowiki&amp;gt;&lt;/div&gt;</summary>
		<author><name>Janaz Leonhart</name></author>	</entry>

	<entry>
		<id>http://www.vertigogaming.org/wiki/index.php?title=Server_Configuration&amp;diff=27</id>
		<title>Server Configuration</title>
		<link rel="alternate" type="text/html" href="http://www.vertigogaming.org/wiki/index.php?title=Server_Configuration&amp;diff=27"/>
				<updated>2016-08-26T17:08:09Z</updated>
		
		<summary type="html">&lt;p&gt;Janaz Leonhart: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;strong&amp;gt;Server Configuration&amp;lt;/strong&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On this page we will put a server.cfg up on this page to show the settings you can have in it.  There are explanations on each variable on why it may be done.  Remember to go to your ZPS Server Directory and replace the contents in it with this example file and tailor it&amp;#039;s custom parts to your own liking.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
//----------------------------------//&lt;br /&gt;
//----- START GENERAL SETTINGS -----//&lt;br /&gt;
//----------------------------------//&lt;br /&gt;
&lt;br /&gt;
// Server hostname.&lt;br /&gt;
hostname &amp;quot;ZPS Server&amp;quot;&lt;br /&gt;
&lt;br /&gt;
//Map Time&lt;br /&gt;
mp_timelimit 30&lt;br /&gt;
&lt;br /&gt;
// NOTE: currently, this is disabled due to reserve slots&lt;br /&gt;
// Overrides the max players reported to prospective clients&lt;br /&gt;
sv_visiblemaxplayers 24&lt;br /&gt;
&lt;br /&gt;
// Your server password. A pair of double quotes means it is not set and anyone can join.&lt;br /&gt;
//sv_password &amp;quot;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// Control where the client gets content from.&lt;br /&gt;
// 0 = anywhere&lt;br /&gt;
// 1 = anywhere listed in the white list&lt;br /&gt;
// 2 = official content only&lt;br /&gt;
sv_pure 0&lt;br /&gt;
&lt;br /&gt;
// Control whether or not the client will get kicked for failing sv_pure check.&lt;br /&gt;
sv_pure_kick_clients 0&lt;br /&gt;
&lt;br /&gt;
// Set the pause state of the server&lt;br /&gt;
setpause 0&lt;br /&gt;
&lt;br /&gt;
// Is the server pausable?&lt;br /&gt;
// 0 = no&lt;br /&gt;
// 1 = yes.&lt;br /&gt;
sv_pausable 0&lt;br /&gt;
&lt;br /&gt;
// Type of server being run.&lt;br /&gt;
// 0 = internet &lt;br /&gt;
// 1 = lan.&lt;br /&gt;
sv_lan 0&lt;br /&gt;
&lt;br /&gt;
// This tells us if the server enforces consistency for critical files.&lt;br /&gt;
// Leave this at 0 so people can have nice custom junk on, otherwise they will get dropped :(&lt;br /&gt;
// 0 = false&lt;br /&gt;
// 1 = true.&lt;br /&gt;
sv_consistency 0&lt;br /&gt;
&lt;br /&gt;
// Collect CPU usage stats (set this to zero for better preformance)&lt;br /&gt;
sv_stats 0&lt;br /&gt;
&lt;br /&gt;
//--------------------------------//&lt;br /&gt;
//----- END GENERAL SETTINGS -----//&lt;br /&gt;
//--------------------------------//&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
//-----------------------------------//&lt;br /&gt;
//----- START BANNED USER ITEMS -----//&lt;br /&gt;
//-----------------------------------//&lt;br /&gt;
&lt;br /&gt;
// Execute Banned Users config files&lt;br /&gt;
exec banned_user.cfg&lt;br /&gt;
exec banned_ip.cfg&lt;br /&gt;
writeid&lt;br /&gt;
writeip&lt;br /&gt;
&lt;br /&gt;
//---------------------------------//&lt;br /&gt;
//----- END BANNED USER ITEMS -----//&lt;br /&gt;
//---------------------------------//&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
//-------------------------------//&lt;br /&gt;
//----- START SERVER REGION -----//&lt;br /&gt;
//-------------------------------//&lt;br /&gt;
&lt;br /&gt;
//================ START NOTE ================//&lt;br /&gt;
// Do NOT change this value to anything but   //&lt;br /&gt;
// -1 since it will only show up for a select //&lt;br /&gt;
// group of people otherwise. I would rather  //&lt;br /&gt;
// it show up for the world and let the ping  //&lt;br /&gt;
// kicker decide on what to do with them      //&lt;br /&gt;
// - Kana                                  //&lt;br /&gt;
//================  END NOTE  ================//&lt;br /&gt;
// This tells us what region of the world to report this server in.&lt;br /&gt;
// -1 = World&lt;br /&gt;
// 0 = USA East Coast &lt;br /&gt;
// 1 = USA West Coast&lt;br /&gt;
// 2 = South America &lt;br /&gt;
// 3 = Europe &lt;br /&gt;
// 4 = Asia &lt;br /&gt;
// 5 = Australia&lt;br /&gt;
// 6 = Middle East&lt;br /&gt;
// 7 = Africa&lt;br /&gt;
//sv_region 0&lt;br /&gt;
&lt;br /&gt;
//-----------------------------//&lt;br /&gt;
//----- END SERVER REGION -----//&lt;br /&gt;
//-----------------------------//&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
//--------------------------------//&lt;br /&gt;
//----- START RCON SETTINGS  -----//&lt;br /&gt;
//--------------------------------//&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
//This is another configuration file where we recommand you randomly name and put your rcon password.&lt;br /&gt;
exec ******.cfg&lt;br /&gt;
&lt;br /&gt;
// The number of minutes to ban users who fail the rcon authentication.&lt;br /&gt;
sv_rcon_banpenalty 1440&lt;br /&gt;
&lt;br /&gt;
// The max number of times the user can fail rcon authentication before being banned.&lt;br /&gt;
sv_rcon_maxfailures 3&lt;br /&gt;
&lt;br /&gt;
// The max queries/sec&lt;br /&gt;
sv_max_queries_sec 3&lt;br /&gt;
&lt;br /&gt;
// The max queries/sec global&lt;br /&gt;
sv_max_queries_sec_global 100&lt;br /&gt;
&lt;br /&gt;
// Windows for queries/sec&lt;br /&gt;
sv_max_queries_sec_window 10&lt;br /&gt;
&lt;br /&gt;
// Max connections&lt;br /&gt;
sv_max_connects_sec 2 &lt;br /&gt;
&lt;br /&gt;
// Max connections/sec&lt;br /&gt;
sv_max_connects_sec_global 32 &lt;br /&gt;
&lt;br /&gt;
//------------------------------//&lt;br /&gt;
//----- END RCON SETTINGS  -----//&lt;br /&gt;
//------------------------------//&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
//------------------------------//&lt;br /&gt;
//----- START LOG SETTINGS -----//&lt;br /&gt;
//------------------------------//&lt;br /&gt;
&lt;br /&gt;
// Enables loggin to file, console, and udp.&lt;br /&gt;
// The only options are &amp;quot;on&amp;quot; or &amp;quot;off&amp;quot;.&lt;br /&gt;
log 1&lt;br /&gt;
&lt;br /&gt;
// Log server information to only one file.&lt;br /&gt;
// 0 = off.&lt;br /&gt;
// 1 = on.&lt;br /&gt;
sv_log_onefile 1&lt;br /&gt;
&lt;br /&gt;
// Log server information in the log file.&lt;br /&gt;
// 0 = off.&lt;br /&gt;
// 1 = on.&lt;br /&gt;
sv_logfile 1&lt;br /&gt;
&lt;br /&gt;
// Log server bans in the server logs.&lt;br /&gt;
// 0 = off.&lt;br /&gt;
// 1 = on.&lt;br /&gt;
sv_logbans 1&lt;br /&gt;
&lt;br /&gt;
// Echo log information to the console.&lt;br /&gt;
// 0 = off.&lt;br /&gt;
// 1 = on.&lt;br /&gt;
sv_logecho 1&lt;br /&gt;
&lt;br /&gt;
//----------------------------//&lt;br /&gt;
//----- END LOG SETTINGS -----//&lt;br /&gt;
//----------------------------//&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
