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		<id>http://www.vertigogaming.org/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Silence</id>
		<title>Vertigo Gaming Wiki - User contributions [en]</title>
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		<updated>2026-04-03T20:48:15Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://www.vertigogaming.org/wiki/index.php?title=CureInfection_Plugin&amp;diff=112</id>
		<title>CureInfection Plugin</title>
		<link rel="alternate" type="text/html" href="http://www.vertigogaming.org/wiki/index.php?title=CureInfection_Plugin&amp;diff=112"/>
				<updated>2017-06-09T06:18:11Z</updated>
		
		<summary type="html">&lt;p&gt;Silence: Created page with &amp;quot;This plugin is an advanced version of the original pillscure plugin where people can further customize what items cure, how often they cure, and other side effects. This plugi...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This plugin is an advanced version of the original pillscure plugin where people can further customize what items cure, how often they cure, and other side effects. This plugin seeks to build upon/expand pillscure and how it works.&lt;br /&gt;
&lt;br /&gt;
== How It Works ==&lt;br /&gt;
The Cure Infection plugin allows players to cure (or allows the chance to cure) the infection a player can receive from the zombies. Like the original pillscure plugin it can cure the infection from a user, however, unlike the original, you can control which health items cure infection, if they have a random chance to cure or not cure the infection, if it can backfire, or if a user cannot rely on the cure to cure the infection if they have been infected for too long.&lt;br /&gt;
&lt;br /&gt;
== Code and Plugin Download ==&lt;br /&gt;
Below is the download link and code for the plugin:&lt;br /&gt;
&lt;br /&gt;
*[https://github.com/Silenci0/CureInfection Cure Infection Plugin]&lt;br /&gt;
&lt;br /&gt;
== How To Install Plugin ==&lt;br /&gt;
To install the plugin, simply download the files, unzip them, and then copy the addons and cfg folders into your game server&amp;#039;s main directory. This will add ALL of the files into your game&amp;#039;s &amp;quot;addons/sourcemod&amp;quot; and &amp;quot;cfg&amp;quot; directories. If asked to merge folders, click yes. You should not be asked to overwrite the files unless you have a plugin with a similar name or have an older version of the plugin.&lt;br /&gt;
&lt;br /&gt;
The plugin also has several cvars that you can use to configure the cure infection functionality, which are as follows:&lt;br /&gt;
 &lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
// This file was auto-generated by SourceMod (v1.7.3-dev+5317)&lt;br /&gt;
// ConVars for plugin &amp;quot;zps_cureinfection.smx&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
// Enable/Disable Cure Infection plugin.&lt;br /&gt;
// Enable = 1  &lt;br /&gt;
// Disable = 0&lt;br /&gt;
// -&lt;br /&gt;
// Default: &amp;quot;1&amp;quot;&lt;br /&gt;
// Minimum: &amp;quot;0.000000&amp;quot;&lt;br /&gt;
// Maximum: &amp;quot;1.000000&amp;quot;&lt;br /&gt;
sm_cureinfection_enabled &amp;quot;1&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// Allow/Disallow pills to cure infection. &lt;br /&gt;
// Enable = 1  &lt;br /&gt;
// Disable = 0&lt;br /&gt;
// -&lt;br /&gt;
// Default: &amp;quot;1&amp;quot;&lt;br /&gt;
// Minimum: &amp;quot;0.000000&amp;quot;&lt;br /&gt;
// Maximum: &amp;quot;1.000000&amp;quot;&lt;br /&gt;
sm_cureinfection_pills &amp;quot;1&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// The chance that pills will cure infection. &lt;br /&gt;
//  0.1 (10%)- Lowest chance to cure infection,&lt;br /&gt;
//  1.0 (100%)- Guarantees cure infection.&lt;br /&gt;
// -&lt;br /&gt;
// Default: &amp;quot;1.0&amp;quot;&lt;br /&gt;
// Minimum: &amp;quot;0.100000&amp;quot;&lt;br /&gt;
// Maximum: &amp;quot;1.000000&amp;quot;&lt;br /&gt;
sm_cureinfection_pchance &amp;quot;1.0&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// Allow/Disallow healthkits to cure infection. &lt;br /&gt;
// Enable = 1  &lt;br /&gt;
// Disable = 0&lt;br /&gt;
// -&lt;br /&gt;
// Default: &amp;quot;1&amp;quot;&lt;br /&gt;
// Minimum: &amp;quot;0.000000&amp;quot;&lt;br /&gt;
// Maximum: &amp;quot;1.000000&amp;quot;&lt;br /&gt;
sm_cureinfection_healthkits &amp;quot;1&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// The chance that healthkits will cure infection. &lt;br /&gt;
//  0.1 (10%)- Lowest chance to cure infection,&lt;br /&gt;
//  1.00 (100%)- Guarantees cure infection.&lt;br /&gt;
// -&lt;br /&gt;
// Default: &amp;quot;1.0&amp;quot;&lt;br /&gt;
// Minimum: &amp;quot;0.100000&amp;quot;&lt;br /&gt;
// Maximum: &amp;quot;1.000000&amp;quot;&lt;br /&gt;
sm_cureinfection_hkchance &amp;quot;1.0&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// Enable/Disable option to have the cure backfire. &lt;br /&gt;
// Enable = 1  &lt;br /&gt;
// Disable = 0&lt;br /&gt;
// -&lt;br /&gt;
// Default: &amp;quot;0&amp;quot;&lt;br /&gt;
// Minimum: &amp;quot;0.000000&amp;quot;&lt;br /&gt;
// Maximum: &amp;quot;1.000000&amp;quot;&lt;br /&gt;
sm_cureinfection_backfire &amp;quot;0&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// Enable/Disable the option to only cure players who aren&amp;#039;t about to turn, but are just infected. &lt;br /&gt;
// Enable = 1  &lt;br /&gt;
// Disable = 0&lt;br /&gt;
// -&lt;br /&gt;
// Default: &amp;quot;0&amp;quot;&lt;br /&gt;
// Minimum: &amp;quot;0.000000&amp;quot;&lt;br /&gt;
// Maximum: &amp;quot;1.000000&amp;quot;&lt;br /&gt;
sm_cureinfection_fargone &amp;quot;0&amp;quot;&lt;br /&gt;
// The time of infection, in seconds, when the cure becomes ineffective. &lt;br /&gt;
// 5.0 = 5 seconds before turning into a zombie&lt;br /&gt;
// -&lt;br /&gt;
// Default: &amp;quot;5.0&amp;quot;&lt;br /&gt;
// Minimum: &amp;quot;0.100000&amp;quot;&lt;br /&gt;
// Maximum: &amp;quot;0.000000&amp;quot;&lt;br /&gt;
sm_cureinfection_fgonetime &amp;quot;5.0&amp;quot;&lt;br /&gt;
 &amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The current defaults act similar to the original pillscure plugin in that it guarantees that the user is cured if the health item is used. You can change this at your discretion in order to tweak gameplay and make things a bit more interesting. &lt;br /&gt;
&lt;br /&gt;
This guide also assumes you are using Sourcemod/Metamod, so if you haven&amp;#039;t installed those, do so before adding the plugin files to your server! This version of the plugin was compiled on SM 1.7.3, so it should work for Sourcemod 1.7.3 or later. If you need this for an older/specialized version of Sourcemod, you may want to compile the plugin (script files are included) for your version of Sourcemod.&lt;br /&gt;
&lt;br /&gt;
All of this is provided &amp;quot;as is&amp;quot;. While this plugin should not cause harm, any harm caused by the plugin, user handling, or anything else Vertigo Gaming and all associated coders are not responsible for it. Use at your own risk!&lt;/div&gt;</summary>
		<author><name>Silence</name></author>	</entry>

	<entry>
		<id>http://www.vertigogaming.org/wiki/index.php?title=Plugins_and_Setup&amp;diff=111</id>
		<title>Plugins and Setup</title>
		<link rel="alternate" type="text/html" href="http://www.vertigogaming.org/wiki/index.php?title=Plugins_and_Setup&amp;diff=111"/>
				<updated>2017-06-09T05:26:51Z</updated>
		
		<summary type="html">&lt;p&gt;Silence: /* Fun Plugins */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here will be a list of links relating to various plugins, their code, and their setup.&lt;br /&gt;
&lt;br /&gt;
== Security Plugins ==&lt;br /&gt;
* [http://www.vertigogaming.org/wiki/index.php/IP_Scrubbing_Plugin IP Scrubber]&lt;br /&gt;
* [http://www.vertigogaming.org/wiki/index.php/SMAC_Plugin SMAC (Sourcemod Anti-Cheat)]&lt;br /&gt;
&lt;br /&gt;
== Administrative Plugins ==&lt;br /&gt;
* [http://www.vertigogaming.org/wiki/index.php/UMC_Plugin UMC (Ultimate Map Chooser)]&lt;br /&gt;
* [http://www.vertigogaming.org/wiki/index.php/Playervotes_Plugin Playervotes (2016 version)]&lt;br /&gt;
&lt;br /&gt;
== Fun Plugins ==&lt;br /&gt;
* [http://www.vertigogaming.org/wiki/index.php/Kill_Notify_Plugin Kill Notify]&lt;br /&gt;
* [http://www.vertigogaming.org/wiki/index.php/Pukefection_Plugin Pukefection]&lt;br /&gt;
* [http://www.vertigogaming.org/wiki/index.php/Barrelhunt_Plugin Barrelhunt]&lt;br /&gt;
* [http://www.vertigogaming.org/wiki/index.php/ZPSSwapteam_Plugin ZPSSwapteam]&lt;br /&gt;
* [http://www.vertigogaming.org/wiki/index.php/CureInfection_Plugin Cure Infection]&lt;br /&gt;
&lt;br /&gt;
== Create Your Own Sourcemod/Metamod Plugins ==&lt;br /&gt;
* [http://www.vertigogaming.org/wiki/index.php/Creating_Plugins Creating Plugins Guide (Plugins Made Easy!)]&lt;br /&gt;
* [https://sm.alliedmods.net/new-api/ Sourcemod API reference]&lt;br /&gt;
* [https://forums.alliedmods.net/forumdisplay.php?f=107 SM Scripting Forum]&lt;br /&gt;
* [https://wiki.alliedmods.net/Introduction_to_sourcemod_plugins Introduction to Sourcemod Plugins]&lt;br /&gt;
* [https://wiki.alliedmods.net/Metamod:source_Development Making a Metamod Plugin]&lt;/div&gt;</summary>
		<author><name>Silence</name></author>	</entry>

	<entry>
		<id>http://www.vertigogaming.org/wiki/index.php?title=SMAC_Plugin&amp;diff=110</id>
		<title>SMAC Plugin</title>
		<link rel="alternate" type="text/html" href="http://www.vertigogaming.org/wiki/index.php?title=SMAC_Plugin&amp;diff=110"/>
				<updated>2017-04-02T04:17:21Z</updated>
		
		<summary type="html">&lt;p&gt;Silence: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This plugin comes as a set of plugins/modules that make it a very useful and very helpful plugin for both administrative and security purposes. On top of helping to identify cheaters, it also guards against several server exploits and issues that are found commonly throughout the Source engine. This plugin has been specifically updated to 0.8.6.1 with most of the modules supporting the current version of ZPS alongside other games as well as having the correct GPL/GNU license headers. This also should work for other games as well, but it has not been tested.&lt;br /&gt;
&lt;br /&gt;
== How It Works ==&lt;br /&gt;
The best way to describe how it works is to link the wiki resource for SMAC. It has all the details and information on the plugin modules that are still relevant for its overall function. You can find that here:&lt;br /&gt;
&lt;br /&gt;
http://web.archive.org/web/20150521190758/http://smac.sx/wiki/doku.php&lt;br /&gt;
&lt;br /&gt;
The summary for it would be to say that this plugin helps to mitigate/stop some very common source-based exploits as well as punish users who use exploits and hacks. In short, its a security plugin with administrative capabilities to help manage a server. &lt;br /&gt;
&lt;br /&gt;
Because this is both a security and administrative plugin, it does have the potential to kick/ban users. If set incorrectly, it could prove disastrous, so use this plugin at your own risk! Read the above wiki and understand how the plugin is supposed to work before throwing it into your server! Also, be aware that these plugins are not perfect and some of these plugins might not work correctly for ZPS. See the How to Install Plugin section for details on what plugins are recommended for ZPS.&lt;br /&gt;
&lt;br /&gt;
== Code and Plugin Download ==&lt;br /&gt;
Below is the download link and code for the plugin:&lt;br /&gt;
&lt;br /&gt;
*[https://github.com/Silenci0/SMAC SMAC Plugin]&lt;br /&gt;
&lt;br /&gt;
== How To Install Plugin ==&lt;br /&gt;
To install the plugins, simply download the files, unzip them, and then copy the addons and cfg folders into your game server&amp;#039;s main directory. This will add ALL of the files into your game&amp;#039;s addons/sourcemod and the cfg/sourcemod directories. Please be aware that this means all plugins will be installed! If you want to remove/disable any of them, simply delete them or move them into the &amp;quot;disabled&amp;quot; directory in your plugins folder.&lt;br /&gt;
&lt;br /&gt;
The wiki has all the details on the overall functionality, cvars, and function of each plugin. Not all plugins are good/useful for ZPS, but they can be used in other games if it supports Sourcemod. So what is the optimal set of plugins to use for ZPS? I recommend the following plugins:&lt;br /&gt;
&lt;br /&gt;
*smac.smx (You MUST have this plugin in order for SMAC and its associated plugins to work!)&lt;br /&gt;
*smac_aimbot.smx&lt;br /&gt;
*smac_client.smx&lt;br /&gt;
*smac_commands.smx&lt;br /&gt;
*smac_rcon.smx&lt;br /&gt;
*smac_speedhack.smx&lt;br /&gt;
&lt;br /&gt;
The above plugins all work and have been tested for ZPS. Generally, these plugins are used in other games as well to stop common exploits and hacks in Source games. The plugin also generates its own SMAC configuration file in the cfg/sourcemod directory and each plugin that has cvars associated to it will add its own cvars to the configuration file. I have added a pre-made configuration file for convenience that works as-is, but it will be up to you to know what you&amp;#039;d prefer in terms of settings. You can also let the plugins generate the configuration file and any cvars associated to the plugins, but keep in mind that you will need to restart the server after the configuration file is generated. SMAC also has the ability to integrate with Sourcebans so you can manage bans made by the plugin that way as well. For plugin settings, what they do, and how to adjust them, please read the SMAC wiki pages for more information. &lt;br /&gt;
&lt;br /&gt;
All associated SMAC files have been included in the download. Also, aside from the plugins, I have also included the socket extension, which is also used for SMAC. This is necessary for some parts of the plugin to function properly, so it must be included! Finally, keep in mind that you should use these plugins with caution. Failure to properly configure them could lead to unintentional kicks/bans of players!&lt;br /&gt;
&lt;br /&gt;
This guide also assumes you are using Sourcemod/Metamod, so if you haven&amp;#039;t installed those, do so before adding the plugin files to your server! This version of the plugin was compiled on SM 1.7.3, so it should work for Sourcemod 1.7.3 or later. If you need this for an older/specialized version of Sourcemod, you may want to compile the plugin (script files are included) for your version of Sourcemod.&lt;br /&gt;
&lt;br /&gt;
All of this is provided &amp;quot;as is&amp;quot;. While this plugin should not cause harm, any harm caused by the plugin, user handling, or anything else Vertigo Gaming and all associated coders are not responsible for it. Use at your own risk!&lt;/div&gt;</summary>
		<author><name>Silence</name></author>	</entry>

	<entry>
		<id>http://www.vertigogaming.org/wiki/index.php?title=UMC_Plugin&amp;diff=109</id>
		<title>UMC Plugin</title>
		<link rel="alternate" type="text/html" href="http://www.vertigogaming.org/wiki/index.php?title=UMC_Plugin&amp;diff=109"/>
				<updated>2017-04-02T00:37:13Z</updated>
		