//-----------------------------------------//&lt;br /&gt;
//----- START BANDWIDTH RATE SETTINGS -----//&lt;br /&gt;
//-----------------------------------------//&lt;br /&gt;
&lt;br /&gt;
// DEPRECIATED: Valve has removed this and, as a result, is no longer necessary. It also cuts the costs of server dramatically.&lt;br /&gt;
// Limits the maximum FPS someone can have. Leave it at 0, for unlimited (we have a 500 fps server).&lt;br /&gt;
// fps_max 500&lt;br /&gt;
&lt;br /&gt;
// Min bandwidth rate allowed on server.&lt;br /&gt;
// 0 == unlimited.&lt;br /&gt;
sv_minrate 13000&lt;br /&gt;
&lt;br /&gt;
// Max bandwidth rate allowed on the server.&lt;br /&gt;
// 0 == unlimited.&lt;br /&gt;
sv_maxrate 0&lt;br /&gt;
&lt;br /&gt;
// Maximum updates per second that the server will allow.&lt;br /&gt;
sv_maxupdaterate 67&lt;br /&gt;
&lt;br /&gt;
// Minimum updates per second the server will allow.&lt;br /&gt;
sv_minupdaterate 30&lt;br /&gt;
&lt;br /&gt;
// Sets the maximum amount of command packets sent to the server per second.&lt;br /&gt;
sv_maxcmdrate 67&lt;br /&gt;
&lt;br /&gt;
// Sets the minimum amount of command packets sent to the server per second.&lt;br /&gt;
sv_mincmdrate 30&lt;br /&gt;
&lt;br /&gt;
// This is the maximum rate that all packets are split.&lt;br /&gt;
// Valve default is 15000.&lt;br /&gt;
// This should be the same rate as the sv_maxrate as you should be splitting packets as fast as you send/recieve them.&lt;br /&gt;
// At least, that is the theory. If unlimited, set at 100000 and go from there.&lt;br /&gt;
net_splitpacket_maxrate 100000&lt;br /&gt;
&lt;br /&gt;
// Time (seconds) between decal sprays.&lt;br /&gt;
decalfrequency 30&lt;br /&gt;
&lt;br /&gt;
// The amount of decals that can show up all at once. Increasing this allows more at the expense of performance&lt;br /&gt;
// Default: 200&lt;br /&gt;
mp_decals 200&lt;br /&gt;
&lt;br /&gt;
// Basic client settings to help offset some lag for users&lt;br /&gt;
// Should help with some lag and its also default on NFO servers&lt;br /&gt;
sv_client_cmdrate_difference 1&lt;br /&gt;
sv_client_predict 1&lt;br /&gt;
//sv_client_interpolate 1&lt;br /&gt;
sv_client_min_interp_ratio -1&lt;br /&gt;
sv_client_max_interp_ratio -1&lt;br /&gt;
&lt;br /&gt;
//---------------------------------------//&lt;br /&gt;
//----- END BANDWIDTH RATE SETTINGS -----//&lt;br /&gt;
//---------------------------------------//&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
//-----------------------------------//&lt;br /&gt;
//----- START DOWNLOAD SETTINGS -----//&lt;br /&gt;
//-----------------------------------//&lt;br /&gt;
&lt;br /&gt;
// Allow clients to upload customizations files.&lt;br /&gt;
// 0 = off.&lt;br /&gt;
// 1 = on.&lt;br /&gt;
sv_allowupload 0&lt;br /&gt;
&lt;br /&gt;
// Allow clients to download files.&lt;br /&gt;
// 0 = off.&lt;br /&gt;
// 1 = on.&lt;br /&gt;
sv_allowdownload 0&lt;br /&gt;
&lt;br /&gt;
// Set the download url for the hosted maps. This is much faster and more&lt;br /&gt;
// efficient than letting the client download from the server.&lt;br /&gt;
// Quick Note: Please do not change this url, this is where we should&lt;br /&gt;
// be downloading from as it has unlimited bandwidth.&lt;br /&gt;
sv_downloadurl &amp;quot;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// Maximum file size allowed for downloading, in megabytes.&lt;br /&gt;
// The Limit is 64MB.&lt;br /&gt;
net_maxfilesize 64&lt;br /&gt;
&lt;br /&gt;
//---------------------------------//&lt;br /&gt;
//----- END DOWNLOAD SETTINGS -----//&lt;br /&gt;
//---------------------------------//&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
//--------------------------------------//&lt;br /&gt;
//----- START ROUND AND GAME TIMES -----//&lt;br /&gt;
//--------------------------------------//&lt;br /&gt;
&lt;br /&gt;
// If non-zero, the current round will restart in the specified number of seconds.&lt;br /&gt;
mp_restartround 0&lt;br /&gt;
&lt;br /&gt;
// Tells the server, in seconds, how long to stay on any one map when&lt;br /&gt;
// the server itself is empty. - Command not supported in ZPS it seems.&lt;br /&gt;
//mp_mapcycle_empty_timeout_seconds 3600&lt;br /&gt;
&lt;br /&gt;
//------------------------------------//&lt;br /&gt;
//----- END ROUND AND GAME TIMES -----//&lt;br /&gt;
//------------------------------------//&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
//-------------------------------//&lt;br /&gt;
//----- START CLIENT CVARS  -----//&lt;br /&gt;
//-------------------------------//&lt;br /&gt;
&lt;br /&gt;
// Toggles friendly fire.&lt;br /&gt;
mp_friendlyfire 0&lt;br /&gt;
&lt;br /&gt;
// Toggles footstep sounds.&lt;br /&gt;
mp_footsteps 1&lt;br /&gt;
&lt;br /&gt;
// Toggles game cheats.&lt;br /&gt;
sv_cheats 0&lt;br /&gt;
&lt;br /&gt;
// After this many seconds without a message from a client, the client is dropped.&lt;br /&gt;
sv_timeout 120&lt;br /&gt;
&lt;br /&gt;
//-----------------------------//&lt;br /&gt;
//----- END CLIENT CVARS  -----//&lt;br /&gt;
//-----------------------------//&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
//--------------------------------//&lt;br /&gt;
//----- START COMMUNICATIONS -----//&lt;br /&gt;
//--------------------------------//&lt;br /&gt;
&lt;br /&gt;
// Enable voice communications.&lt;br /&gt;
// 0 = off.&lt;br /&gt;
// 1 = on.&lt;br /&gt;
sv_voiceenable 1&lt;br /&gt;
&lt;br /&gt;
// Enables the ability to allow players on both teams hear each other.&lt;br /&gt;
// 0 = disabled.&lt;br /&gt;
// 1 = enabled.&lt;br /&gt;
sv_alltalk 1&lt;br /&gt;
&lt;br /&gt;
//------------------------------//&lt;br /&gt;
//----- END COMMUNICATIONS -----//&lt;br /&gt;
//------------------------------//&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
//----------------------------------------//&lt;br /&gt;
//-----      START MISCELLANEOUS     -----//&lt;br /&gt;
//----------------------------------------//&lt;br /&gt;
&lt;br /&gt;
// Disable the TF2 tv thing at the beginning of the game&lt;br /&gt;
tv_enable 0&lt;br /&gt;
&lt;br /&gt;
// Interesting cvars that nfo puts in. Not sure what they do, but keep them in anyway.&lt;br /&gt;
//sv_max_queries_sec 3&lt;br /&gt;
//sv_max_queries_sec_global 150&lt;br /&gt;
sv_parallel_packentities 0&lt;br /&gt;
sv_parallel_sendsnapshot 0&lt;br /&gt;
net_queued_packet_thread 1&lt;br /&gt;
&lt;br /&gt;
// The mapcycle file our server needs to be looking at.&lt;br /&gt;
mapcyclefile mapcycle.txt&lt;br /&gt;
&lt;br /&gt;
// Maximum ragdolls to display. Aka: Corpses!!&lt;br /&gt;
sv_maxragdolls 3&lt;br /&gt;
&lt;br /&gt;
// Block bunnyhopping on the server&lt;br /&gt;
// 0 = unblocked&lt;br /&gt;
// 1 = blocked&lt;br /&gt;
sv_bunnyhopblock 1&lt;br /&gt;
&lt;br /&gt;
//----------------------------------------//&lt;br /&gt;
//-----    END MISCELLANEOUS/MODS    -----//&lt;br /&gt;
//----------------------------------------//&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;/nowiki&amp;gt;&lt;/div&gt;</summary>
		<author><name>Janaz Leonhart</name></author>	</entry>

	<entry>
		<id>http://www.vertigogaming.org/wiki/index.php?title=Server_Configuration&amp;diff=26</id>
		<title>Server Configuration</title>
		<link rel="alternate" type="text/html" href="http://www.vertigogaming.org/wiki/index.php?title=Server_Configuration&amp;diff=26"/>
				<updated>2016-08-26T17:06:13Z</updated>
		
		<summary type="html">&lt;p&gt;Janaz Leonhart: Created page with &amp;quot;&amp;lt;strong&amp;gt;Server Configuration&amp;lt;/strong&amp;gt;  On this page we will put a server.cfg up on this page to show the settings you can have in it.  There are explanations on each variable...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;strong&amp;gt;Server Configuration&amp;lt;/strong&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On this page we will put a server.cfg up on this page to show the settings you can have in it.  There are explanations on each variable on why it may be done.  Remember to go to your ZPS Server Directory and replace the contents in it with this example file and tailor it&amp;#039;s custom parts to your own liking.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
//================ START NOTE ================//&lt;br /&gt;
// If ANY changes are made to the following   //&lt;br /&gt;
// document, please comment on them, otherwise//&lt;br /&gt;
// people won&amp;#039;t know what it is doing or why  //&lt;br /&gt;
// it was there. - Kana                    //&lt;br /&gt;
//================  END NOTE  ================//&lt;br /&gt;
&lt;br /&gt;
//----------------------------------//&lt;br /&gt;
//----- START GENERAL SETTINGS -----//&lt;br /&gt;
//----------------------------------//&lt;br /&gt;
&lt;br /&gt;
// Server hostname.&lt;br /&gt;
//hostname &amp;quot;ZPS Server&amp;quot;&lt;br /&gt;
&lt;br /&gt;
//Map Time&lt;br /&gt;
mp_timelimit 30&lt;br /&gt;
&lt;br /&gt;
// NOTE: currently, this is disabled due to reserve slots&lt;br /&gt;
// Overrides the max players reported to prospective clients&lt;br /&gt;
sv_visiblemaxplayers 24&lt;br /&gt;
&lt;br /&gt;
// Your server password. A pair of double quotes means it is not set and anyone can join.&lt;br /&gt;
//sv_password &amp;quot;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// Control where the client gets content from.&lt;br /&gt;
// 0 = anywhere&lt;br /&gt;
// 1 = anywhere listed in the white list&lt;br /&gt;
// 2 = official content only&lt;br /&gt;
sv_pure 0&lt;br /&gt;
&lt;br /&gt;
// Control whether or not the client will get kicked for failing sv_pure check.&lt;br /&gt;
sv_pure_kick_clients 0&lt;br /&gt;
&lt;br /&gt;
// Set the pause state of the server&lt;br /&gt;
setpause 0&lt;br /&gt;
&lt;br /&gt;
// Is the server pausable?&lt;br /&gt;
// 0 = no&lt;br /&gt;
// 1 = yes.&lt;br /&gt;
sv_pausable 0&lt;br /&gt;
&lt;br /&gt;
// Type of server being run.&lt;br /&gt;
// 0 = internet &lt;br /&gt;
// 1 = lan.&lt;br /&gt;
sv_lan 0&lt;br /&gt;
&lt;br /&gt;
// This tells us if the server enforces consistency for critical files.&lt;br /&gt;
// Leave this at 0 so people can have nice custom junk on, otherwise they will get dropped :(&lt;br /&gt;
// 0 = false&lt;br /&gt;
// 1 = true.&lt;br /&gt;
sv_consistency 0&lt;br /&gt;
&lt;br /&gt;
// Collect CPU usage stats (set this to zero for better preformance)&lt;br /&gt;
sv_stats 0&lt;br /&gt;
&lt;br /&gt;
//--------------------------------//&lt;br /&gt;
//----- END GENERAL SETTINGS -----//&lt;br /&gt;
//--------------------------------//&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
//-----------------------------------//&lt;br /&gt;
//----- START BANNED USER ITEMS -----//&lt;br /&gt;
//-----------------------------------//&lt;br /&gt;
&lt;br /&gt;
// Execute Banned Users config files&lt;br /&gt;
exec banned_user.cfg&lt;br /&gt;
exec banned_ip.cfg&lt;br /&gt;
writeid&lt;br /&gt;
writeip&lt;br /&gt;
&lt;br /&gt;
//---------------------------------//&lt;br /&gt;
//----- END BANNED USER ITEMS -----//&lt;br /&gt;
//---------------------------------//&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
//-------------------------------//&lt;br /&gt;
//----- START SERVER REGION -----//&lt;br /&gt;
//-------------------------------//&lt;br /&gt;
&lt;br /&gt;
//================ START NOTE ================//&lt;br /&gt;
// Do NOT change this value to anything but   //&lt;br /&gt;
// -1 since it will only show up for a select //&lt;br /&gt;
// group of people otherwise. I would rather  //&lt;br /&gt;
// it show up for the world and let the ping  //&lt;br /&gt;
// kicker decide on what to do with them      //&lt;br /&gt;
// - Kana                                  //&lt;br /&gt;
//================  END NOTE  ================//&lt;br /&gt;
// This tells us what region of the world to report this server in.&lt;br /&gt;
// -1 = World&lt;br /&gt;
// 0 = USA East Coast &lt;br /&gt;
// 1 = USA West Coast&lt;br /&gt;
// 2 = South America &lt;br /&gt;