		<summary type="html">&lt;p&gt;Silence: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This plugin is design to be a more complex mapchooser plugin that can be used to create various map lists to vote from. While it has all the standard map voting items (rtv, nominate, etc.) it also has some complexity in that you can set special conditions (such as player thresholds) for certain maps, which can help introduce some maps when a server is more full or allow users to pick ones based on map prefix, gamemode, and other such things.&lt;br /&gt;
&lt;br /&gt;
== How It Works ==&lt;br /&gt;
This plugin and its associated modules can be used to create a much more diverse set of map choices for players based on factors like player numbers on the server, map weight (which can be tied to a plugin that allows users to rate maps), prefixes/postfixes of map names, and even map groups that help group together similar maps. This plugin also features the ability for nominated maps to appear at the top or bottom of the vote list once rtv is called (provided someone nominated a map!) to decide the next map. This map chooser has been updated to support ZPS, but it can also be used in other games. &lt;br /&gt;
&lt;br /&gt;
To know all the ins and outs about this plugin, refer to the thread on UMC here on the AlliedModder&amp;#039;s forums. It has information on the original plugin and what most of the modules are supposed to do: https://forums.alliedmods.net/showthread.php?t=134190?t=134190&lt;br /&gt;
&lt;br /&gt;
The Google Code archive is still around and has all the wiki pages for each module. You can also find that information here: https://code.google.com/archive/p/sourcemod-ultimate-mapchooser/wikis&lt;br /&gt;
&lt;br /&gt;
== Code and Plugin Download ==&lt;br /&gt;
Below is the download link and code for the plugin:&lt;br /&gt;
&lt;br /&gt;
*[https://github.com/Silenci0/UMC UMC (Ultimate Map Chooser) Plugin]&lt;br /&gt;
&lt;br /&gt;
== How To Install Plugin ==&lt;br /&gt;
To install the plugin, simply download the files, unzip them, and then copy the addons and cfg folders into your game server&amp;#039;s main directory. This will add ALL of the files into your game&amp;#039;s &amp;quot;addons/sourcemod&amp;quot;  directories. If asked to merge folders, click yes. If asked to overwrite, click yes. Each module/plugin has its own configuration file that will generate if not present, but for convenience, the configuration files have been included. &lt;br /&gt;
&lt;br /&gt;
The map file you need to use is called umc_mapcycle.txt (which is also provided) and it will be where you place all of your maps and any of the options/configurations for the maps. This file can be used to create multiple map groups or give some maps the ability to appear under certain conditions in the map votes/nominations list. This file MUST exist in the main directory of your game&amp;#039;s server installation (in this case, it should exist in the zps directory next to the addons and cfg directories) as that is where the plugin looks for this file by default. You may rename the umc_mapcycle.txt file to something else or make another mapcycle file (will obviously need to have a different name), you&amp;#039;ll just need to specify in the appropriate configuration files (such as umc_votecommand.cfg) the name of the file you want to use. But by default, it uses umc_mapcycle.txt. For more in depth information on each of these modules and their functions, see the links in the How It Works section and/or look at each configuration file&amp;#039;s explanation on what each cvar is.&lt;br /&gt;
&lt;br /&gt;
Due to the complexity of this plugin, there is a lot of information and it can be somewhat confusing to get started. To get the most out of this plugin and its various options, you&amp;#039;ll need to understand how each module works with one another and how it is used by the umc_mapcycle.txt to create map groups/votes that will be used in game. Also, please be sure to disable any other mapchooser/nominate/rtv plugins including the ones that come wwith Sourcemod if you plan on using this plugin!&lt;br /&gt;
&lt;br /&gt;
The following are recommended/have been tested in ZPS:&lt;br /&gt;
&lt;br /&gt;
*umc-core.smx (You MUST have this plugin as it enables all the other plugin modules. UMC modules ARE NOT standalone!)&lt;br /&gt;
*umc-adminmenu.smx (Enables the admin menu under the sm_admin cvar)&lt;br /&gt;
*umc-endvote.smx (Necessary for creating a vote that appears at the end of a map)&lt;br /&gt;
*umc-rockthevote.smx (Required to enable UMC&amp;#039;s rtv.)&lt;br /&gt;
*umc-nominate.smx (Required to allow players to nominate maps)&lt;br /&gt;
*umc-endvote-warnings.smx (Warnings players when a map vote will take place at the end of a map. Optional, but recommended.)&lt;br /&gt;
*umc-votecommand.smx (Required to allow map voting. Dictates how votes should work).&lt;br /&gt;
*umc-randomcycle.smx (Optional. Use this if you want the mapchooser to randomly choose the next map)&lt;br /&gt;
*umc-echonextmap.smx (Optional. Echos the next map that is chosen by the mapchooser)&lt;br /&gt;
*umc-playerlimits.smx (Optional, though recommended if you want to specify which maps appear in a vote based on how many players are on the server)&lt;br /&gt;
&lt;br /&gt;
Also, keep in mind that UMC was developed on later versions of the Source engine and NOT on the 2007 version. While it has been updated to work with ZPS (and thus older 2007 games/mods), not everything works correctly. For example, using the umc-echonextmap.smx plugin to display the next map on the center of the screen does not work as the call to display text on the screen&amp;#039;s center does not work with ZPS (not sure why, it is still being looked into). It doesn&amp;#039;t harm the server, but it will leave errorlogs. It is advised to only use player chat or the hint message to display in-game text for things like nextmap.&lt;br /&gt;
&lt;br /&gt;
This guide also assumes you are using Sourcemod/Metamod, so if you haven&amp;#039;t installed those, do so before adding the plugin files to your server! This version of the plugin was compiled on SM 1.7.3, so it should work for Sourcemod 1.7.3 or later. If you need this for an older/specialized version of Sourcemod, you may want to compile the plugin (script files are included) for your version of Sourcemod.&lt;br /&gt;
&lt;br /&gt;
All of this is provided &amp;quot;as is&amp;quot;. While this plugin should not cause harm, any harm caused by the plugin, user handling, or anything else Vertigo Gaming and all associated coders are not responsible for it. Use at your own risk!&lt;/div&gt;</summary>
		<author><name>Silence</name></author>	</entry>

	<entry>
		<id>http://www.vertigogaming.org/wiki/index.php?title=Playervotes_Plugin&amp;diff=108</id>
		<title>Playervotes Plugin</title>
		<link rel="alternate" type="text/html" href="http://www.vertigogaming.org/wiki/index.php?title=Playervotes_Plugin&amp;diff=108"/>
				<updated>2017-04-01T21:49:13Z</updated>
		
		<summary type="html">&lt;p&gt;Silence: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This plugin is an administrative plugin that works for not only ZPS but other games as well! Its based off the playervotes redux plugin that is based off the original playervotes plugin, but with all the leaks and issues mostly fixed. It also has the ability to track users that try to circumvent votebans, so they cannot merely disconnect and reconnect to get rid of it! The plugin supports the staple features (kick, ban, mute) and introduces gag and silence (mute+gag).&lt;br /&gt;
&lt;br /&gt;
While the custom votes plugin does work, this version of the plugin only focuses on administrative votes that players can cast to help admin servers and is less complex/complicated to get working.&lt;br /&gt;
&lt;br /&gt;
== How It Works ==&lt;br /&gt;
The plugin uses the following chat triggers to activate an administrative vote against players: votekick, voteban, votemute, votegag, and votesilence. This plugin only supports those vote types, so it is purely administrative. The number of players and whether each is available to the player or not can be configured in the playersvotes.cfg file found in the &amp;quot;addons/sourcemod/configs&amp;quot; directory. To make use of the chat triggers without interference, please disable the basevotes plugin as it will attempt to block some of the chat triggers, causing some confusion. &lt;br /&gt;
&lt;br /&gt;
== Code and Plugin Download ==&lt;br /&gt;
Below is the download link and code for the plugin:&lt;br /&gt;
&lt;br /&gt;
*[https://github.com/Silenci0/Playervotes2016 Playervotes (2016 version)]&lt;br /&gt;
&lt;br /&gt;
== How To Install Plugin ==&lt;br /&gt;
To install the plugin, simply download the files, unzip them, and then copy the addons folder into your game server&amp;#039;s main directory. This will add ALL of the files into your game&amp;#039;s &amp;quot;addons/sourcemod&amp;quot;  directories. If asked to merge folders, click yes. If asked to overwrite, click yes. The playersvotes.cfg file is located in &amp;quot;addons/sourcemod/configs&amp;quot;. The plugin does not automatically generate this file, so a copy of the config file has been provided. Playervotes also integrates with Sourcebans, so any votebans that succeed will be listed on the Sourcebans webpage. Because basevotes does interfere with this plugin, it is highly recommended that it is removed/disabled before using playervotes. Once installed, you may need to restart your server in order to make sure it takes effect. This plugin was tested for ZPS, but can work in other Source-based games that support Sourcemod.&lt;br /&gt;
&lt;br /&gt;
The playersvotes.cfg file has all the configuration details that the plugin and each chat command uses and can enable/disable chat triggers. You can dictate the player ratio that is required for the vote to succeed (which is basically the total amount of players needed for a vote to be successful) and the minimum options is for how many people can be on the server for a vote to take place. When giving admins immunity to the plugin, you can either use immunity or immunegroups (or both) to specify which admins are not affected by the votes system. By default, immunity is set to 0 (meaning all admins are unaffected) and the immunegroups specifies which groups found in &amp;quot;admin_groups.cfg&amp;quot; (which is located in the &amp;quot;addons/sourcemod/configs&amp;quot; directory). There is no config cvar that exempts specific people or admins from being affected by the playervote plugin. The following is the player votes config file:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;quot;playersvotes&amp;quot;&lt;br /&gt;
{&lt;br /&gt;
	&amp;quot;chattriggers&amp;quot;			&amp;quot;1&amp;quot; // Are chat triggers enabled? (ex: votemute, votemap)&lt;br /&gt;
	&amp;quot;immunity&amp;quot;			&amp;quot;0&amp;quot; // Admins with equal or higher immunity level will not be affected by votekick, ban, or mute (0 = Immunize all admins -1 = Ignore)&lt;br /&gt;
	&amp;quot;immunegroups&amp;quot;			&amp;quot;Leader; Server Head Admins; Server Admins;&amp;quot; // Admin groups immune to the player votes plugin (ex: &amp;quot;Full Admins; Clan Members; etc&amp;quot;)&lt;br /&gt;
	&amp;quot;kick&amp;quot; // Kick votes (votekick)&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;enabled&amp;quot;			&amp;quot;1&amp;quot; // Are votes enabled?&lt;br /&gt;
		&amp;quot;ratio&amp;quot;				&amp;quot;0.6&amp;quot; // Ratio required for successful vote&lt;br /&gt;
		&amp;quot;minimum&amp;quot;			&amp;quot;4&amp;quot; // Minimum votes required for successful vote&lt;br /&gt;
		&amp;quot;delay&amp;quot;				&amp;quot;0&amp;quot; // Time in seconds before vote is allowed after map start&lt;br /&gt;
		&amp;quot;limit&amp;quot;				&amp;quot;0&amp;quot; // Number of votes allowed per player, per map (0 = No limit)&lt;br /&gt;
		&amp;quot;interval&amp;quot;			&amp;quot;60&amp;quot; // Interval in seconds between another vote cast&lt;br /&gt;
		&amp;quot;team&amp;quot;				&amp;quot;0&amp;quot; // Are votes restricted to teams (Affects ratios)&lt;br /&gt;
	}&lt;br /&gt;
	&amp;quot;ban&amp;quot;&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;enabled&amp;quot;			&amp;quot;1&amp;quot; // Are votes enabled?&lt;br /&gt;
		&amp;quot;ratio&amp;quot;				&amp;quot;0.7&amp;quot; // Ratio required for successful vote&lt;br /&gt;
		&amp;quot;minimum&amp;quot;			&amp;quot;4&amp;quot; // Minimum votes required for successful vote&lt;br /&gt;
		&amp;quot;delay&amp;quot;				&amp;quot;0&amp;quot; // Time in seconds before vote is allowed after map start&lt;br /&gt;
		&amp;quot;limit&amp;quot;				&amp;quot;0&amp;quot; // Number of votes allowed per player, per map (0 = No limit)&lt;br /&gt;
		&amp;quot;interval&amp;quot;			&amp;quot;60&amp;quot; // Interval in seconds between another vote cast&lt;br /&gt;
		&amp;quot;team&amp;quot;				&amp;quot;0&amp;quot; // Are votes restricted to teams (Affects ratios)&lt;br /&gt;
		&amp;quot;time&amp;quot;				&amp;quot;30&amp;quot; // Ban time in minutes (0 = Permanently)&lt;br /&gt;
		&amp;quot;reasons&amp;quot;			&amp;quot;Hacking;Spamming;Griefing;&amp;quot; // Semi-colon delimited list of ban reasons (ex: &amp;quot;Hacking; Spamming;Griefing&amp;quot;)&lt;br /&gt;
	}&lt;br /&gt;
	&amp;quot;mute&amp;quot;&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;enabled&amp;quot;			&amp;quot;1&amp;quot; // Are votes enabled?&lt;br /&gt;
		&amp;quot;ratio&amp;quot;				&amp;quot;0.6&amp;quot; // Ratio required for successful vote&lt;br /&gt;
		&amp;quot;minimum&amp;quot;			&amp;quot;4&amp;quot; // Minimum votes required for successful vote&lt;br /&gt;
		&amp;quot;delay&amp;quot;				&amp;quot;0&amp;quot; // Time in seconds before vote is allowed after map start&lt;br /&gt;
		&amp;quot;limit&amp;quot;				&amp;quot;0&amp;quot; // Number of votes allowed per player, per map (0 = No limit)&lt;br /&gt;
		&amp;quot;interval&amp;quot;			&amp;quot;60&amp;quot; // Interval in seconds between another vote cast&lt;br /&gt;
		&amp;quot;team&amp;quot;				&amp;quot;0&amp;quot; // Are votes restricted to teams (Affects ratios)&lt;br /&gt;
	}&lt;br /&gt;
        &amp;quot;gag&amp;quot;&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;enabled&amp;quot;			&amp;quot;1&amp;quot; // Are votes enabled?&lt;br /&gt;
		&amp;quot;ratio&amp;quot;				&amp;quot;0.6&amp;quot; // Ratio required for successful vote&lt;br /&gt;
		&amp;quot;minimum&amp;quot;			&amp;quot;4&amp;quot; // Minimum votes required for successful vote&lt;br /&gt;
		&amp;quot;delay&amp;quot;				&amp;quot;0&amp;quot; // Time in seconds before vote is allowed after map start&lt;br /&gt;
		&amp;quot;limit&amp;quot;				&amp;quot;0&amp;quot; // Number of votes allowed per player, per map (0 = No limit)&lt;br /&gt;
		&amp;quot;interval&amp;quot;			&amp;quot;60&amp;quot; // Interval in seconds between another vote cast&lt;br /&gt;
		&amp;quot;team&amp;quot;				&amp;quot;0&amp;quot; // Are votes restricted to teams (Affects ratios)&lt;br /&gt;
	}&lt;br /&gt;
        &amp;quot;silence&amp;quot;&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;enabled&amp;quot;			&amp;quot;1&amp;quot; // Are votes enabled?&lt;br /&gt;
		&amp;quot;ratio&amp;quot;				&amp;quot;0.6&amp;quot; // Ratio required for successful vote&lt;br /&gt;
		&amp;quot;minimum&amp;quot;			&amp;quot;4&amp;quot; // Minimum votes required for successful vote&lt;br /&gt;
		&amp;quot;delay&amp;quot;				&amp;quot;0&amp;quot; // Time in seconds before vote is allowed after map start&lt;br /&gt;
		&amp;quot;limit&amp;quot;				&amp;quot;0&amp;quot; // Number of votes allowed per player, per map (0 = No limit)&lt;br /&gt;
		&amp;quot;interval&amp;quot;			&amp;quot;60&amp;quot; // Interval in seconds between another vote cast&lt;br /&gt;
		&amp;quot;team&amp;quot;				&amp;quot;0&amp;quot; // Are votes restricted to teams (Affects ratios)&lt;br /&gt;
	}&lt;br /&gt;
}&lt;br /&gt;
 &amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You might notice a plugin called &amp;quot;adminvotes.smx&amp;quot; in the downloaded files. This plugin&amp;#039;s function is to re-add the sm_vote ability that the basevotes.smx file has in it. If you do not know what that is, it is basically the ability to go into console and create a custom vote that users can vote on, but not have any direct effect on any systems (ie: You can make silly votes such as &amp;quot;Do you like Vanilla IceCream?&amp;quot; and create multiple answers for it when using sm_vote in console). This plugin is completely optional and can be disabled. Of course, if you are using this plugin, be sure to disable the basevotes.smx plugin as both of these plugins also interfere with each other. The code file was supplied just in case you wanted to compile it yourself.&lt;br /&gt;
&lt;br /&gt;
This guide also assumes you are using Sourcemod/Metamod, so if you haven&amp;#039;t installed those, do so before adding the plugin files to your server! This version of the plugin was compiled on SM 1.7.3, so it should work for Sourcemod 1.7.3 or later. If you need this for an older/specialized version of Sourcemod, you may want to compile the plugin (script files are included) for your version of Sourcemod.&lt;br /&gt;
&lt;br /&gt;
All of this is provided &amp;quot;as is&amp;quot;. While this plugin should not cause harm, any harm caused by the plugin, user handling, or anything else Vertigo Gaming and all associated coders are not responsible for it. Use at your own risk!&lt;/div&gt;</summary>
		<author><name>Silence</name></author>	</entry>