// 3 = Europe &lt;br /&gt;
// 4 = Asia &lt;br /&gt;
// 5 = Australia&lt;br /&gt;
// 6 = Middle East&lt;br /&gt;
// 7 = Africa&lt;br /&gt;
//sv_region 0&lt;br /&gt;
&lt;br /&gt;
//-----------------------------//&lt;br /&gt;
//----- END SERVER REGION -----//&lt;br /&gt;
//-----------------------------//&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
//--------------------------------//&lt;br /&gt;
//----- START RCON SETTINGS  -----//&lt;br /&gt;
//--------------------------------//&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
//This is another configuration file where we recommand you randomly name and put your rcon password.&lt;br /&gt;
exec ******.cfg&lt;br /&gt;
&lt;br /&gt;
// The number of minutes to ban users who fail the rcon authentication.&lt;br /&gt;
sv_rcon_banpenalty 1440&lt;br /&gt;
&lt;br /&gt;
// The max number of times the user can fail rcon authentication before being banned.&lt;br /&gt;
sv_rcon_maxfailures 3&lt;br /&gt;
&lt;br /&gt;
// The max queries/sec&lt;br /&gt;
sv_max_queries_sec 3&lt;br /&gt;
&lt;br /&gt;
// The max queries/sec global&lt;br /&gt;
sv_max_queries_sec_global 100&lt;br /&gt;
&lt;br /&gt;
// Windows for queries/sec&lt;br /&gt;
sv_max_queries_sec_window 10&lt;br /&gt;
&lt;br /&gt;
// Max connections&lt;br /&gt;
sv_max_connects_sec 2 &lt;br /&gt;
&lt;br /&gt;
// Max connections/sec&lt;br /&gt;
sv_max_connects_sec_global 32 &lt;br /&gt;
&lt;br /&gt;
//------------------------------//&lt;br /&gt;
//----- END RCON SETTINGS  -----//&lt;br /&gt;
//------------------------------//&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
//------------------------------//&lt;br /&gt;
//----- START LOG SETTINGS -----//&lt;br /&gt;
//------------------------------//&lt;br /&gt;
&lt;br /&gt;
// Enables loggin to file, console, and udp.&lt;br /&gt;
// The only options are &amp;quot;on&amp;quot; or &amp;quot;off&amp;quot;.&lt;br /&gt;
log 1&lt;br /&gt;
&lt;br /&gt;
// Log server information to only one file.&lt;br /&gt;
// 0 = off.&lt;br /&gt;
// 1 = on.&lt;br /&gt;
sv_log_onefile 1&lt;br /&gt;
&lt;br /&gt;
// Log server information in the log file.&lt;br /&gt;
// 0 = off.&lt;br /&gt;
// 1 = on.&lt;br /&gt;
sv_logfile 1&lt;br /&gt;
&lt;br /&gt;
// Log server bans in the server logs.&lt;br /&gt;
// 0 = off.&lt;br /&gt;
// 1 = on.&lt;br /&gt;
sv_logbans 1&lt;br /&gt;
&lt;br /&gt;
// Echo log information to the console.&lt;br /&gt;
// 0 = off.&lt;br /&gt;
// 1 = on.&lt;br /&gt;
sv_logecho 1&lt;br /&gt;
&lt;br /&gt;
//----------------------------//&lt;br /&gt;
//----- END LOG SETTINGS -----//&lt;br /&gt;
//----------------------------//&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
//-----------------------------------------//&lt;br /&gt;
//----- START BANDWIDTH RATE SETTINGS -----//&lt;br /&gt;
//-----------------------------------------//&lt;br /&gt;
&lt;br /&gt;
// DEPRECIATED: Valve has removed this and, as a result, is no longer necessary. It also cuts the costs of server dramatically.&lt;br /&gt;
// Limits the maximum FPS someone can have. Leave it at 0, for unlimited (we have a 500 fps server).&lt;br /&gt;
// fps_max 500&lt;br /&gt;
&lt;br /&gt;
// Min bandwidth rate allowed on server.&lt;br /&gt;
// 0 == unlimited.&lt;br /&gt;
sv_minrate 13000&lt;br /&gt;
&lt;br /&gt;
// Max bandwidth rate allowed on the server.&lt;br /&gt;
// 0 == unlimited.&lt;br /&gt;
sv_maxrate 0&lt;br /&gt;
&lt;br /&gt;
// Maximum updates per second that the server will allow.&lt;br /&gt;
sv_maxupdaterate 67&lt;br /&gt;
&lt;br /&gt;
// Minimum updates per second the server will allow.&lt;br /&gt;
sv_minupdaterate 30&lt;br /&gt;
&lt;br /&gt;
// Sets the maximum amount of command packets sent to the server per second.&lt;br /&gt;
sv_maxcmdrate 67&lt;br /&gt;
&lt;br /&gt;
// Sets the minimum amount of command packets sent to the server per second.&lt;br /&gt;
sv_mincmdrate 30&lt;br /&gt;
&lt;br /&gt;
// This is the maximum rate that all packets are split.&lt;br /&gt;
// Valve default is 15000.&lt;br /&gt;
// This should be the same rate as the sv_maxrate as you should be splitting packets as fast as you send/recieve them.&lt;br /&gt;
// At least, that is the theory. If unlimited, set at 100000 and go from there.&lt;br /&gt;
net_splitpacket_maxrate 100000&lt;br /&gt;
&lt;br /&gt;
// Time (seconds) between decal sprays.&lt;br /&gt;
decalfrequency 30&lt;br /&gt;
&lt;br /&gt;
// The amount of decals that can show up all at once. Increasing this allows more at the expense of performance&lt;br /&gt;
// Default: 200&lt;br /&gt;
mp_decals 200&lt;br /&gt;
&lt;br /&gt;
// Basic client settings to help offset some lag for users&lt;br /&gt;
// Should help with some lag and its also default on NFO servers&lt;br /&gt;
sv_client_cmdrate_difference 1&lt;br /&gt;
sv_client_predict 1&lt;br /&gt;
//sv_client_interpolate 1&lt;br /&gt;