	<entry>
		<id>http://www.vertigogaming.org/wiki/index.php?title=Playervotes_Plugin&amp;diff=107</id>
		<title>Playervotes Plugin</title>
		<link rel="alternate" type="text/html" href="http://www.vertigogaming.org/wiki/index.php?title=Playervotes_Plugin&amp;diff=107"/>
				<updated>2017-04-01T21:48:50Z</updated>
		
		<summary type="html">&lt;p&gt;Silence: /* How To Install Plugin */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This plugin is an administrative plugin that works for not only ZPS but other games as well! Its based off the playervotes redux plugin that is based off the original playervotes plugin, but with all the leaks and issues mostly fixed. It also has the ability to track users that try to circumvent votebans, so they cannot merely disconnect and reconnect to get rid of it! The plugin supports the staple features (kick, ban, mute) and introduces gag and silence (mute+gag).&lt;br /&gt;
&lt;br /&gt;
While the custom votes plugin does work, this version of the plugin only focuses on administrative votes that players can cast to help admin servers and is less complex/complicated to get working.&lt;br /&gt;
&lt;br /&gt;
== How It Works ==&lt;br /&gt;
The plugin uses the following chat triggers to activate an administrative vote against players: votekick, voteban, votemute, votegag, and votesilence. This plugin only supports those vote types, so it is purely administrative. The number of players and whether each is available to the player or not can be configured in the playersvotes.cfg file found in the &amp;quot;addons/sourcemod/configs&amp;quot; directory. To make use of the chat triggers without interference, please disable the basevotes plugin as it will attempt to block some of the chat triggers, causing some confusion. &lt;br /&gt;
&lt;br /&gt;
== Code and Plugin Download ==&lt;br /&gt;
Below is the download link and code for the plugin:&lt;br /&gt;
&lt;br /&gt;
*[https://github.com/Silenci0/Playervotes2016 Playervotes (2016 version)]&lt;br /&gt;
&lt;br /&gt;
== How To Install Plugin ==&lt;br /&gt;
To install the plugin, simply download the files, unzip them, and then copy the addons folder into your game server&amp;#039;s main directory. This will add ALL of the files into your game&amp;#039;s &amp;quot;addons/sourcemod&amp;quot;  directories. If asked to merge folders, click yes. If asked to overwrite, click yes. The playersvotes.cfg file is located in &amp;quot;addons/sourcemod/configs&amp;quot;. The plugin does not automatically generate this file, so a copy of the config file has been provided. Playervotes also integrates with Sourcebans, so any votebans that succeed will be listed on the Sourcebans webpage. Because basevotes does interfere with this plugin, it is highly recommended that it is removed/disabled before using playervotes. Once installed, you may need to restart your server in order to make sure it takes effect. This plugin was tested for ZPS, but can work in other Source-based games that support Sourcemod.&lt;br /&gt;
&lt;br /&gt;
The playersvotes.cfg file has all the configuration details that the plugin and each chat command uses and can enable/disable chat triggers. You can dictate the player ratio that is required for the vote to succeed (which is basically the total amount of players needed for a vote to be successful) and the minimum options is for how many people can be on the server for a vote to take place. When giving admins immunity to the plugin, you can either use immunity or immunegroups (or both) to specify which admins are not affected by the votes system. By default, immunity is set to 0 (meaning all admins are unaffected) and the immunegroups specifies which groups found in &amp;quot;admin_groups.cfg&amp;quot; (which is located in the &amp;quot;addons/sourcemod/configs&amp;quot; directory). There is no config cvar that exempts specific people or admins from being affected by the playervote plugin. The following is the player votes config file:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;quot;playersvotes&amp;quot;&lt;br /&gt;
{&lt;br /&gt;
	&amp;quot;chattriggers&amp;quot;			&amp;quot;1&amp;quot; // Are chat triggers enabled? (ex: votemute, votemap)&lt;br /&gt;
	&amp;quot;immunity&amp;quot;			&amp;quot;0&amp;quot; // Admins with equal or higher immunity level will not be affected by votekick, ban, or mute (0 = Immunize all admins -1 = Ignore)&lt;br /&gt;
	&amp;quot;immunegroups&amp;quot;			&amp;quot;Leader; Server Head Admins; Server Admins;&amp;quot; // Admin groups immune to the player votes plugin (ex: &amp;quot;Full Admins; Clan Members; etc&amp;quot;)&lt;br /&gt;
	&amp;quot;kick&amp;quot; // Kick votes (votekick)&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;enabled&amp;quot;			&amp;quot;1&amp;quot; // Are votes enabled?&lt;br /&gt;
		&amp;quot;ratio&amp;quot;				&amp;quot;0.6&amp;quot; // Ratio required for successful vote&lt;br /&gt;
		&amp;quot;minimum&amp;quot;			&amp;quot;4&amp;quot; // Minimum votes required for successful vote&lt;br /&gt;
		&amp;quot;delay&amp;quot;				&amp;quot;0&amp;quot; // Time in seconds before vote is allowed after map start&lt;br /&gt;
		&amp;quot;limit&amp;quot;				&amp;quot;0&amp;quot; // Number of votes allowed per player, per map (0 = No limit)&lt;br /&gt;
		&amp;quot;interval&amp;quot;			&amp;quot;60&amp;quot; // Interval in seconds between another vote cast&lt;br /&gt;
		&amp;quot;team&amp;quot;				&amp;quot;0&amp;quot; // Are votes restricted to teams (Affects ratios)&lt;br /&gt;
	}&lt;br /&gt;
	&amp;quot;ban&amp;quot;&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;enabled&amp;quot;			&amp;quot;1&amp;quot; // Are votes enabled?&lt;br /&gt;
		&amp;quot;ratio&amp;quot;				&amp;quot;0.7&amp;quot; // Ratio required for successful vote&lt;br /&gt;
		&amp;quot;minimum&amp;quot;			&amp;quot;4&amp;quot; // Minimum votes required for successful vote&lt;br /&gt;
		&amp;quot;delay&amp;quot;				&amp;quot;0&amp;quot; // Time in seconds before vote is allowed after map start&lt;br /&gt;
		&amp;quot;limit&amp;quot;				&amp;quot;0&amp;quot; // Number of votes allowed per player, per map (0 = No limit)&lt;br /&gt;
		&amp;quot;interval&amp;quot;			&amp;quot;60&amp;quot; // Interval in seconds between another vote cast&lt;br /&gt;
		&amp;quot;team&amp;quot;				&amp;quot;0&amp;quot; // Are votes restricted to teams (Affects ratios)&lt;br /&gt;
		&amp;quot;time&amp;quot;				&amp;quot;30&amp;quot; // Ban time in minutes (0 = Permanently)&lt;br /&gt;
		&amp;quot;reasons&amp;quot;			&amp;quot;Hacking;Spamming;Griefing;&amp;quot; // Semi-colon delimited list of ban reasons (ex: &amp;quot;Hacking; Spamming;Griefing&amp;quot;)&lt;br /&gt;
	}&lt;br /&gt;
	&amp;quot;mute&amp;quot;&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;enabled&amp;quot;			&amp;quot;1&amp;quot; // Are votes enabled?&lt;br /&gt;
		&amp;quot;ratio&amp;quot;				&amp;quot;0.6&amp;quot; // Ratio required for successful vote&lt;br /&gt;
		&amp;quot;minimum&amp;quot;			&amp;quot;4&amp;quot; // Minimum votes required for successful vote&lt;br /&gt;
		&amp;quot;delay&amp;quot;				&amp;quot;0&amp;quot; // Time in seconds before vote is allowed after map start&lt;br /&gt;
		&amp;quot;limit&amp;quot;				&amp;quot;0&amp;quot; // Number of votes allowed per player, per map (0 = No limit)&lt;br /&gt;
		&amp;quot;interval&amp;quot;			&amp;quot;60&amp;quot; // Interval in seconds between another vote cast&lt;br /&gt;
		&amp;quot;team&amp;quot;				&amp;quot;0&amp;quot; // Are votes restricted to teams (Affects ratios)&lt;br /&gt;
	}&lt;br /&gt;
   &amp;quot;gag&amp;quot;&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;enabled&amp;quot;			&amp;quot;1&amp;quot; // Are votes enabled?&lt;br /&gt;
		&amp;quot;ratio&amp;quot;				&amp;quot;0.6&amp;quot; // Ratio required for successful vote&lt;br /&gt;
		&amp;quot;minimum&amp;quot;			&amp;quot;4&amp;quot; // Minimum votes required for successful vote&lt;br /&gt;
		&amp;quot;delay&amp;quot;				&amp;quot;0&amp;quot; // Time in seconds before vote is allowed after map start&lt;br /&gt;
		&amp;quot;limit&amp;quot;				&amp;quot;0&amp;quot; // Number of votes allowed per player, per map (0 = No limit)&lt;br /&gt;
		&amp;quot;interval&amp;quot;			&amp;quot;60&amp;quot; // Interval in seconds between another vote cast&lt;br /&gt;
		&amp;quot;team&amp;quot;				&amp;quot;0&amp;quot; // Are votes restricted to teams (Affects ratios)&lt;br /&gt;
	}&lt;br /&gt;
    &amp;quot;silence&amp;quot;&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;enabled&amp;quot;			&amp;quot;1&amp;quot; // Are votes enabled?&lt;br /&gt;
		&amp;quot;ratio&amp;quot;				&amp;quot;0.6&amp;quot; // Ratio required for successful vote&lt;br /&gt;
		&amp;quot;minimum&amp;quot;			&amp;quot;4&amp;quot; // Minimum votes required for successful vote&lt;br /&gt;
		&amp;quot;delay&amp;quot;				&amp;quot;0&amp;quot; // Time in seconds before vote is allowed after map start&lt;br /&gt;
		&amp;quot;limit&amp;quot;				&amp;quot;0&amp;quot; // Number of votes allowed per player, per map (0 = No limit)&lt;br /&gt;
		&amp;quot;interval&amp;quot;			&amp;quot;60&amp;quot; // Interval in seconds between another vote cast&lt;br /&gt;
		&amp;quot;team&amp;quot;				&amp;quot;0&amp;quot; // Are votes restricted to teams (Affects ratios)&lt;br /&gt;
	}&lt;br /&gt;
}&lt;br /&gt;
 &amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You might notice a plugin called &amp;quot;adminvotes.smx&amp;quot; in the downloaded files. This plugin&amp;#039;s function is to re-add the sm_vote ability that the basevotes.smx file has in it. If you do not know what that is, it is basically the ability to go into console and create a custom vote that users can vote on, but not have any direct effect on any systems (ie: You can make silly votes such as &amp;quot;Do you like Vanilla IceCream?&amp;quot; and create multiple answers for it when using sm_vote in console). This plugin is completely optional and can be disabled. Of course, if you are using this plugin, be sure to disable the basevotes.smx plugin as both of these plugins also interfere with each other. The code file was supplied just in case you wanted to compile it yourself.&lt;br /&gt;
&lt;br /&gt;
This guide also assumes you are using Sourcemod/Metamod, so if you haven&amp;#039;t installed those, do so before adding the plugin files to your server! This version of the plugin was compiled on SM 1.7.3, so it should work for Sourcemod 1.7.3 or later. If you need this for an older/specialized version of Sourcemod, you may want to compile the plugin (script files are included) for your version of Sourcemod.&lt;br /&gt;
&lt;br /&gt;
All of this is provided &amp;quot;as is&amp;quot;. While this plugin should not cause harm, any harm caused by the plugin, user handling, or anything else Vertigo Gaming and all associated coders are not responsible for it. Use at your own risk!&lt;/div&gt;</summary>
		<author><name>Silence</name></author>	</entry>

	<entry>
		<id>http://www.vertigogaming.org/wiki/index.php?title=Playervotes_Plugin&amp;diff=106</id>
		<title>Playervotes Plugin</title>
		<link rel="alternate" type="text/html" href="http://www.vertigogaming.org/wiki/index.php?title=Playervotes_Plugin&amp;diff=106"/>
				<updated>2017-04-01T21:43:42Z</updated>
		
		<summary type="html">&lt;p&gt;Silence: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This plugin is an administrative plugin that works for not only ZPS but other games as well! Its based off the playervotes redux plugin that is based off the original playervotes plugin, but with all the leaks and issues mostly fixed. It also has the ability to track users that try to circumvent votebans, so they cannot merely disconnect and reconnect to get rid of it! The plugin supports the staple features (kick, ban, mute) and introduces gag and silence (mute+gag).&lt;br /&gt;
&lt;br /&gt;
While the custom votes plugin does work, this version of the plugin only focuses on administrative votes that players can cast to help admin servers and is less complex/complicated to get working.&lt;br /&gt;
&lt;br /&gt;
== How It Works ==&lt;br /&gt;
The plugin uses the following chat triggers to activate an administrative vote against players: votekick, voteban, votemute, votegag, and votesilence. This plugin only supports those vote types, so it is purely administrative. The number of players and whether each is available to the player or not can be configured in the playersvotes.cfg file found in the &amp;quot;addons/sourcemod/configs&amp;quot; directory. To make use of the chat triggers without interference, please disable the basevotes plugin as it will attempt to block some of the chat triggers, causing some confusion. &lt;br /&gt;
&lt;br /&gt;
== Code and Plugin Download ==&lt;br /&gt;
Below is the download link and code for the plugin:&lt;br /&gt;
&lt;br /&gt;
*[https://github.com/Silenci0/Playervotes2016 Playervotes (2016 version)]&lt;br /&gt;
&lt;br /&gt;
== How To Install Plugin ==&lt;br /&gt;
To install the plugin, simply download the files, unzip them, and then copy the addons folder into your game server&amp;#039;s main directory. This will add ALL of the files into your game&amp;#039;s &amp;quot;addons/sourcemod&amp;quot;  directories. If asked to merge folders, click yes. If asked to overwrite, click yes. The playersvotes.cfg file is located in &amp;quot;addons/sourcemod/configs&amp;quot;. The plugin does not automatically generate this file, so a copy of the config file has been provided. Playervotes also integrates with Sourcebans, so any votebans that succeed will be listed on the Sourcebans webpage. Because basevotes does interfere with this plugin, it is highly recommended that it is removed/disabled before using playervotes. Once installed, you may need to restart your server in order to make sure it takes effect. This plugin was tested for ZPS, but can work in other Source-based games that support Sourcemod.&lt;br /&gt;
&lt;br /&gt;
The playersvotes.cfg file has all the configuration details that the plugin and each chat command uses and can enable/disable chat triggers. You can dictate the player ratio that is required for the vote to succeed (which is basically the total amount of players needed for a vote to be successful) and the minimum options is for how many people can be on the server for a vote to take place. When giving admins immunity to the plugin, you can either use immunity or immunegroups (or both) to specify which admins are not affected by the votes system. By default, immunity is set to 0 (meaning all admins are unaffected) and the immunegroups specifies which groups found in &amp;quot;admin_groups.cfg&amp;quot; (which is located in the &amp;quot;addons/sourcemod/configs&amp;quot; directory). There is no config cvar that exempts specific people or admins from being affected by the playervote plugin. The following is the player votes config file:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;quot;playersvotes&amp;quot;&lt;br /&gt;
{&lt;br /&gt;
	&amp;quot;chattriggers&amp;quot;			&amp;quot;1&amp;quot; // Are chat triggers enabled? (ex: votemute, votemap)&lt;br /&gt;
	&amp;quot;immunity&amp;quot;				&amp;quot;0&amp;quot; // Admins with equal or higher immunity level will not be affected by votekick, ban, or mute (0 = Immunize all admins -1 = Ignore)&lt;br /&gt;
	&amp;quot;immunegroups&amp;quot;			&amp;quot;Leader; Server Head Admins; Server Admins;&amp;quot; // Example Groups. Admins that are members of these groups will not be affected by votekick, ban, or mute (ex: &amp;quot;Full Admins; Clan Members; etc&amp;quot;&lt;br /&gt;
	&amp;quot;kick&amp;quot; // Kick votes (votekick)&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;enabled&amp;quot;			&amp;quot;1&amp;quot; // Are votes enabled?&lt;br /&gt;
		&amp;quot;ratio&amp;quot;				&amp;quot;0.6&amp;quot; // Ratio required for successful vote&lt;br /&gt;
		&amp;quot;minimum&amp;quot;			&amp;quot;4&amp;quot; // Minimum votes required for successful vote&lt;br /&gt;
		&amp;quot;delay&amp;quot;				&amp;quot;0&amp;quot; // Time in seconds before vote is allowed after map start&lt;br /&gt;
		&amp;quot;limit&amp;quot;				&amp;quot;0&amp;quot; // Number of votes allowed per player, per map (0 = No limit)&lt;br /&gt;
		&amp;quot;interval&amp;quot;			&amp;quot;60&amp;quot; // Interval in seconds between another vote cast&lt;br /&gt;
		&amp;quot;team&amp;quot;				&amp;quot;0&amp;quot; // Are votes restricted to teams (Affects ratios)&lt;br /&gt;
	}&lt;br /&gt;
	&amp;quot;ban&amp;quot;&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;enabled&amp;quot;			&amp;quot;1&amp;quot; // Are votes enabled?&lt;br /&gt;
		&amp;quot;ratio&amp;quot;				&amp;quot;0.7&amp;quot; // Ratio required for successful vote&lt;br /&gt;
		&amp;quot;minimum&amp;quot;			&amp;quot;4&amp;quot; // Minimum votes required for successful vote&lt;br /&gt;
		&amp;quot;delay&amp;quot;				&amp;quot;0&amp;quot; // Time in seconds before vote is allowed after map start&lt;br /&gt;
		&amp;quot;limit&amp;quot;				&amp;quot;0&amp;quot; // Number of votes allowed per player, per map (0 = No limit)&lt;br /&gt;
		&amp;quot;interval&amp;quot;			&amp;quot;60&amp;quot; // Interval in seconds between another vote cast&lt;br /&gt;
		&amp;quot;team&amp;quot;				&amp;quot;0&amp;quot; // Are votes restricted to teams (Affects ratios)&lt;br /&gt;
		&amp;quot;time&amp;quot;				&amp;quot;30&amp;quot; // Ban time in minutes (0 = Permanently)&lt;br /&gt;
		&amp;quot;reasons&amp;quot;			&amp;quot;Hacking;Spamming;Griefing;&amp;quot; // Semi-colon delimited list of ban reasons (ex: &amp;quot;Hacking; Spamming;Griefing&amp;quot;)&lt;br /&gt;
	}&lt;br /&gt;
	&amp;quot;mute&amp;quot;&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;enabled&amp;quot;			&amp;quot;1&amp;quot; // Are votes enabled?&lt;br /&gt;
		&amp;quot;ratio&amp;quot;				&amp;quot;0.6&amp;quot; // Ratio required for successful vote&lt;br /&gt;
		&amp;quot;minimum&amp;quot;			&amp;quot;4&amp;quot; // Minimum votes required for successful vote&lt;br /&gt;
		&amp;quot;delay&amp;quot;				&amp;quot;0&amp;quot; // Time in seconds before vote is allowed after map start&lt;br /&gt;
		&amp;quot;limit&amp;quot;				&amp;quot;0&amp;quot; // Number of votes allowed per player, per map (0 = No limit)&lt;br /&gt;
		&amp;quot;interval&amp;quot;			&amp;quot;60&amp;quot; // Interval in seconds between another vote cast&lt;br /&gt;
		&amp;quot;team&amp;quot;				&amp;quot;0&amp;quot; // Are votes restricted to teams (Affects ratios)&lt;br /&gt;
	}&lt;br /&gt;
   &amp;quot;gag&amp;quot;&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;enabled&amp;quot;			&amp;quot;1&amp;quot; // Are votes enabled?&lt;br /&gt;
		&amp;quot;ratio&amp;quot;				&amp;quot;0.6&amp;quot; // Ratio required for successful vote&lt;br /&gt;
		&amp;quot;minimum&amp;quot;			&amp;quot;4&amp;quot; // Minimum votes required for successful vote&lt;br /&gt;
		&amp;quot;delay&amp;quot;				&amp;quot;0&amp;quot; // Time in seconds before vote is allowed after map start&lt;br /&gt;
		&amp;quot;limit&amp;quot;				&amp;quot;0&amp;quot; // Number of votes allowed per player, per map (0 = No limit)&lt;br /&gt;
		&amp;quot;interval&amp;quot;			&amp;quot;60&amp;quot; // Interval in seconds between another vote cast&lt;br /&gt;
		&amp;quot;team&amp;quot;				&amp;quot;0&amp;quot; // Are votes restricted to teams (Affects ratios)&lt;br /&gt;
	}&lt;br /&gt;
    &amp;quot;silence&amp;quot;&lt;br /&gt;
	{&lt;br /&gt;
		&amp;quot;enabled&amp;quot;			&amp;quot;1&amp;quot; // Are votes enabled?&lt;br /&gt;
		&amp;quot;ratio&amp;quot;				&amp;quot;0.6&amp;quot; // Ratio required for successful vote&lt;br /&gt;
		&amp;quot;minimum&amp;quot;			&amp;quot;4&amp;quot; // Minimum votes required for successful vote&lt;br /&gt;
		&amp;quot;delay&amp;quot;				&amp;quot;0&amp;quot; // Time in seconds before vote is allowed after map start&lt;br /&gt;
		&amp;quot;limit&amp;quot;				&amp;quot;0&amp;quot; // Number of votes allowed per player, per map (0 = No limit)&lt;br /&gt;
		&amp;quot;interval&amp;quot;			&amp;quot;60&amp;quot; // Interval in seconds between another vote cast&lt;br /&gt;
		&amp;quot;team&amp;quot;				&amp;quot;0&amp;quot; // Are votes restricted to teams (Affects ratios)&lt;br /&gt;
	}&lt;br /&gt;
}&lt;br /&gt;
 &amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You might notice a plugin called &amp;quot;adminvotes.smx&amp;quot; in the downloaded files. This plugin&amp;#039;s function is to re-add the sm_vote ability that the basevotes.smx file has in it. If you do not know what that is, it is basically the ability to go into console and create a custom vote that users can vote on, but not have any direct effect on any systems (ie: You can make silly votes such as &amp;quot;Do you like Vanilla IceCream?&amp;quot; and create multiple answers for it when using sm_vote in console). This plugin is completely optional and can be disabled. Of course, if you are using this plugin, be sure to disable the basevotes.smx plugin as both of these plugins also interfere with each other. The code file was supplied just in case you wanted to compile it yourself.&lt;br /&gt;
&lt;br /&gt;
This guide also assumes you are using Sourcemod/Metamod, so if you haven&amp;#039;t installed those, do so before adding the plugin files to your server! This version of the plugin was compiled on SM 1.7.3, so it should work for Sourcemod 1.7.3 or later. If you need this for an older/specialized version of Sourcemod, you may want to compile the plugin (script files are included) for your version of Sourcemod.&lt;br /&gt;
&lt;br /&gt;
All of this is provided &amp;quot;as is&amp;quot;. While this plugin should not cause harm, any harm caused by the plugin, user handling, or anything else Vertigo Gaming and all associated coders are not responsible for it. Use at your own risk!&lt;/div&gt;</summary>
		<author><name>Silence</name></author>	</entry>

	<entry>
		<id>http://www.vertigogaming.org/wiki/index.php?title=ZPSSwapteam_Plugin&amp;diff=105</id>
		<title>ZPSSwapteam Plugin</title>
		<link rel="alternate" type="text/html" href="http://www.vertigogaming.org/wiki/index.php?title=ZPSSwapteam_Plugin&amp;diff=105"/>
				<updated>2017-04-01T21:39:17Z</updated>
		
		<summary type="html">&lt;p&gt;Silence: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This ZPS plugin allows players to swap their team once during a round. There are admin/donator flags that can be used for this and it also allows for more than one swap (if desired). This plugin also has a player threshold in which it activates/deactivates that you can also set for your server&amp;#039;s needs.&lt;br /&gt;
&lt;br /&gt;
== How It Works ==&lt;br /&gt;
Essentially, this plugin works to swap a players team by moving them to spectator then moving them to the other team. This was done because directly moving a player from one team to another did not work very well, the HUD would not properly change, and other odd issues would occur from a direct swap. The only way to fix this was to switch them to spec then whatever team was desired.&lt;br /&gt;
&lt;br /&gt;
== Code and Plugin Download ==&lt;br /&gt;
Below is the download link and code for the plugin:&lt;br /&gt;
&lt;br /&gt;
*[https://github.com/Silenci0/ZPSSwapteam ZPSSwapteam Plugin]&lt;br /&gt;
&lt;br /&gt;
== How To Install Plugin ==&lt;br /&gt;
To install the plugin, simply download the files, unzip them, and then copy the addons folder into your game server&amp;#039;s main directory. This will add ALL of the files into your game&amp;#039;s &amp;quot;addons/sourcemod&amp;quot;  directories. If asked to merge folders, click yes. If asked to overwrite, click yes. There are several cvars that this plugin uses and they are as follows:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
// Command used on the server for players/admins to swap teams.&lt;br /&gt;
// -&lt;br /&gt;
// Default: &amp;quot;swapmyteam&amp;quot;&lt;br /&gt;
sm_swapmyteam_cmd &amp;quot;swapmyteam&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// Count down timer (in seconds) before the swapteam is disabled for the rest of the round.&lt;br /&gt;
// -&lt;br /&gt;
// Default: &amp;quot;300.0&amp;quot;&lt;br /&gt;
// Minimum: &amp;quot;0.000000&amp;quot;&lt;br /&gt;
sm_swapmyteam_cooldown &amp;quot;300.0&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// Flag necessary for admins to use this functionality whenever they want .&lt;br /&gt;
// -&lt;br /&gt;
// Default: &amp;quot;s&amp;quot;&lt;br /&gt;
sm_swapmyteam_flag &amp;quot;s&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// The number of players that need to be on the server to enable this ability.&lt;br /&gt;
// -&lt;br /&gt;
// Default: &amp;quot;4.0&amp;quot;&lt;br /&gt;
// Minimum: &amp;quot;0.000000&amp;quot;&lt;br /&gt;
sm_swapmyteam_max_players &amp;quot;4.0&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// The number of players on the server in which this ability is disabled.&lt;br /&gt;
// -&lt;br /&gt;
// Default: &amp;quot;2.0&amp;quot;&lt;br /&gt;
// Minimum: &amp;quot;0.000000&amp;quot;&lt;br /&gt;
sm_swapmyteam_min_players &amp;quot;2.0&amp;quot;&lt;br /&gt;
 &amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This plugin will generate a configuration file with these cvars in it, but one has also been included for convenience in the download. The defaults should work out of the box, but you should edit them to fit your needs. To disable it, just remove the plugin. This plugin only works for ZPS, but can be modified to work for other games (keep in mind, that most games can do a direct swap if you are intending to use this elsewhere, such as in games like TF2).&lt;br /&gt;
&lt;br /&gt;
This guide also assumes you are using Sourcemod/Metamod, so if you haven&amp;#039;t installed those, do so before adding the plugin files to your server! This version of the plugin was compiled on SM 1.7.3, so it should work for Sourcemod 1.7.3 or later. If you need this for an older/specialized version of Sourcemod, you may want to compile the plugin (script files are included) for your version of Sourcemod.&lt;br /&gt;
&lt;br /&gt;
All of this is provided &amp;quot;as is&amp;quot;. While this plugin should not cause harm, any harm caused by the plugin, user handling, or anything else Vertigo Gaming and all associated coders are not responsible for it. Use at your own risk!&lt;/div&gt;</summary>
		<author><name>Silence</name></author>	</entry>

	<entry>
		<id>http://www.vertigogaming.org/wiki/index.php?title=SMAC_Plugin&amp;diff=104</id>
		<title>SMAC Plugin</title>
		<link rel="alternate" type="text/html" href="http://www.vertigogaming.org/wiki/index.php?title=SMAC_Plugin&amp;diff=104"/>
				<updated>2017-04-01T21:38:50Z</updated>
		
		<summary type="html">&lt;p&gt;Silence: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This plugin comes as a set of plugins/modules that make it a very useful and very helpful plugin for both administrative and security purposes. On top of helping to identify cheaters, it also guards against several server exploits and issues that are found commonly throughout the Source engine. This plugin has been specifically updated to 0.8.6.1 with most of the modules supporting the current version of ZPS alongside other games. This also should work for other games as well, but it has not been tested.&lt;br /&gt;
&lt;br /&gt;
== How It Works ==&lt;br /&gt;
The best way to describe how it works is to link the wiki resource for SMAC. It has all the details and information on the plugin modules that are still relevant for its overall function. You can find that here:&lt;br /&gt;
&lt;br /&gt;
http://web.archive.org/web/20150521190758/http://smac.sx/wiki/doku.php&lt;br /&gt;
&lt;br /&gt;
The summary for it would be to say that this plugin helps to mitigate/stop some very common source-based exploits as well as punish users who use exploits and hacks. In short, its a security plugin with administrative capabilities to help manage a server. &lt;br /&gt;
&lt;br /&gt;
Because this is both a security and administrative plugin, it does have the potential to kick/ban users. If set incorrectly, it could prove disastrous, so use this plugin at your own risk! Read the above wiki and understand how the plugin is supposed to work before throwing it into your server! Also, be aware that these plugins are not perfect and some of these plugins might not work correctly for ZPS. See the How to Install Plugin section for details on what plugins are recommended for ZPS.&lt;br /&gt;
&lt;br /&gt;
== Code and Plugin Download ==&lt;br /&gt;
Below is the download link and code for the plugin:&lt;br /&gt;
&lt;br /&gt;
*[https://github.com/Silenci0/SMAC SMAC Plugin]&lt;br /&gt;
&lt;br /&gt;
== How To Install Plugin ==&lt;br /&gt;
To install the plugins, simply download the files, unzip them, and then copy the addons and cfg folders into your game server&amp;#039;s main directory. This will add ALL of the files into your game&amp;#039;s addons/sourcemod and the cfg/sourcemod directories. Please be aware that this means all plugins will be installed! If you want to remove/disable any of them, simply delete them or move them into the &amp;quot;disabled&amp;quot; directory in your plugins folder.&lt;br /&gt;
&lt;br /&gt;
The wiki has all the details on the overall functionality, cvars, and function of each plugin. Not all plugins are good/useful for ZPS, but they can be used in other games if it supports Sourcemod. So what is the optimal set of plugins to use for ZPS? I recommend the following plugins:&lt;br /&gt;
&lt;br /&gt;
*smac.smx (You MUST have this plugin in order for SMAC and its associated plugins to work!)&lt;br /&gt;
*smac_aimbot.smx&lt;br /&gt;
*smac_client.smx&lt;br /&gt;
*smac_commands.smx&lt;br /&gt;
*smac_rcon.smx&lt;br /&gt;
*smac_speedhack.smx&lt;br /&gt;
&lt;br /&gt;
The above plugins all work and have been tested for ZPS. Generally, these plugins are used in other games as well to stop common exploits and hacks in Source games. The plugin also generates its own SMAC configuration file in the cfg/sourcemod directory and each plugin that has cvars associated to it will add its own cvars to the configuration file. I have added a pre-made configuration file for convenience that works as-is, but it will be up to you to know what you&amp;#039;d prefer in terms of settings. You can also let the plugins generate the configuration file and any cvars associated to the plugins, but keep in mind that you will need to restart the server after the configuration file is generated. SMAC also has the ability to integrate with Sourcebans so you can manage bans made by the plugin that way as well. For plugin settings, what they do, and how to adjust them, please read the SMAC wiki pages for more information. &lt;br /&gt;
&lt;br /&gt;
All associated SMAC files have been included in the download. Also, aside from the plugins, I have also included the socket extension, which is also used for SMAC. This is necessary for some parts of the plugin to function properly, so it must be included! Finally, keep in mind that you should use these plugins with caution. Failure to properly configure them could lead to unintentional kicks/bans of players!&lt;br /&gt;
&lt;br /&gt;
This guide also assumes you are using Sourcemod/Metamod, so if you haven&amp;#039;t installed those, do so before adding the plugin files to your server! This version of the plugin was compiled on SM 1.7.3, so it should work for Sourcemod 1.7.3 or later. If you need this for an older/specialized version of Sourcemod, you may want to compile the plugin (script files are included) for your version of Sourcemod.&lt;br /&gt;
&lt;br /&gt;
All of this is provided &amp;quot;as is&amp;quot;. While this plugin should not cause harm, any harm caused by the plugin, user handling, or anything else Vertigo Gaming and all associated coders are not responsible for it. Use at your own risk!&lt;/div&gt;</summary>
		<author><name>Silence</name></author>	</entry>