sv_client_min_interp_ratio -1&lt;br /&gt;
sv_client_max_interp_ratio -1&lt;br /&gt;
&lt;br /&gt;
//---------------------------------------//&lt;br /&gt;
//----- END BANDWIDTH RATE SETTINGS -----//&lt;br /&gt;
//---------------------------------------//&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
//-----------------------------------//&lt;br /&gt;
//----- START DOWNLOAD SETTINGS -----//&lt;br /&gt;
//-----------------------------------//&lt;br /&gt;
&lt;br /&gt;
// Allow clients to upload customizations files.&lt;br /&gt;
// 0 = off.&lt;br /&gt;
// 1 = on.&lt;br /&gt;
sv_allowupload 0&lt;br /&gt;
&lt;br /&gt;
// Allow clients to download files.&lt;br /&gt;
// 0 = off.&lt;br /&gt;
// 1 = on.&lt;br /&gt;
sv_allowdownload 0&lt;br /&gt;
&lt;br /&gt;
// Set the download url for the hosted maps. This is much faster and more&lt;br /&gt;
// efficient than letting the client download from the server.&lt;br /&gt;
// Quick Note: Please do not change this url, this is where we should&lt;br /&gt;
// be downloading from as it has unlimited bandwidth.&lt;br /&gt;
sv_downloadurl &amp;quot;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// Maximum file size allowed for downloading, in megabytes.&lt;br /&gt;
// The Limit is 64MB.&lt;br /&gt;
net_maxfilesize 64&lt;br /&gt;
&lt;br /&gt;
//---------------------------------//&lt;br /&gt;
//----- END DOWNLOAD SETTINGS -----//&lt;br /&gt;
//---------------------------------//&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
//--------------------------------------//&lt;br /&gt;
//----- START ROUND AND GAME TIMES -----//&lt;br /&gt;
//--------------------------------------//&lt;br /&gt;
&lt;br /&gt;
// If non-zero, the current round will restart in the specified number of seconds.&lt;br /&gt;
mp_restartround 0&lt;br /&gt;
&lt;br /&gt;
// Tells the server, in seconds, how long to stay on any one map when&lt;br /&gt;
// the server itself is empty. - Command not supported in ZPS it seems.&lt;br /&gt;
//mp_mapcycle_empty_timeout_seconds 3600&lt;br /&gt;
&lt;br /&gt;
//------------------------------------//&lt;br /&gt;
//----- END ROUND AND GAME TIMES -----//&lt;br /&gt;
//------------------------------------//&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
//-------------------------------//&lt;br /&gt;
//----- START CLIENT CVARS  -----//&lt;br /&gt;
//-------------------------------//&lt;br /&gt;
&lt;br /&gt;
// Toggles friendly fire.&lt;br /&gt;
mp_friendlyfire 0&lt;br /&gt;
&lt;br /&gt;
// Toggles footstep sounds.&lt;br /&gt;
mp_footsteps 1&lt;br /&gt;
&lt;br /&gt;
// Toggles game cheats.&lt;br /&gt;
sv_cheats 0&lt;br /&gt;
&lt;br /&gt;
// After this many seconds without a message from a client, the client is dropped.&lt;br /&gt;
sv_timeout 120&lt;br /&gt;
&lt;br /&gt;
//-----------------------------//&lt;br /&gt;
//----- END CLIENT CVARS  -----//&lt;br /&gt;
//-----------------------------//&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
//--------------------------------//&lt;br /&gt;
//----- START COMMUNICATIONS -----//&lt;br /&gt;
//--------------------------------//&lt;br /&gt;
&lt;br /&gt;
// Enable voice communications.&lt;br /&gt;
// 0 = off.&lt;br /&gt;
// 1 = on.&lt;br /&gt;
sv_voiceenable 1&lt;br /&gt;
&lt;br /&gt;
// Enables the ability to allow players on both teams hear each other.&lt;br /&gt;
// 0 = disabled.&lt;br /&gt;
// 1 = enabled.&lt;br /&gt;
sv_alltalk 1&lt;br /&gt;
&lt;br /&gt;
//------------------------------//&lt;br /&gt;
//----- END COMMUNICATIONS -----//&lt;br /&gt;
//------------------------------//&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
//----------------------------------------//&lt;br /&gt;
//-----      START MISCELLANEOUS     -----//&lt;br /&gt;
//----------------------------------------//&lt;br /&gt;
&lt;br /&gt;
// Disable the TF2 tv thing at the beginning of the game&lt;br /&gt;
tv_enable 0&lt;br /&gt;
&lt;br /&gt;
// Interesting cvars that nfo puts in. Not sure what they do, but keep them in anyway.&lt;br /&gt;
//sv_max_queries_sec 3&lt;br /&gt;
//sv_max_queries_sec_global 150&lt;br /&gt;
sv_parallel_packentities 0&lt;br /&gt;
sv_parallel_sendsnapshot 0&lt;br /&gt;
net_queued_packet_thread 1&lt;br /&gt;
&lt;br /&gt;
// The mapcycle file our server needs to be looking at.&lt;br /&gt;
mapcyclefile mapcycle.txt&lt;br /&gt;
&lt;br /&gt;
// Maximum ragdolls to display. Aka: Corpses!!&lt;br /&gt;
sv_maxragdolls 3&lt;br /&gt;
&lt;br /&gt;
// Block bunnyhopping on the server&lt;br /&gt;
// 0 = unblocked&lt;br /&gt;
// 1 = blocked&lt;br /&gt;
sv_bunnyhopblock 1&lt;br /&gt;
&lt;br /&gt;
//----------------------------------------//&lt;br /&gt;
//-----    END MISCELLANEOUS/MODS    -----//&lt;br /&gt;
//----------------------------------------//&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;/nowiki&amp;gt;&lt;/div&gt;</summary>
		<author><name>Janaz Leonhart</name></author>	</entry>