	<entry>
		<id>http://www.vertigogaming.org/wiki/index.php?title=Kill_Notify_Plugin&amp;diff=103</id>
		<title>Kill Notify Plugin</title>
		<link rel="alternate" type="text/html" href="http://www.vertigogaming.org/wiki/index.php?title=Kill_Notify_Plugin&amp;diff=103"/>
				<updated>2017-04-01T21:38:26Z</updated>
		
		<summary type="html">&lt;p&gt;Silence: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This ZPS plugin tells who was killed by whom, with what weapon (if any), and what team they belonged to when they died. This plugin is more of a fun plugin that a server owner can use to show player deaths.&lt;br /&gt;
&lt;br /&gt;
== How It Works ==&lt;br /&gt;
The plugin creates a hook to watch for all player deaths and will, depending on how they died, display a message to all users in chat with the player that killed them, the weapon that was used (if it was a zombie kill, it will only show that a player killed another player and not display a weapon), and the team that killed them will have their colors displayed. This is the color coding:&lt;br /&gt;
&lt;br /&gt;
* Human players are displayed as Blue.&lt;br /&gt;
* Zombie players are displayed as Green.&lt;br /&gt;
&lt;br /&gt;
The weapon name that was used to kill the player is displayed unless it is a zombie who killed the player (as they only have one weapon: their hands). Generally, most weapon names are straight forward, but some weapons, like the Remmy or IED are known as different names in their weapon files, so they had to be parsed in order to display a proper name. &lt;br /&gt;
&lt;br /&gt;
This plugins also used the Colors include for the colors it used. Because ZPS is still on Source 2007, the color palate is limited and can only display certain colors. In the future, this may be updated to include more colors.&lt;br /&gt;
&lt;br /&gt;
== Code and Plugin Download ==&lt;br /&gt;
Below is the download link and code for the plugin:&lt;br /&gt;
&lt;br /&gt;
*[https://github.com/Silenci0/KillNotify Kill Notify Plugin]&lt;br /&gt;
&lt;br /&gt;
== How To Install Plugin ==&lt;br /&gt;
To install the plugin, simply download the files, unzip them, and then copy the addons folder into your game server&amp;#039;s main directory. This will add ALL of the files into your game&amp;#039;s &amp;quot;addons/sourcemod&amp;quot;  directories. If asked to merge folders, click yes. If asked to overwrite, click yes. There is no special configuration files or cvars for this plugin, it works right out of the box. This was made to work in ZPS, but can be modified to work for other games as well.&lt;br /&gt;
&lt;br /&gt;
This guide also assumes you are using Sourcemod/Metamod, so if you haven&amp;#039;t installed those, do so before adding the plugin files to your server! This version of the plugin was compiled on SM 1.7.3, so it should work for Sourcemod 1.7.3 or later. If you need this for an older/specialized version of Sourcemod, you may want to compile the plugin (script files are included) for your version of Sourcemod.&lt;br /&gt;
&lt;br /&gt;
All of this is provided &amp;quot;as is&amp;quot;. While this plugin should not cause harm, any harm caused by the plugin, user handling, or anything else Vertigo Gaming and all associated coders are not responsible for it. Use at your own risk!&lt;/div&gt;</summary>
		<author><name>Silence</name></author>	</entry>

	<entry>
		<id>http://www.vertigogaming.org/wiki/index.php?title=Pukefection_Plugin&amp;diff=102</id>
		<title>Pukefection Plugin</title>
		<link rel="alternate" type="text/html" href="http://www.vertigogaming.org/wiki/index.php?title=Pukefection_Plugin&amp;diff=102"/>
				<updated>2017-04-01T21:37:50Z</updated>
		
		<summary type="html">&lt;p&gt;Silence: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This ZPS plugin gives the zombies the ability to puke and damage/possibly infect players via puking. This is based on the original plugin, but with the server crash issues and infection fixed.&lt;br /&gt;
&lt;br /&gt;
== How It Works ==&lt;br /&gt;
Pukefection creates puke that can be used by zombies to injure/infect survivors. The plugin can change the puke&amp;#039;s range, how long puke lasts once it is activated, how long it takes to infect, and the chance of infection. You can also specify if the carrier is the only one that can puke or if all zombies can puke. &lt;br /&gt;
&lt;br /&gt;
== Code and Plugin Download ==&lt;br /&gt;
Below is the download link and code for the plugin:&lt;br /&gt;
&lt;br /&gt;
*[https://github.com/Silenci0/Pukefection Pukefection Plugin]&lt;br /&gt;
&lt;br /&gt;
== How To Install Plugin ==&lt;br /&gt;
To install the plugin, simply download the files, unzip them, and then copy the addons and cfg folders into your game server&amp;#039;s main directory. This will add ALL of the files into your game&amp;#039;s &amp;quot;addons/sourcemod&amp;quot;  directories. If asked to merge folders, click yes. If asked to overwrite, click yes. The plugin also has several cvars that it uses, which are as follows:&lt;br /&gt;
 &lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
// Only the carrier zombie may puke&lt;br /&gt;
// -&lt;br /&gt;
// Default: &amp;quot;0&amp;quot;&lt;br /&gt;
pukefection_carrier_only &amp;quot;0&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// Probability a puke hit will infect the survivor&lt;br /&gt;
// -&lt;br /&gt;
// Default: &amp;quot;0.1&amp;quot;&lt;br /&gt;
// Minimum: &amp;quot;0.000000&amp;quot;&lt;br /&gt;
// Maximum: &amp;quot;1.000000&amp;quot;&lt;br /&gt;
pukefection_chance &amp;quot;0.1&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// Damage done per hit&lt;br /&gt;
// -&lt;br /&gt;
// Default: &amp;quot;5.0&amp;quot;&lt;br /&gt;
pukefection_damage &amp;quot;5.0&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// Delay between pukes&lt;br /&gt;
// -&lt;br /&gt;
// Default: &amp;quot;6.0&amp;quot;&lt;br /&gt;
pukefection_delay &amp;quot;6.0&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// Turn on Pukefection&lt;br /&gt;
// -&lt;br /&gt;
// Default: &amp;quot;1&amp;quot;&lt;br /&gt;
pukefection_enabled &amp;quot;1&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// puke particle effect&lt;br /&gt;
// -&lt;br /&gt;
// Default: &amp;quot;blood_advisor_shrapnel_spurt_2&amp;quot;&lt;br /&gt;
pukefection_particle &amp;quot;blood_advisor_shrapnel_spurt_2&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// Throw up before transforming into zombie?&lt;br /&gt;
// -&lt;br /&gt;
// Default: &amp;quot;1&amp;quot;&lt;br /&gt;
pukefection_pretransform_puke &amp;quot;1&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// How far the infect attack reaches&lt;br /&gt;
// -&lt;br /&gt;
// Default: &amp;quot;85.0&amp;quot;&lt;br /&gt;
pukefection_range &amp;quot;85.0&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// Interval between infection attacks while puking&lt;br /&gt;
// -&lt;br /&gt;
// Default: &amp;quot;0.3&amp;quot;&lt;br /&gt;
pukefection_rate &amp;quot;0.3&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// How long each puke lasts&lt;br /&gt;
// -&lt;br /&gt;
// Default: &amp;quot;5.5&amp;quot;&lt;br /&gt;
pukefection_time &amp;quot;5.5&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// If infected by puke, upper bound on seconds until player turns zombie&lt;br /&gt;
// -&lt;br /&gt;
// Default: &amp;quot;45&amp;quot;&lt;br /&gt;
pukefection_turn_time_high &amp;quot;45&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// If infected by puke, lower bound on seconds until player turns zombie&lt;br /&gt;
// -&lt;br /&gt;
// Default: &amp;quot;5&amp;quot;&lt;br /&gt;
// Minimum: &amp;quot;0.000000&amp;quot;&lt;br /&gt;
pukefection_turn_time_low &amp;quot;5&amp;quot;&lt;br /&gt;
 &amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The defaults are recommended, but it can be changed. The puke effects used are native to ZPS, so if you want custom effects (as in, something not native to ZPS), you&amp;#039;ll need to add them then have them precached and available for download via fast download. This can be accomplished by using either a precaching plugin or by editing this plugin&amp;#039;s source code and recompiling.&lt;br /&gt;
&lt;br /&gt;
This guide also assumes you are using Sourcemod/Metamod, so if you haven&amp;#039;t installed those, do so before adding the plugin files to your server! This version of the plugin was compiled on SM 1.7.3, so it should work for Sourcemod 1.7.3 or later. If you need this for an older/specialized version of Sourcemod, you may want to compile the plugin (script files are included) for your version of Sourcemod.&lt;br /&gt;
&lt;br /&gt;
All of this is provided &amp;quot;as is&amp;quot;. While this plugin should not cause harm, any harm caused by the plugin, user handling, or anything else Vertigo Gaming and all associated coders are not responsible for it. Use at your own risk!&lt;/div&gt;</summary>
		<author><name>Silence</name></author>	</entry>

	<entry>
		<id>http://www.vertigogaming.org/wiki/index.php?title=IP_Scrubbing_Plugin&amp;diff=101</id>
		<title>IP Scrubbing Plugin</title>
		<link rel="alternate" type="text/html" href="http://www.vertigogaming.org/wiki/index.php?title=IP_Scrubbing_Plugin&amp;diff=101"/>
				<updated>2017-04-01T21:10:53Z</updated>
		
		<summary type="html">&lt;p&gt;Silence: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In Source, there is a client side cvar known as net_showevents. What this cvar does is that it shows all net events affecting or being broadcast to the game client. When a player uses this before or after he joins a server, he will get any information sent to him by the server, which also includes player join information, which also includes a player&amp;#039;s IP.&lt;br /&gt;
&lt;br /&gt;
As you can imagine, this has been used by many malicious users to threaten or cause harm to other users. In later versions of Source-based games, this cvar was either taken out or made into a cheat variable that cannot be accessed while on a server. However, for many Source-based games, that is not the case. The next best thing server owners can do is scrub IP information from being sent out from the server so that users using this client-side cvar cannot pick up IP information sent by clients to the server.&lt;br /&gt;
&lt;br /&gt;
This plugin is a general purpose plugin and it can be used for almost any Source-based game. It is strongly advised to use this (or some form of plugin with similar functionality) to make it harder to grab people&amp;#039;s IP information from the server in order to protect users.&lt;br /&gt;
&lt;br /&gt;
== How It Works ==&lt;br /&gt;
Being that this is a client-side cvar, the server cannot technically block it from being used. While the server can, however, scan for its use using pre- or post- join forwards for players joining the server, it might not be enough to keep it from grabbing information (especially true for Source 2007 games that do not have pre- join forward events). This can cause a problem as users can easily join a game and still get player information by connecting to the server if it is timed just right. Having the server actively scanning for this cvar&amp;#039;s use can also cause the server to work harder than it should to prevent its use.&lt;br /&gt;
&lt;br /&gt;
So with the IP Scrubber, the idea is simply this: If the server cannot prevent/punish users from using net_showevents via plugins, the next best thing is to scrub what the user sends to the server to broadcast. While this will not punish users who maliciously use this cvar, the solution is much simpler/easier to do and, ultimately, better for everyone playing on the server as it will no longer send out information to every player with another player&amp;#039;s IP information. &lt;br /&gt;
&lt;br /&gt;
With this plugin, as soon as a user connects, but before the server does a broadcast of the information, the IP Scrubber will take the information sent upon joining the server and scrub all text its about to broadcast out. The plugin was also designed to make sure this information is logged in the server&amp;#039;s logs so that server owners can find this information for punishing a player.&lt;br /&gt;
&lt;br /&gt;
== Code and Plugin Download ==&lt;br /&gt;
Below is the download link and code for the plugin:&lt;br /&gt;
&lt;br /&gt;
*[https://github.com/Silenci0/IPScrubber IP Scrubber Git]&lt;br /&gt;
&lt;br /&gt;
== How To Install Plugin ==&lt;br /&gt;
To install the plugin, simply download the files, unzip them, and then copy the addons folder into your game server&amp;#039;s main directory. This will add ALL of the files into your game&amp;#039;s &amp;quot;addons/sourcemod&amp;quot;  directories. If asked to merge folders, click yes. If asked to overwrite, click yes. There is no special configuration files or cvars for this plugin, it works right out of the box. This plugin also works for most Source-based games that support Sourcemod. &lt;br /&gt;
&lt;br /&gt;
This guide also assumes you are using Sourcemod/Metamod, so if you haven&amp;#039;t installed those, do so before adding the plugin files to your server! This version of the plugin was compiled on SM 1.7.3, so it should work for Sourcemod 1.7.3 or later. If you need this for an older/specialized version of Sourcemod, you may want to compile the plugin (script files are included) for your version of Sourcemod.&lt;br /&gt;
&lt;br /&gt;
All of this is provided &amp;quot;as is&amp;quot;. While this plugin should not cause harm, any harm caused by the plugin, user handling, or anything else Vertigo Gaming and all associated coders are not responsible for it. Use at your own risk!&lt;/div&gt;</summary>
		<author><name>Silence</name></author>	</entry>

	<entry>
		<id>http://www.vertigogaming.org/wiki/index.php?title=ZPSSwapteam_Plugin&amp;diff=100</id>
		<title>ZPSSwapteam Plugin</title>
		<link rel="alternate" type="text/html" href="http://www.vertigogaming.org/wiki/index.php?title=ZPSSwapteam_Plugin&amp;diff=100"/>
				<updated>2017-04-01T20:34:12Z</updated>
		
		<summary type="html">&lt;p&gt;Silence: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This ZPS plugin allows players to swap their team once during a round. There are admin/donator flags that can be used for this and it also allows for more than one swap (if desired). This plugin also has a player threshold in which it activates/deactivates that you can also set for your server&amp;#039;s needs.&lt;br /&gt;
&lt;br /&gt;
== How It Works ==&lt;br /&gt;
Essentially, this plugin works to swap a players team by moving them to spectator then moving them to the other team. This was done because directly moving a player from one team to another did not work very well, the HUD would not properly change, and other odd issues would occur from a direct swap. The only way to fix this was to switch them to spec then whatever team was desired.&lt;br /&gt;
&lt;br /&gt;
== Code and Plugin Download ==&lt;br /&gt;
Below is the download link and code for the plugin:&lt;br /&gt;
&lt;br /&gt;
*[https://github.com/Silenci0/ZPSSwapteam ZPSSwapteam Plugin]&lt;br /&gt;
&lt;br /&gt;
== How To Install Plugin ==&lt;br /&gt;
To install the plugin, simply download the files, unzip them, and then copy the addons folder into your game server&amp;#039;s main directory. This will add ALL of the files into your game&amp;#039;s &amp;quot;addons/sourcemod&amp;quot;  directories. If asked to merge folders, click yes. If asked to overwrite, click yes. There are several cvars that this plugin uses and they are as follows:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
// Command used on the server for players/admins to swap teams.&lt;br /&gt;
// -&lt;br /&gt;
// Default: &amp;quot;swapmyteam&amp;quot;&lt;br /&gt;
sm_swapmyteam_cmd &amp;quot;swapmyteam&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// Count down timer (in seconds) before the swapteam is disabled for the rest of the round.&lt;br /&gt;
// -&lt;br /&gt;
// Default: &amp;quot;300.0&amp;quot;&lt;br /&gt;
// Minimum: &amp;quot;0.000000&amp;quot;&lt;br /&gt;
sm_swapmyteam_cooldown &amp;quot;300.0&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// Flag necessary for admins to use this functionality whenever they want .&lt;br /&gt;
// -&lt;br /&gt;
// Default: &amp;quot;s&amp;quot;&lt;br /&gt;
sm_swapmyteam_flag &amp;quot;s&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// The number of players that need to be on the server to enable this ability.&lt;br /&gt;
// -&lt;br /&gt;
// Default: &amp;quot;4.0&amp;quot;&lt;br /&gt;
// Minimum: &amp;quot;0.000000&amp;quot;&lt;br /&gt;
sm_swapmyteam_max_players &amp;quot;4.0&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// The number of players on the server in which this ability is disabled.&lt;br /&gt;
// -&lt;br /&gt;
// Default: &amp;quot;2.0&amp;quot;&lt;br /&gt;
// Minimum: &amp;quot;0.000000&amp;quot;&lt;br /&gt;
sm_swapmyteam_min_players &amp;quot;2.0&amp;quot;&lt;br /&gt;
 &amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This plugin will generate a configuration file with these cvars in it, but one has also been included for convenience in the download. The defaults should work out of the box, but you should edit them to fit your needs. To disable it, just remove the plugin. This plugin only works for ZPS, but can be modified to work for other games (keep in mind, that most games can do a direct swap if you are intending to use this elsewhere, such as in games like TF2).&lt;br /&gt;
&lt;br /&gt;
== Setup ==&lt;br /&gt;
This plugin does not require any special configs or setup to use (outside of Sourcemod/Metamod of course). Simply move the plugin files to the correct folders into &amp;quot;~/addons/sourcemod/&amp;quot; of your ZPS game directory and it should start working automatically.&lt;br /&gt;
&lt;br /&gt;
This version of the plugin was compiled on SM 1.7.3, so it should work for Sourcemod 1.7.3 or later. If you need this for an older/specialized version of Sourcemod, you may want to compile the plugin (script files are included) for your version of Sourcemod.&lt;br /&gt;
&lt;br /&gt;
All of this is provided &amp;quot;as is&amp;quot;. While this plugin should not cause harm, any harm caused by the plugin, user handling, or anything else Vertigo Gaming and all associated coders are not responsible for it. Use at your own risk!&lt;/div&gt;</summary>
		<author><name>Silence</name></author>	</entry>

	<entry>
		<id>http://www.vertigogaming.org/wiki/index.php?title=ZPSSwapteam_Plugin&amp;diff=99</id>
		<title>ZPSSwapteam Plugin</title>
		<link rel="alternate" type="text/html" href="http://www.vertigogaming.org/wiki/index.php?title=ZPSSwapteam_Plugin&amp;diff=99"/>
				<updated>2017-04-01T20:33:59Z</updated>
		
		<summary type="html">&lt;p&gt;Silence: /* How To Install Plugin */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This ZPS plugin allows players to swap their team once during a round. There are admin/donator flags that can be used for this and it also allows for more than one swap (if desired). This plugin also has a player threshold in which it activates/deactivates that you can also set for your server&amp;#039;s needs.&lt;br /&gt;
&lt;br /&gt;
== How It Works ==&lt;br /&gt;
Essentially, this plugin works to swap a players team by moving them to spectator then moving them to the other team. This was done because directly moving a player from one team to another did not work very well, the HUD would not properly change, and other odd issues would occur from a direct swap. The only way to fix this was to switch them to spec then whatever team was desired.&lt;br /&gt;
&lt;br /&gt;
== Code and Plugin Download ==&lt;br /&gt;
Below is the download link and code for the plugin:&lt;br /&gt;
&lt;br /&gt;
*[https://github.com/Silenci0/ZPSSwapteam ZPSSwapteam Plugin]&lt;br /&gt;
&lt;br /&gt;
== How To Install Plugin ==&lt;br /&gt;
To install the plugin, simply download the files, unzip them, and then copy the addons folder into your game server&amp;#039;s main directory. This will add ALL of the files into your game&amp;#039;s &amp;quot;addons/sourcemod&amp;quot;  directories. If asked to merge folders, click yes. If asked to overwrite, click yes. There are several cvars that this plugin uses and they are as follows:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
// Command used on the server for players/admins to swap teams.&lt;br /&gt;
// -&lt;br /&gt;
// Default: &amp;quot;swapmyteam&amp;quot;&lt;br /&gt;
sm_swapmyteam_cmd &amp;quot;swapmyteam&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// Count down timer (in seconds) before the swapteam is disabled for the rest of the round.&lt;br /&gt;
// -&lt;br /&gt;
// Default: &amp;quot;300.0&amp;quot;&lt;br /&gt;
// Minimum: &amp;quot;0.000000&amp;quot;&lt;br /&gt;
sm_swapmyteam_cooldown &amp;quot;300.0&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// Flag necessary for admins to use this functionality whenever they want .&lt;br /&gt;
// -&lt;br /&gt;
// Default: &amp;quot;s&amp;quot;&lt;br /&gt;
sm_swapmyteam_flag &amp;quot;s&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// The number of players that need to be on the server to enable this ability.&lt;br /&gt;
// -&lt;br /&gt;
// Default: &amp;quot;4.0&amp;quot;&lt;br /&gt;
// Minimum: &amp;quot;0.000000&amp;quot;&lt;br /&gt;
sm_swapmyteam_max_players &amp;quot;4.0&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// The number of players on the server in which this ability is disabled.&lt;br /&gt;
// -&lt;br /&gt;
// Default: &amp;quot;2.0&amp;quot;&lt;br /&gt;
// Minimum: &amp;quot;0.000000&amp;quot;&lt;br /&gt;
sm_swapmyteam_min_players &amp;quot;2.0&amp;quot;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This plugin will generate a configuration file with these cvars in it, but one has also been included for convenience in the download. The defaults should work out of the box, but you should edit them to fit your needs. To disable it, just remove the plugin. This plugin only works for ZPS, but can be modified to work for other games (keep in mind, that most games can do a direct swap if you are intending to use this elsewhere, such as in games like TF2).&lt;br /&gt;
&lt;br /&gt;
== Setup ==&lt;br /&gt;
This plugin does not require any special configs or setup to use (outside of Sourcemod/Metamod of course). Simply move the plugin files to the correct folders into &amp;quot;~/addons/sourcemod/&amp;quot; of your ZPS game directory and it should start working automatically.&lt;br /&gt;
&lt;br /&gt;
This version of the plugin was compiled on SM 1.7.3, so it should work for Sourcemod 1.7.3 or later. If you need this for an older/specialized version of Sourcemod, you may want to compile the plugin (script files are included) for your version of Sourcemod.&lt;br /&gt;
&lt;br /&gt;
All of this is provided &amp;quot;as is&amp;quot;. While this plugin should not cause harm, any harm caused by the plugin, user handling, or anything else Vertigo Gaming and all associated coders are not responsible for it. Use at your own risk!&lt;/div&gt;</summary>
		<author><name>Silence</name></author>	</entry>

	<entry>
		<id>http://www.vertigogaming.org/wiki/index.php?title=ZPSSwapteam_Plugin&amp;diff=98</id>
		<title>ZPSSwapteam Plugin</title>
		<link rel="alternate" type="text/html" href="http://www.vertigogaming.org/wiki/index.php?title=ZPSSwapteam_Plugin&amp;diff=98"/>
				<updated>2017-04-01T20:33:46Z</updated>
		
		<summary type="html">&lt;p&gt;Silence: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This ZPS plugin allows players to swap their team once during a round. There are admin/donator flags that can be used for this and it also allows for more than one swap (if desired). This plugin also has a player threshold in which it activates/deactivates that you can also set for your server&amp;#039;s needs.&lt;br /&gt;
&lt;br /&gt;
== How It Works ==&lt;br /&gt;
Essentially, this plugin works to swap a players team by moving them to spectator then moving them to the other team. This was done because directly moving a player from one team to another did not work very well, the HUD would not properly change, and other odd issues would occur from a direct swap. The only way to fix this was to switch them to spec then whatever team was desired.&lt;br /&gt;
&lt;br /&gt;
== Code and Plugin Download ==&lt;br /&gt;
Below is the download link and code for the plugin:&lt;br /&gt;
&lt;br /&gt;
*[https://github.com/Silenci0/ZPSSwapteam ZPSSwapteam Plugin]&lt;br /&gt;
&lt;br /&gt;
== How To Install Plugin ==&lt;br /&gt;
To install the plugin, simply download the files, unzip them, and then copy the addons folder into your game server&amp;#039;s main directory. This will add ALL of the files into your game&amp;#039;s &amp;quot;addons/sourcemod&amp;quot;  directories. If asked to merge folders, click yes. If asked to overwrite, click yes. There are several cvars that this plugin uses and they are as follows:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;&lt;br /&gt;
// Command used on the server for players/admins to swap teams.&lt;br /&gt;
// -&lt;br /&gt;
// Default: &amp;quot;swapmyteam&amp;quot;&lt;br /&gt;
sm_swapmyteam_cmd &amp;quot;swapmyteam&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// Count down timer (in seconds) before the swapteam is disabled for the rest of the round.&lt;br /&gt;
// -&lt;br /&gt;
// Default: &amp;quot;300.0&amp;quot;&lt;br /&gt;
// Minimum: &amp;quot;0.000000&amp;quot;&lt;br /&gt;
sm_swapmyteam_cooldown &amp;quot;300.0&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// Flag necessary for admins to use this functionality whenever they want .&lt;br /&gt;
// -&lt;br /&gt;
// Default: &amp;quot;s&amp;quot;&lt;br /&gt;
sm_swapmyteam_flag &amp;quot;s&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// The number of players that need to be on the server to enable this ability.&lt;br /&gt;
// -&lt;br /&gt;
// Default: &amp;quot;4.0&amp;quot;&lt;br /&gt;
// Minimum: &amp;quot;0.000000&amp;quot;&lt;br /&gt;
sm_swapmyteam_max_players &amp;quot;4.0&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// The number of players on the server in which this ability is disabled.&lt;br /&gt;
// -&lt;br /&gt;
// Default: &amp;quot;2.0&amp;quot;&lt;br /&gt;
// Minimum: &amp;quot;0.000000&amp;quot;&lt;br /&gt;
sm_swapmyteam_min_players &amp;quot;2.0&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This plugin will generate a configuration file with these cvars in it, but one has also been included for convenience in the download. The defaults should work out of the box, but you should edit them to fit your needs. To disable it, just remove the plugin. This plugin only works for ZPS, but can be modified to work for other games (keep in mind, that most games can do a direct swap if you are intending to use this elsewhere, such as in games like TF2).&lt;br /&gt;
&lt;br /&gt;
== Setup ==&lt;br /&gt;
This plugin does not require any special configs or setup to use (outside of Sourcemod/Metamod of course). Simply move the plugin files to the correct folders into &amp;quot;~/addons/sourcemod/&amp;quot; of your ZPS game directory and it should start working automatically.&lt;br /&gt;
&lt;br /&gt;
This version of the plugin was compiled on SM 1.7.3, so it should work for Sourcemod 1.7.3 or later. If you need this for an older/specialized version of Sourcemod, you may want to compile the plugin (script files are included) for your version of Sourcemod.&lt;br /&gt;
&lt;br /&gt;
All of this is provided &amp;quot;as is&amp;quot;. While this plugin should not cause harm, any harm caused by the plugin, user handling, or anything else Vertigo Gaming and all associated coders are not responsible for it. Use at your own risk!&lt;/div&gt;</summary>
		<author><name>Silence</name></author>	</entry>

	<entry>
		<id>http://www.vertigogaming.org/wiki/index.php?title=Kill_Notify_Plugin&amp;diff=97</id>
		<title>Kill Notify Plugin</title>
		<link rel="alternate" type="text/html" href="http://www.vertigogaming.org/wiki/index.php?title=Kill_Notify_Plugin&amp;diff=97"/>
				<updated>2017-04-01T20:08:04Z</updated>
		
		<summary type="html">&lt;p&gt;Silence: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This ZPS plugin tells who was killed by whom, with what weapon (if any), and what team they belonged to when they died. This plugin is more of a fun plugin that a server owner can use to show player deaths.&lt;br /&gt;
&lt;br /&gt;
== How It Works ==&lt;br /&gt;
The plugin creates a hook to watch for all player deaths and will, depending on how they died, display a message to all users in chat with the player that killed them, the weapon that was used (if it was a zombie kill, it will only show that a player killed another player and not display a weapon), and the team that killed them will have their colors displayed. This is the color coding:&lt;br /&gt;
&lt;br /&gt;
* Human players are displayed as Blue.&lt;br /&gt;
* Zombie players are displayed as Green.&lt;br /&gt;
&lt;br /&gt;
The weapon name that was used to kill the player is displayed unless it is a zombie who killed the player (as they only have one weapon: their hands). Generally, most weapon names are straight forward, but some weapons, like the Remmy or IED are known as different names in their weapon files, so they had to be parsed in order to display a proper name. &lt;br /&gt;
&lt;br /&gt;
This plugins also used the Colors include for the colors it used. Because ZPS is still on Source 2007, the color palate is limited and can only display certain colors. In the future, this may be updated to include more colors.&lt;br /&gt;
&lt;br /&gt;
== Code and Plugin Download ==&lt;br /&gt;
Below is the download link and code for the plugin:&lt;br /&gt;
&lt;br /&gt;
*[https://github.com/Silenci0/KillNotify Kill Notify Plugin]&lt;br /&gt;
&lt;br /&gt;
== How To Install Plugin ==&lt;br /&gt;
To install the plugin, simply download the files, unzip them, and then copy the addons folder into your game server&amp;#039;s main directory. This will add ALL of the files into your game&amp;#039;s &amp;quot;addons/sourcemod&amp;quot;  directories. If asked to merge folders, click yes. If asked to overwrite, click yes. There is no special configuration files or cvars for this plugin, it works right out of the box. This was made to work in ZPS, but can be modified to work for other games as well.&lt;br /&gt;
&lt;br /&gt;
== Setup ==&lt;br /&gt;
This plugin does not require any special configs or setup to use (outside of Sourcemod/Metamod of course). Simply move the plugin files to the correct folders into &amp;quot;~/addons/sourcemod/&amp;quot; of your ZPS game directory and it should start working automatically.&lt;br /&gt;
&lt;br /&gt;
This version of the plugin was compiled on SM 1.7.3, so it should work for Sourcemod 1.7.3 or later. If you need this for an older/specialized version of Sourcemod, you may want to compile the plugin (script files are included) for your version of Sourcemod.&lt;br /&gt;
&lt;br /&gt;
All of this is provided &amp;quot;as is&amp;quot;. While this plugin should not cause harm, any harm caused by the plugin, user handling, or anything else Vertigo Gaming and all associated coders are not responsible for it. Use at your own risk!&lt;/div&gt;</summary>
		<author><name>Silence</name></author>	</entry>