	<entry>
		<id>http://www.vertigogaming.org/wiki/index.php?title=Server_Information&amp;diff=25</id>
		<title>Server Information</title>
		<link rel="alternate" type="text/html" href="http://www.vertigogaming.org/wiki/index.php?title=Server_Information&amp;diff=25"/>
				<updated>2016-08-26T16:56:48Z</updated>
		
		<summary type="html">&lt;p&gt;Janaz Leonhart: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;strong&amp;gt;Server Infomation List&amp;lt;/strong&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Getting Started:&lt;br /&gt;
&lt;br /&gt;
*[http://www.vertigogaming.org/wiki/index.php/ZPS_Server Zombie Panic: Source Server Setup]&lt;br /&gt;
*Configuring your server via server.cfg&lt;br /&gt;
*Installing Metamod&lt;br /&gt;
*Installing Sourcemod&lt;br /&gt;
*Tips for Security&lt;/div&gt;</summary>
		<author><name>Janaz Leonhart</name></author>	</entry>

	<entry>
		<id>http://www.vertigogaming.org/wiki/index.php?title=Server_Information&amp;diff=24</id>
		<title>Server Information</title>
		<link rel="alternate" type="text/html" href="http://www.vertigogaming.org/wiki/index.php?title=Server_Information&amp;diff=24"/>
				<updated>2016-08-26T16:53:50Z</updated>
		
		<summary type="html">&lt;p&gt;Janaz Leonhart: Created page with &amp;quot;&amp;lt;strong&amp;gt;Server Infomation List&amp;lt;/strong&amp;gt;  Getting Started:  *[http://www.vertigogaming.org/wiki/index.php/ZPS_Server Zombie Panic: Source Server Setup]&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;strong&amp;gt;Server Infomation List&amp;lt;/strong&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Getting Started:&lt;br /&gt;
&lt;br /&gt;
*[http://www.vertigogaming.org/wiki/index.php/ZPS_Server Zombie Panic: Source Server Setup]&lt;/div&gt;</summary>
		<author><name>Janaz Leonhart</name></author>	</entry>

	<entry>
		<id>http://www.vertigogaming.org/wiki/index.php?title=ZPS_Server&amp;diff=23</id>
		<title>ZPS Server</title>
		<link rel="alternate" type="text/html" href="http://www.vertigogaming.org/wiki/index.php?title=ZPS_Server&amp;diff=23"/>
				<updated>2016-08-26T16:43:13Z</updated>
		
		<summary type="html">&lt;p&gt;Janaz Leonhart: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;strong&amp;gt;Zombie Panic Source Server Install&amp;lt;/strong&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Note: This can be done on any machine, but I recommend you go with a hosting provider.  Give [http://www.nfoservers.com NFO Servers] a try.  Also this will only cover downloading and running a basic ZPS Server with no mods/configuration.  This is a starting point that can be useful for even troubleshooting.&lt;br /&gt;
&lt;br /&gt;
Requirements:&lt;br /&gt;
&lt;br /&gt;
* [//https://developer.valvesoftware.com/wiki/SteamCMD: SteamCMD Download]&lt;br /&gt;
* 10GB of Hard Drive Space (more if you want alot of maps/plugins)&lt;br /&gt;
* At least 2GB Ram (1GB for the OS, 1GB for the Server)&lt;br /&gt;
* A decent Internet Connection.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Setup:&lt;br /&gt;
&lt;br /&gt;
1. First we want to to extract the SteamCMD to a directory (ex C:\SteamCMD).&lt;br /&gt;
&lt;br /&gt;
[[File:Steamcmdextracted.png|none|frame|SteamCMD Extracted Directory]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
2. Next we wish to run SteamCMD.&lt;br /&gt;
&lt;br /&gt;
[[File:Steamcmd.png|none|frame|SteamCMD Running]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
3. We wish to login anonymous (some games will require you to log on with a real steam account, but this walkthrough won&amp;#039;t cover that).  To do this we type login anonymous.&lt;br /&gt;
&lt;br /&gt;
[[File:Steamcmdlogin.png|none|frame|SteamCMD Anonymous Login]]&lt;br /&gt;
&lt;br /&gt;
4. Next we want to tell SteamCMD to install our game.  (ex. C:\servers\zps)  We do this with the force_install_dir command.&lt;br /&gt;
&lt;br /&gt;
[[File:Steamcmdinstalldir.png|none|frame|SteamCMD Force Install Directory]]&lt;br /&gt;
&lt;br /&gt;
5. Next we wish to download the ZPS Server.  To get the ID for it we would go to [https://developer.valvesoftware.com/wiki/Dedicated_Servers_List SteamCMD Game ID List] and if we went there we would see that the ZPS Server is 17505.  So we would go into SteamCMD and do app_update 17505 and hit enter.&lt;br /&gt;
&lt;br /&gt;
[[File:Steamcmdgameinstalled.png|none|frame|SteamCMD ZPS Downloading and Installing]]&lt;br /&gt;
&lt;br /&gt;
6. Now we exit SteamCMD by typing exit and it will shut down.&lt;br /&gt;
&lt;br /&gt;
7. Now we open up a Command Prompt (windows key +r, then type cmd or Start Menu/Command Prompt).&lt;br /&gt;
&lt;br /&gt;
[[File:Commandprompt.png|none|frame|Windows Command Prompt]]&lt;br /&gt;
&lt;br /&gt;
8. Now we go to the directory we downloaded ZPS to by typing cd \, then cd servers, then cd zps.&lt;br /&gt;
&lt;br /&gt;
9. Then we want to run the server by typing, srcds -console -game zps -port 27015 +maxplayers 24 +map zps_cinema -secure&lt;br /&gt;
&lt;br /&gt;
[[File:Zpslaunch.png|none|frame|ZPS Server Launch]]&lt;br /&gt;
&lt;br /&gt;
10. If successful you will see the window below.  Grats!  You have setup your own ZPS server that is stock with no configuration done to it!&lt;br /&gt;
&lt;br /&gt;
[[File:Zpsrunning.png|none|frame|ZPS Server Running]]&lt;/div&gt;</summary>
		<author><name>Janaz Leonhart</name></author>	</entry>