	<entry>
		<id>http://www.vertigogaming.org/wiki/index.php?title=Barrelhunt_Plugin&amp;diff=96</id>
		<title>Barrelhunt Plugin</title>
		<link rel="alternate" type="text/html" href="http://www.vertigogaming.org/wiki/index.php?title=Barrelhunt_Plugin&amp;diff=96"/>
				<updated>2017-04-01T19:58:30Z</updated>
		
		<summary type="html">&lt;p&gt;Silence: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Just when you thought the zombie apocalypse couldn&amp;#039;t get anymore crazy, along comes the mutant zombie barrels, a vicious and evil creature that looks like a barrel but bites like a zombie!&lt;br /&gt;
&lt;br /&gt;
This ZPS plugin creates a gamemode known as barrelhunt, in which the zombies are transformed into barrels on maps with many barrels on it. This is kind of like a prophunt/hide and seek gamemode but the zombies are the hunters hiding amongst the props while the humans have to slay the barreled menace! &lt;br /&gt;
&lt;br /&gt;
== How It Works ==&lt;br /&gt;
This plugin looks for all zombie players in the server and sets their models to a pre-cached barrel. It does this in probably the most simplest way possible and creates a timer in which will transform the zombie. It will only do this on maps that it detects are barrelhunt maps. For maps making maps in this gamemode, you will need to include either &amp;quot;barrelhunt&amp;quot; or &amp;quot;bhm&amp;quot; (without the quotes) to the map. This plugin has no cvars. To disable, simply remove the plugin.&lt;br /&gt;
&lt;br /&gt;
== Code and Plugin Download ==&lt;br /&gt;
Below is the download link and code for the plugin:&lt;br /&gt;
&lt;br /&gt;
*[https://github.com/Silenci0/Barrelhunt Barrelhunt Plugin]&lt;br /&gt;
&lt;br /&gt;
== How To Install Plugin ==&lt;br /&gt;
To install the plugin, simply download the files, unzip them, and then copy the addons folder into your game server&amp;#039;s main directory. This will add ALL of the files into your game&amp;#039;s &amp;quot;addons/sourcemod&amp;quot;  directories. If asked to merge folders, click yes. If asked to overwrite, click yes. There is no special configuration files or cvars for this plugin, it works right out of the box. This plugin only works for ZPS and only works with maps that have &amp;quot;barrelhunt&amp;quot; or &amp;quot;bhm&amp;quot; (without quotes) in the map name.&lt;br /&gt;
&lt;br /&gt;
== Setup ==&lt;br /&gt;
This plugin does not require any special configs or setup to use (outside of Sourcemod/Metamod of course). Simply move the plugin files to the correct folders into &amp;quot;~/addons/sourcemod/&amp;quot; of your ZPS game directory and it should start working automatically.&lt;br /&gt;
&lt;br /&gt;
This version of the plugin was compiled on SM 1.7.3, so it should work for Sourcemod 1.7.3 or later. If you need this for an older/specialized version of Sourcemod, you may want to compile the plugin (script files are included) for your version of Sourcemod.&lt;br /&gt;
&lt;br /&gt;
All of this is provided &amp;quot;as is&amp;quot;. While this plugin should not cause harm, any harm caused by the plugin, user handling, or anything else Vertigo Gaming and all associated coders are not responsible for it. Use at your own risk!&lt;/div&gt;</summary>
		<author><name>Silence</name></author>	</entry>

	<entry>
		<id>http://www.vertigogaming.org/wiki/index.php?title=SMAC_Plugin&amp;diff=95</id>
		<title>SMAC Plugin</title>
		<link rel="alternate" type="text/html" href="http://www.vertigogaming.org/wiki/index.php?title=SMAC_Plugin&amp;diff=95"/>
				<updated>2017-04-01T19:52:37Z</updated>
		
		<summary type="html">&lt;p&gt;Silence: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This plugin comes as a set of plugins/modules that make it a very useful and very helpful plugin for both administrative and security purposes. On top of helping to identify cheaters, it also guards against several server exploits and issues that are found commonly throughout the Source engine. This plugin has been specifically updated to 0.8.6.1 with most of the modules supporting the current version of ZPS alongside other games. This also should work for other games as well, but it has not been tested.&lt;br /&gt;
&lt;br /&gt;
== How It Works ==&lt;br /&gt;
The best way to describe how it works is to link the wiki resource for SMAC. It has all the details and information on the plugin modules that are still relevant for its overall function. You can find that here:&lt;br /&gt;
&lt;br /&gt;
http://web.archive.org/web/20150521190758/http://smac.sx/wiki/doku.php&lt;br /&gt;
&lt;br /&gt;
The summary for it would be to say that this plugin helps to mitigate/stop some very common source-based exploits as well as punish users who use exploits and hacks. In short, its a security plugin with administrative capabilities to help manage a server. &lt;br /&gt;
&lt;br /&gt;
Because this is both a security and administrative plugin, it does have the potential to kick/ban users. If set incorrectly, it could prove disastrous, so use this plugin at your own risk! Read the above wiki and understand how the plugin is supposed to work before throwing it into your server! Also, be aware that these plugins are not perfect and some of these plugins might not work correctly for ZPS. See the How to Install Plugin section for details on what plugins are recommended for ZPS.&lt;br /&gt;
&lt;br /&gt;
== Code and Plugin Download ==&lt;br /&gt;
Below is the download link and code for the plugin:&lt;br /&gt;
&lt;br /&gt;
*[https://github.com/Silenci0/SMAC SMAC Plugin]&lt;br /&gt;
&lt;br /&gt;
== How To Install Plugin ==&lt;br /&gt;
To install the plugins, simply download the files, unzip them, and then copy the addons and cfg folders into your game server&amp;#039;s main directory. This will add ALL of the files into your game&amp;#039;s addons/sourcemod and the cfg/sourcemod directories. Please be aware that this means all plugins will be installed! If you want to remove/disable any of them, simply delete them or move them into the &amp;quot;disabled&amp;quot; directory in your plugins folder.&lt;br /&gt;
&lt;br /&gt;
The wiki has all the details on the overall functionality, cvars, and function of each plugin. Not all plugins are good/useful for ZPS, but they can be used in other games if it supports Sourcemod. So what is the optimal set of plugins to use for ZPS? I recommend the following plugins:&lt;br /&gt;
&lt;br /&gt;
*smac.smx (You MUST have this plugin in order for SMAC and its associated plugins to work!)&lt;br /&gt;
*smac_aimbot.smx&lt;br /&gt;
*smac_client.smx&lt;br /&gt;
*smac_commands.smx&lt;br /&gt;
*smac_rcon.smx&lt;br /&gt;
*smac_speedhack.smx&lt;br /&gt;
&lt;br /&gt;
The above plugins all work and have been tested for ZPS. Generally, these plugins are used in other games as well to stop common exploits and hacks in Source games. The plugin also generates its own SMAC configuration file in the cfg/sourcemod directory and each plugin that has cvars associated to it will add its own cvars to the configuration file. I have added a pre-made configuration file for convenience that works as-is, but it will be up to you to know what you&amp;#039;d prefer in terms of settings. You can also let the plugins generate the configuration file and any cvars associated to the plugins, but keep in mind that you will need to restart the server after the configuration file is generated. SMAC also has the ability to integrate with Sourcebans so you can manage bans made by the plugin that way as well. For plugin settings, what they do, and how to adjust them, please read the SMAC wiki pages for more information. &lt;br /&gt;
&lt;br /&gt;
All associated SMAC files have been included in the download. Also, aside from the plugins, I have also included the socket extension, which is also used for SMAC. This is necessary for some parts of the plugin to function properly, so it must be included! Finally, keep in mind that you should use these plugins with caution. Failure to properly configure them could lead to unintentional kicks/bans of players!&lt;br /&gt;
&lt;br /&gt;
== Setup ==&lt;br /&gt;
This plugin does not require any special configs or setup to use (outside of Sourcemod/Metamod of course). Simply move the plugin files to the correct folders into &amp;quot;~/addons/sourcemod/&amp;quot; of your ZPS game directory and it should start working automatically.&lt;br /&gt;
&lt;br /&gt;
This version of the plugin was compiled on SM 1.7.3, so it should work for Sourcemod 1.7.3 or later. If you need this for an older/specialized version of Sourcemod, you may want to compile the plugin (script files are included) for your version of Sourcemod.&lt;br /&gt;
&lt;br /&gt;
All of this is provided &amp;quot;as is&amp;quot;. While this plugin should not cause harm, any harm caused by the plugin, user handling, or anything else Vertigo Gaming and all associated coders are not responsible for it. Use at your own risk!&lt;/div&gt;</summary>
		<author><name>Silence</name></author>	</entry>

	<entry>
		<id>http://www.vertigogaming.org/wiki/index.php?title=UMC_Plugin&amp;diff=94</id>
		<title>UMC Plugin</title>
		<link rel="alternate" type="text/html" href="http://www.vertigogaming.org/wiki/index.php?title=UMC_Plugin&amp;diff=94"/>
				<updated>2017-03-31T16:37:53Z</updated>
		
		<summary type="html">&lt;p&gt;Silence: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This plugin is design to be a more complex mapchooser plugin that can be used to create various map lists to vote from. While it has all the standard map voting items (rtv, nominate, etc.) it also has some complexity in that you can set special conditions (such as player thresholds) for certain maps, which can help introduce some maps when a server is more full or allow users to pick ones based on map prefix, gamemode, and other such things.&lt;br /&gt;
&lt;br /&gt;
== How It Works ==&lt;br /&gt;
This plugin and its associated modules can be used to create a much more diverse set of map choices for players based on factors like player numbers on the server, map weight (which can be tied to a plugin that allows users to rate maps), prefixes/postfixes of map names, and even map groups that help group together similar maps. This plugin also features the ability for nominated maps to appear at the top or bottom of the vote list once rtv is called (provided someone nominated a map!) to decide the next map. This map chooser has been updated to support ZPS, but it can also be used in other games. &lt;br /&gt;
&lt;br /&gt;
== Code and Plugin Download ==&lt;br /&gt;
Below is the download link and code for the plugin:&lt;br /&gt;
&lt;br /&gt;
*[https://github.com/Silenci0/UMC UMC (Ultimate Map Chooser) Plugin]&lt;br /&gt;
&lt;br /&gt;
== Setup ==&lt;br /&gt;
This plugin does not require any special configs or setup to use (outside of Sourcemod/Metamod of course). Simply move the plugin files to the correct folders into &amp;quot;~/addons/sourcemod/&amp;quot; of your ZPS game directory and it should start working automatically.&lt;br /&gt;
&lt;br /&gt;
This version of the plugin was compiled on SM 1.7.3, so it should work for Sourcemod 1.7.3 or later. If you need this for an older/specialized version of Sourcemod, you may want to compile the plugin (script files are included) for your version of Sourcemod.&lt;br /&gt;
&lt;br /&gt;
All of this is provided &amp;quot;as is&amp;quot;. While this plugin should not cause harm, any harm caused by the plugin, user handling, or anything else Vertigo Gaming and all associated coders are not responsible for it. Use at your own risk!&lt;/div&gt;</summary>
		<author><name>Silence</name></author>	</entry>

	<entry>
		<id>http://www.vertigogaming.org/wiki/index.php?title=IP_Scrubbing_Plugin&amp;diff=93</id>
		<title>IP Scrubbing Plugin</title>
		<link rel="alternate" type="text/html" href="http://www.vertigogaming.org/wiki/index.php?title=IP_Scrubbing_Plugin&amp;diff=93"/>
				<updated>2017-03-31T16:33:30Z</updated>
		
		<summary type="html">&lt;p&gt;Silence: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In Source, there is a client side cvar known as net_showevents. What this cvar does is that it shows all net events affecting or being broadcast to the game client. When a player uses this before or after he joins a server, he will get any information sent to him by the server, which also includes player join information, which also includes a player&amp;#039;s IP.&lt;br /&gt;
&lt;br /&gt;
As you can imagine, this has been used by many malicious users to threaten or cause harm to other users. In later versions of Source-based games, this cvar was either taken out or made into a cheat variable that cannot be accessed while on a server. However, for many Source-based games, that is not the case. The next best thing server owners can do is scrub IP information from being sent out from the server so that users using this client-side cvar cannot pick up IP information sent by clients to the server.&lt;br /&gt;
&lt;br /&gt;
This plugin is a general purpose plugin and it can be used for almost any Source-based game. It is strongly advised to use this (or some form of plugin with similar functionality) to make it harder to grab people&amp;#039;s IP information from the server in order to protect users.&lt;br /&gt;
&lt;br /&gt;
== How It Works ==&lt;br /&gt;
Being that this is a client-side cvar, the server cannot technically block it from being used. While the server can, however, scan for its use using pre- or post- join forwards for players joining the server, it might not be enough to keep it from grabbing information (especially true for Source 2007 games that do not have pre- join forward events). This can cause a problem as users can easily join a game and still get player information by connecting to the server if it is timed just right. Having the server actively scanning for this cvar&amp;#039;s use can also cause the server to work harder than it should to prevent its use.&lt;br /&gt;
&lt;br /&gt;
So with the IP Scrubber, the idea is simply this: If the server cannot prevent/punish users from using net_showevents via plugins, the next best thing is to scrub what the user sends to the server to broadcast. While this will not punish users who maliciously use this cvar, the solution is much simpler/easier to do and, ultimately, better for everyone playing on the server as it will no longer send out information to every player with another player&amp;#039;s IP information. &lt;br /&gt;
&lt;br /&gt;
With this plugin, as soon as a user connects, but before the server does a broadcast of the information, the IP Scrubber will take the information sent upon joining the server and scrub all text its about to broadcast out. The plugin was also designed to make sure this information is logged in the server&amp;#039;s logs so that server owners can find this information for punishing a player.&lt;br /&gt;
&lt;br /&gt;
== Code and Plugin Download ==&lt;br /&gt;
Below is the download link and code for the plugin:&lt;br /&gt;
&lt;br /&gt;
*[https://github.com/Silenci0/IPScrubber IP Scrubber Git]&lt;br /&gt;
&lt;br /&gt;
== How To Install Plugin ==&lt;br /&gt;
To install the plugin, simply download the files, unzip them, and then copy the addons folder into your game server&amp;#039;s main directory. This will add ALL of the files into your game&amp;#039;s &amp;quot;addons/sourcemod&amp;quot;  directories. If asked to merge folders, click yes. If asked to overwrite, click yes. There is no special configuration files or cvars for this plugin, it works right out of the box. This plugin also works for most Source-based games that support Sourcemod.&lt;br /&gt;
&lt;br /&gt;
== Setup ==&lt;br /&gt;
This plugin does not require any special configs or setup to use (outside of Sourcemod/Metamod of course). Simply move the plugin files to the correct folders into &amp;quot;~/addons/sourcemod/&amp;quot; of your game directory and it should start working automatically.&lt;br /&gt;
&lt;br /&gt;
This version of the plugin was compiled on SM 1.7.3, so it should work for Sourcemod 1.7.3 or later. If you need this for an older/specialized version of Sourcemod, you may want to compile the plugin (script files are included) for your version of Sourcemod.&lt;br /&gt;
&lt;br /&gt;
All of this is provided &amp;quot;as is&amp;quot;. While this plugin should not cause harm, any harm caused by the plugin, user handling, or anything else Vertigo Gaming and all associated coders are not responsible for it. Use at your own risk!&lt;/div&gt;</summary>
		<author><name>Silence</name></author>	</entry>

	<entry>
		<id>http://www.vertigogaming.org/wiki/index.php?title=Playervotes_Plugin&amp;diff=92</id>
		<title>Playervotes Plugin</title>
		<link rel="alternate" type="text/html" href="http://www.vertigogaming.org/wiki/index.php?title=Playervotes_Plugin&amp;diff=92"/>
				<updated>2017-03-31T16:31:30Z</updated>
		