	<entry>
		<id>http://www.vertigogaming.org/wiki/index.php?title=ZPS_Server&amp;diff=22</id>
		<title>ZPS Server</title>
		<link rel="alternate" type="text/html" href="http://www.vertigogaming.org/wiki/index.php?title=ZPS_Server&amp;diff=22"/>
				<updated>2016-08-26T16:40:01Z</updated>
		
		<summary type="html">&lt;p&gt;Janaz Leonhart: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;strong&amp;gt;Zombie Panic Source Server Install&amp;lt;/strong&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Note: This can be done on any machine, but I recommend you go with a hosting provider.  Give [http://www.nfoservers.com NFO Servers] a try.  Also this will only cover downloading and running a stock (No Mods) server.&lt;br /&gt;
&lt;br /&gt;
Requirements:&lt;br /&gt;
&lt;br /&gt;
* [//https://developer.valvesoftware.com/wiki/SteamCMD: SteamCMD Download]&lt;br /&gt;
* 10GB of Hard Drive Space (more if you want alot of maps/plugins)&lt;br /&gt;
* At least 2GB Ram (1GB for the OS, 1GB for the Server)&lt;br /&gt;
* A decent Internet Connection.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Setup:&lt;br /&gt;
&lt;br /&gt;
1. First we want to to extract the SteamCMD to a directory (ex C:\SteamCMD).&lt;br /&gt;
&lt;br /&gt;
[[File:Steamcmdextracted.png|none|frame|SteamCMD Extracted Directory]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
2. Next we wish to run SteamCMD.&lt;br /&gt;
&lt;br /&gt;
[[File:Steamcmd.png|none|frame|SteamCMD Running]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
3. We wish to login anonymous (some games will require you to log on with a real steam account, but this walkthrough won&amp;#039;t cover that).  To do this we type login anonymous.&lt;br /&gt;
&lt;br /&gt;
[[File:Steamcmdlogin.png|none|frame|SteamCMD Anonymous Login]]&lt;br /&gt;
&lt;br /&gt;
4. Next we want to tell SteamCMD to install our game.  (ex. C:\servers\zps)  We do this with the force_install_dir command.&lt;br /&gt;
&lt;br /&gt;
[[File:Steamcmdinstalldir.png|none|frame|SteamCMD Force Install Directory]]&lt;br /&gt;
&lt;br /&gt;
5. Next we wish to download the ZPS Server.  To get the ID for it we would go to [https://developer.valvesoftware.com/wiki/Dedicated_Servers_List SteamCMD Game ID List] and if we went there we would see that the ZPS Server is 17505.  So we would go into SteamCMD and do app_update 17505 and hit enter.&lt;br /&gt;
&lt;br /&gt;
[[File:Steamcmdgameinstalled.png|none|frame|SteamCMD ZPS Downloading and Installing]]&lt;br /&gt;
&lt;br /&gt;
6. Now we exit SteamCMD by typing exit and it will shut down.&lt;br /&gt;
&lt;br /&gt;
7. Now we open up a Command Prompt (windows key +r, then type cmd or Start Menu/Command Prompt).&lt;br /&gt;
&lt;br /&gt;
[[File:Commandprompt.png|none|frame|Windows Command Prompt]]&lt;br /&gt;
&lt;br /&gt;
8. Now we go to the directory we downloaded ZPS to by typing cd \, then cd servers, then cd zps.&lt;br /&gt;
&lt;br /&gt;
9. Then we want to run the server by typing, srcds -console -game zps -port 27015 +maxplayers 24 +map zps_cinema -secure&lt;br /&gt;
&lt;br /&gt;
[[File:Zpslaunch.png|none|frame|ZPS Server Launch]]&lt;br /&gt;
&lt;br /&gt;
10. If successful you will see the window below.  Grats!  You have setup your own ZPS server that is stock with no configuration done to it!&lt;br /&gt;
&lt;br /&gt;
[[File:Zpsrunning.png|none|frame|ZPS Server Running]]&lt;/div&gt;</summary>
		<author><name>Janaz Leonhart</name></author>	</entry>

	<entry>
		<id>http://www.vertigogaming.org/wiki/index.php?title=File:Zpsrunning.png&amp;diff=21</id>
		<title>File:Zpsrunning.png</title>
		<link rel="alternate" type="text/html" href="http://www.vertigogaming.org/wiki/index.php?title=File:Zpsrunning.png&amp;diff=21"/>
				<updated>2016-08-26T16:38:58Z</updated>
		
		<summary type="html">&lt;p&gt;Janaz Leonhart: ZPS Server Running&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;ZPS Server Running&lt;/div&gt;</summary>
		<author><name>Janaz Leonhart</name></author>	</entry>

	<entry>
		<id>http://www.vertigogaming.org/wiki/index.php?title=File:Zpslaunch.png&amp;diff=20</id>
		<title>File:Zpslaunch.png</title>
		<link rel="alternate" type="text/html" href="http://www.vertigogaming.org/wiki/index.php?title=File:Zpslaunch.png&amp;diff=20"/>
				<updated>2016-08-26T16:34:28Z</updated>
		
		<summary type="html">&lt;p&gt;Janaz Leonhart: ZPS Command Prompt Launch&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;ZPS Command Prompt Launch&lt;/div&gt;</summary>
		<author><name>Janaz Leonhart</name></author>	</entry>

	<entry>
		<id>http://www.vertigogaming.org/wiki/index.php?title=File:Commandprompt.png&amp;diff=18</id>
		<title>File:Commandprompt.png</title>
		<link rel="alternate" type="text/html" href="http://www.vertigogaming.org/wiki/index.php?title=File:Commandprompt.png&amp;diff=18"/>
				<updated>2016-08-26T16:29:38Z</updated>
		
		<summary type="html">&lt;p&gt;Janaz Leonhart: Command Prompt&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Command Prompt&lt;/div&gt;</summary>
		<author><name>Janaz Leonhart</name></author>	</entry>

	<entry>
		<id>http://www.vertigogaming.org/wiki/index.php?title=File:Steamcmdgameinstalled.png&amp;diff=17</id>
		<title>File:Steamcmdgameinstalled.png</title>
		<link rel="alternate" type="text/html" href="http://www.vertigogaming.org/wiki/index.php?title=File:Steamcmdgameinstalled.png&amp;diff=17"/>
				<updated>2016-08-26T16:24:34Z</updated>
		
		<summary type="html">&lt;p&gt;Janaz Leonhart: SteamCMD Game Installed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;SteamCMD Game Installed&lt;/div&gt;</summary>
		<author><name>Janaz Leonhart</name></author>	</entry>

	<entry>
		<id>http://www.vertigogaming.org/wiki/index.php?title=File:Steamcmdinstalldir.png&amp;diff=16</id>
		<title>File:Steamcmdinstalldir.png</title>
		<link rel="alternate" type="text/html" href="http://www.vertigogaming.org/wiki/index.php?title=File:Steamcmdinstalldir.png&amp;diff=16"/>
				<updated>2016-08-26T16:11:23Z</updated>
		
		<summary type="html">&lt;p&gt;Janaz Leonhart: SteamCMD Install Directory&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;SteamCMD Install Directory&lt;/div&gt;</summary>
		<author><name>Janaz Leonhart</name></author>	</entry>

	<entry>
		<id>http://www.vertigogaming.org/wiki/index.php?title=File:Steamcmdlogin.png&amp;diff=15</id>
		<title>File:Steamcmdlogin.png</title>
		<link rel="alternate" type="text/html" href="http://www.vertigogaming.org/wiki/index.php?title=File:Steamcmdlogin.png&amp;diff=15"/>
				<updated>2016-08-26T16:07:07Z</updated>
		
		<summary type="html">&lt;p&gt;Janaz Leonhart: SteamCMD Login&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;SteamCMD Login&lt;/div&gt;</summary>
		<author><name>Janaz Leonhart</name></author>	</entry>

	<entry>
		<id>http://www.vertigogaming.org/wiki/index.php?title=File:Steamcmd.png&amp;diff=13</id>
		<title>File:Steamcmd.png</title>
		<link rel="alternate" type="text/html" href="http://www.vertigogaming.org/wiki/index.php?title=File:Steamcmd.png&amp;diff=13"/>
				<updated>2016-08-26T15:50:04Z</updated>
		
		<summary type="html">&lt;p&gt;Janaz Leonhart: SteamCMD Running&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;SteamCMD Running&lt;/div&gt;</summary>
		<author><name>Janaz Leonhart</name></author>	</entry>

	<entry>
		<id>http://www.vertigogaming.org/wiki/index.php?title=File:Steamcmdextracted.png&amp;diff=12</id>
		<title>File:Steamcmdextracted.png</title>
		<link rel="alternate" type="text/html" href="http://www.vertigogaming.org/wiki/index.php?title=File:Steamcmdextracted.png&amp;diff=12"/>
				<updated>2016-08-26T15:45:22Z</updated>
		
		<summary type="html">&lt;p&gt;Janaz Leonhart: SteamCMD Extracted Directory&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;SteamCMD Extracted Directory&lt;/div&gt;</summary>
		<author><name>Janaz Leonhart</name></author>	</entry>

	<entry>
		<id>http://www.vertigogaming.org/wiki/index.php?title=ZPS_Server&amp;diff=4</id>
		<title>ZPS Server</title>
		<link rel="alternate" type="text/html" href="http://www.vertigogaming.org/wiki/index.php?title=ZPS_Server&amp;diff=4"/>
				<updated>2016-08-20T18:47:13Z</updated>
		
		<summary type="html">&lt;p&gt;Janaz Leonhart: Created page with &amp;quot;&amp;lt;strong&amp;gt;Zombie Panic Source Server Setup&amp;lt;/strong&amp;gt;&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;strong&amp;gt;Zombie Panic Source Server Setup&amp;lt;/strong&amp;gt;&lt;/div&gt;</summary>
		<author><name>Janaz Leonhart</name></author>	</entry>

	<entry>
		<id>http://www.vertigogaming.org/wiki/index.php?title=Main_Page&amp;diff=3</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://www.vertigogaming.org/wiki/index.php?title=Main_Page&amp;diff=3"/>
				<updated>2016-08-20T18:44:05Z</updated>
		
		<summary type="html">&lt;p&gt;Janaz Leonhart: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;strong&amp;gt;Welcome to Vertigo Gaming Wiki.&amp;lt;/strong&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Welcome!  In this Wiki we will share how to connect to our servers, how to setup your own servers, and various ways to configure and secure your servers.&lt;br /&gt;
&lt;br /&gt;
== Getting started ==&lt;br /&gt;
* [//www.steampowered.com: Steam Client Download]&lt;br /&gt;
* [//https://developer.valvesoftware.com/wiki/SteamCMD: SteamCMD Download]&lt;/div&gt;</summary>
		<author><name>Janaz Leonhart</name></author>	</entry>

	<entry>
		<id>http://www.vertigogaming.org/wiki/index.php?title=Main_Page&amp;diff=2</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://www.vertigogaming.org/wiki/index.php?title=Main_Page&amp;diff=2"/>
				<updated>2016-08-20T18:42:01Z</updated>
		
		<summary type="html">&lt;p&gt;Janaz Leonhart: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;strong&amp;gt;Welcome to Vertigo Gaming Wiki.&amp;lt;/strong&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Welcome!  In this Wiki we will share how to connect to our servers, how to setup your own servers, and various ways to configure and secure your servers.&lt;br /&gt;
&lt;br /&gt;
== Getting started ==&lt;br /&gt;
* [//www.mediawiki.org/wiki/Special:MyLanguage/Manual:Configuration_settings Configuration settings list]&lt;br /&gt;
* [//www.mediawiki.org/wiki/Special:MyLanguage/Manual:FAQ MediaWiki FAQ]&lt;br /&gt;
* [https://lists.wikimedia.org/mailman/listinfo/mediawiki-announce MediaWiki release mailing list]&lt;br /&gt;
* [//www.mediawiki.org/wiki/Special:MyLanguage/Localisation#Translation_resources Localise MediaWiki for your language]&lt;br /&gt;
* [//www.mediawiki.org/wiki/Special:MyLanguage/Manual:Combating_spam Learn how to combat spam on your wiki]&lt;/div&gt;</summary>
		<author><name>Janaz Leonhart</name></author>	</entry>

	</feed>