		<summary type="html">&lt;p&gt;Silence: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This plugin is an administrative plugin that works for not only ZPS but other games as well! Its based off the playervotes redux plugin that is based off the original playervotes plugin, but with all the leaks and issues mostly fixed. It also has the ability to track users that try to circumvent votebans, so they cannot merely disconnect and reconnect to get rid of it! The plugin supports the staple features (kick, ban, mute) and introduces gag and silence (mute+gag).&lt;br /&gt;
&lt;br /&gt;
While the custom votes plugin does work, this version of the plugin only focuses on administrative votes that players can cast to help admin servers and is less complex/complicated to get working.&lt;br /&gt;
&lt;br /&gt;
== How It Works ==&lt;br /&gt;
The plugin uses the following chat triggers to activate an administrative vote against players: votekick, voteban, votemute, votegag, and votesilence. This plugin only supports those vote types, so it is purely administrative. The number of players and whether each is available to the player or not can be configured in the playersvotes.cfg file found in the &amp;quot;addons/sourcemod/configs&amp;quot; directory. To make use of the chat triggers without interference, please disable the basevotes plugin as it will attempt to block some of the chat triggers, causing some confusion. &lt;br /&gt;
&lt;br /&gt;
== Code and Plugin Download ==&lt;br /&gt;
Below is the download link and code for the plugin:&lt;br /&gt;
&lt;br /&gt;
*[https://github.com/Silenci0/Playervotes2016 Playervotes (2016 version)]&lt;br /&gt;
&lt;br /&gt;
== How To Install Plugin ==&lt;br /&gt;
To install the plugin, simply download the files, unzip them, and then copy the addons folder into your game server&amp;#039;s main directory. This will add ALL of the files into your game&amp;#039;s &amp;quot;addons/sourcemod&amp;quot;  directories. If asked to merge folders, click yes. If asked to overwrite, click yes. The playersvotes.cfg file is located in &amp;quot;addons/sourcemod/configs&amp;quot;. The plugin does not automatically generate this file, so a copy of the config file has been provided. Playervotes also integrates with Sourcebans, so any votebans that succeed will be listed on the Sourcebans webpage. Because basevotes does interfere with this plugin, it is highly recommended that it is removed/disabled before using playervotes. Once installed, you may need to restart your server in order to make sure it takes effect. This plugin was tested for ZPS, but can work in other Source-based games that support Sourcemod.&lt;br /&gt;
&lt;br /&gt;
The playersvotes.cfg file has all the configuration details that the plugin and each chat command uses and can enable/disable chat triggers. You can dictate the player ratio that is required for the vote to succeed (which is basically the total amount of players needed for a vote to be successful) and the minimum options is for how many people can be on the server for a vote to take place. When giving admins immunity to the plugin, you can either use immunity or immunegroups (or both) to specify which admins are not affected by the votes system. By default, immunity is set to 0 (meaning all admins are unaffected) and the immunegroups specifies which groups found in &amp;quot;admin_groups.cfg&amp;quot; (which is located in the &amp;quot;addons/sourcemod/configs&amp;quot; directory). There is no config cvar that exempts specific people or admins from being affected by the playervote plugin.&lt;br /&gt;
&lt;br /&gt;
You might notice a plugin called &amp;quot;adminvotes.smx&amp;quot; in the downloaded files. This plugin&amp;#039;s function is to re-add the sm_vote ability that the basevotes.smx file has in it. If you do not know what that is, it is basically the ability to go into console and create a custom vote that users can vote on, but not have any direct effect on any systems (ie: You can make silly votes such as &amp;quot;Do you like Vanilla IceCream?&amp;quot; and create multiple answers for it when using sm_vote in console). This plugin is completely optional and can be disabled. Of course, if you are using this plugin, be sure to disable the basevotes.smx plugin as both of these plugins also interfere with each other. The code file was supplied just in case you wanted to compile it yourself.&lt;br /&gt;
&lt;br /&gt;
== Setup ==&lt;br /&gt;
This plugin does not require any special configs or setup to use (outside of Sourcemod/Metamod of course). Simply move the plugin files to the correct folders into &amp;quot;~/addons/sourcemod/&amp;quot; of your ZPS game directory and it should start working automatically.&lt;br /&gt;
&lt;br /&gt;
This version of the plugin was compiled on SM 1.7.3, so it should work for Sourcemod 1.7.3 or later. If you need this for an older/specialized version of Sourcemod, you may want to compile the plugin (script files are included) for your version of Sourcemod.&lt;br /&gt;
&lt;br /&gt;
All of this is provided &amp;quot;as is&amp;quot;. While this plugin should not cause harm, any harm caused by the plugin, user handling, or anything else Vertigo Gaming and all associated coders are not responsible for it. Use at your own risk!&lt;/div&gt;</summary>
		<author><name>Silence</name></author>	</entry>

	<entry>
		<id>http://www.vertigogaming.org/wiki/index.php?title=Kill_Notify_Plugin&amp;diff=91</id>
		<title>Kill Notify Plugin</title>
		<link rel="alternate" type="text/html" href="http://www.vertigogaming.org/wiki/index.php?title=Kill_Notify_Plugin&amp;diff=91"/>
				<updated>2017-03-31T16:30:49Z</updated>
		
		<summary type="html">&lt;p&gt;Silence: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This ZPS plugin tells who was killed by whom, with what weapon (if any), and what team they belonged to when they died. This plugin is more of a fun plugin that a server owner can use to show player deaths.&lt;br /&gt;
&lt;br /&gt;
== How It Works ==&lt;br /&gt;
The plugin creates a hook to watch for all player deaths and will, depending on how they died, display a message to all users in chat with the player that killed them, the weapon that was used (if it was a zombie kill, it will only show that a player killed another player and not display a weapon), and the team that killed them will have their colors displayed. This is the color coding:&lt;br /&gt;
&lt;br /&gt;
* Human players are displayed as Blue.&lt;br /&gt;
* Zombie players are displayed as Green.&lt;br /&gt;
&lt;br /&gt;
The weapon name that was used to kill the player is displayed unless it is a zombie who killed the player (as they only have one weapon: their hands). Generally, most weapon names are straight forward, but some weapons, like the Remmy or IED are known as different names in their weapon files, so they had to be parsed in order to display a proper name. &lt;br /&gt;
&lt;br /&gt;
This plugins also used the Colors include for the colors it used. Because ZPS is still on Source 2007, the color palate is limited and can only display certain colors. In the future, this may be updated to include more colors.&lt;br /&gt;
&lt;br /&gt;
== Code and Plugin Download ==&lt;br /&gt;
Below is the download link and code for the plugin:&lt;br /&gt;
&lt;br /&gt;
*[https://github.com/Silenci0/KillNotify Kill Notify Plugin]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== How To Install Plugin ==&lt;br /&gt;
To install the plugin, simply download the files, unzip them, and then copy the addons folder into your game server&amp;#039;s main directory. This will add ALL of the files into your game&amp;#039;s &amp;quot;addons/sourcemod&amp;quot;  directories. If asked to merge folders, click yes. If asked to overwrite, click yes. There is no special configuration files or cvars for this plugin, it works right out of the box. This plugin only works for ZPS, but can be modified to work for other games (you&amp;#039;ll need to know the weapon entities).&lt;br /&gt;
&lt;br /&gt;
== Setup ==&lt;br /&gt;
This plugin does not require any special configs or setup to use (outside of Sourcemod/Metamod of course). Simply move the plugin files to the correct folders into &amp;quot;~/addons/sourcemod/&amp;quot; of your ZPS game directory and it should start working automatically.&lt;br /&gt;
&lt;br /&gt;
This version of the plugin was compiled on SM 1.7.3, so it should work for Sourcemod 1.7.3 or later. If you need this for an older/specialized version of Sourcemod, you may want to compile the plugin (script files are included) for your version of Sourcemod.&lt;br /&gt;
&lt;br /&gt;
All of this is provided &amp;quot;as is&amp;quot;. While this plugin should not cause harm, any harm caused by the plugin, user handling, or anything else Vertigo Gaming and all associated coders are not responsible for it. Use at your own risk!&lt;/div&gt;</summary>
		<author><name>Silence</name></author>	</entry>

	<entry>
		<id>http://www.vertigogaming.org/wiki/index.php?title=IP_Scrubbing_Plugin&amp;diff=90</id>
		<title>IP Scrubbing Plugin</title>
		<link rel="alternate" type="text/html" href="http://www.vertigogaming.org/wiki/index.php?title=IP_Scrubbing_Plugin&amp;diff=90"/>
				<updated>2017-03-31T16:29:46Z</updated>
		
		<summary type="html">&lt;p&gt;Silence: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In Source, there is a client side cvar known as net_showevents. What this cvar does is that it shows all net events affecting or being broadcast to the game client. When a player uses this before or after he joins a server, he will get any information sent to him by the server, which also includes player join information, which also includes a player&amp;#039;s IP.&lt;br /&gt;
&lt;br /&gt;
As you can imagine, this has been used by many malicious users to threaten or cause harm to other users. In later versions of Source-based games, this cvar was either taken out or made into a cheat variable that cannot be accessed while on a server. However, for many Source-based games, that is not the case. The next best thing server owners can do is scrub IP information from being sent out from the server so that users using this client-side cvar cannot pick up IP information sent by clients to the server.&lt;br /&gt;
&lt;br /&gt;
This plugin is a general purpose plugin and it can be used for almost any Source-based game. It is strongly advised to use this (or some form of plugin with similar functionality) to make it harder to grab people&amp;#039;s IP information from the server in order to protect users.&lt;br /&gt;
&lt;br /&gt;
== How It Works ==&lt;br /&gt;
&lt;br /&gt;
Being that this is a client-side cvar, the server cannot technically block it from being used. While the server can, however, scan for its use using pre- or post- join forwards for players joining the server, it might not be enough to keep it from grabbing information (especially true for Source 2007 games that do not have pre- join forward events). This can cause a problem as users can easily join a game and still get player information by connecting to the server if it is timed just right. Having the server actively scanning for this cvar&amp;#039;s use can also cause the server to work harder than it should to prevent its use.&lt;br /&gt;
&lt;br /&gt;
So with the IP Scrubber, the idea is simply this: If the server cannot prevent/punish users from using net_showevents via plugins, the next best thing is to scrub what the user sends to the server to broadcast. While this will not punish users who maliciously use this cvar, the solution is much simpler/easier to do and, ultimately, better for everyone playing on the server as it will no longer send out information to every player with another player&amp;#039;s IP information. &lt;br /&gt;
&lt;br /&gt;
With this plugin, as soon as a user connects, but before the server does a broadcast of the information, the IP Scrubber will take the information sent upon joining the server and scrub all text its about to broadcast out. The plugin was also designed to make sure this information is logged in the server&amp;#039;s logs so that server owners can find this information for punishing a player.&lt;br /&gt;
&lt;br /&gt;
== Code and Plugin Download ==&lt;br /&gt;
&lt;br /&gt;
Below is the download link and code for the plugin:&lt;br /&gt;
&lt;br /&gt;
*[https://github.com/Silenci0/IPScrubber IP Scrubber Git]&lt;br /&gt;
&lt;br /&gt;
== How To Install Plugin ==&lt;br /&gt;
To install the plugin, simply download the files, unzip them, and then copy the addons folder into your game server&amp;#039;s main directory. This will add ALL of the files into your game&amp;#039;s &amp;quot;addons/sourcemod&amp;quot;  directories. If asked to merge folders, click yes. If asked to overwrite, click yes. There is no special configuration files or cvars for this plugin, it works right out of the box. This plugin also works for most Source-based games that support Sourcemod.&lt;br /&gt;
&lt;br /&gt;
== Setup ==&lt;br /&gt;
&lt;br /&gt;
This plugin does not require any special configs or setup to use (outside of Sourcemod/Metamod of course). Simply move the plugin files to the correct folders into &amp;quot;~/addons/sourcemod/&amp;quot; of your game directory and it should start working automatically.&lt;br /&gt;
&lt;br /&gt;
This version of the plugin was compiled on SM 1.7.3, so it should work for Sourcemod 1.7.3 or later. If you need this for an older/specialized version of Sourcemod, you may want to compile the plugin (script files are included) for your version of Sourcemod.&lt;br /&gt;
&lt;br /&gt;
All of this is provided &amp;quot;as is&amp;quot;. While this plugin should not cause harm, any harm caused by the plugin, user handling, or anything else Vertigo Gaming and all associated coders are not responsible for it. Use at your own risk!&lt;/div&gt;</summary>
		<author><name>Silence</name></author>	</entry>

	<entry>
		<id>http://www.vertigogaming.org/wiki/index.php?title=Playervotes_Plugin&amp;diff=89</id>
		<title>Playervotes Plugin</title>
		<link rel="alternate" type="text/html" href="http://www.vertigogaming.org/wiki/index.php?title=Playervotes_Plugin&amp;diff=89"/>
				<updated>2017-03-31T16:22:01Z</updated>
		
		<summary type="html">&lt;p&gt;Silence: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This plugin is an administrative plugin that works for not only ZPS but other games as well! Its based off the playervotes redux plugin that is based off the original playervotes plugin, but with all the leaks and issues mostly fixed. It also has the ability to track users that try to circumvent votebans, so they cannot merely disconnect and reconnect to get rid of it! The plugin supports the staple features (kick, ban, mute) and introduces gag and silence (mute+gag).&lt;br /&gt;
&lt;br /&gt;
While the custom votes plugin does work, this version of the plugin only focuses on administrative votes that players can cast to help admin servers and is less complex/complicated to get working.&lt;br /&gt;
&lt;br /&gt;
== How It Works ==&lt;br /&gt;
The plugin uses the following chat triggers to activate an administrative vote against players: votekick, voteban, votemute, votegag, and votesilence. This plugin only supports those vote types, so it is purely administrative. The number of players and whether each is available to the player or not can be configured in the playersvotes.cfg file found in the &amp;quot;addons/sourcemod/configs&amp;quot; directory. To make use of the chat triggers without interference, please disable the basevotes plugin as it will attempt to block some of the chat triggers, causing some confusion. &lt;br /&gt;
&lt;br /&gt;
== Code and Plugin Download ==&lt;br /&gt;
Below is the download link and code for the plugin:&lt;br /&gt;
&lt;br /&gt;
*[https://github.com/Silenci0/Playervotes2016 Playervotes (2016 version)]&lt;br /&gt;
&lt;br /&gt;
== How To Install Plugin ==&lt;br /&gt;
To install the plugin, simply download the files, unzip them, and then copy the addons folder into your game server&amp;#039;s main directory. This will add ALL of the files into your game&amp;#039;s &amp;quot;addons/sourcemod&amp;quot;  directories. If asked to merge folders, click yes. If asked to overwrite, click yes. The playersvotes.cfg file is located in &amp;quot;addons/sourcemod/configs&amp;quot;. The plugin does not automatically generate this file, so a copy of the config file has been provided. Playervotes also integrates with Sourcebans, so any votebans that succeed will be listed on the Sourcebans webpage. Because basevotes does interfere with this plugin, it is highly recommended that it is removed/disabled before using playervotes. Once installed, you may need to restart your server in order to make sure it takes effect.&lt;br /&gt;
&lt;br /&gt;
The playersvotes.cfg file has all the configuration details that the plugin and each chat command uses and can enable/disable chat triggers. You can dictate the player ratio that is required for the vote to succeed (which is basically the total amount of players needed for a vote to be successful) and the minimum options is for how many people can be on the server for a vote to take place. When giving admins immunity to the plugin, you can either use immunity or immunegroups (or both) to specify which admins are not affected by the votes system. By default, immunity is set to 0 (meaning all admins are unaffected) and the immunegroups specifies which groups found in &amp;quot;admin_groups.cfg&amp;quot; (which is located in the &amp;quot;addons/sourcemod/configs&amp;quot; directory). There is no config cvar that exempts specific people or admins from being affected by the playervote plugin.&lt;br /&gt;
&lt;br /&gt;
You might notice a plugin called &amp;quot;adminvotes.smx&amp;quot; in the downloaded files. This plugin&amp;#039;s function is to re-add the sm_vote ability that the basevotes.smx file has in it. If you do not know what that is, it is basically the ability to go into console and create a custom vote that users can vote on, but not have any direct effect on any systems (ie: You can make silly votes such as &amp;quot;Do you like Vanilla IceCream?&amp;quot; and create multiple answers for it when using sm_vote in console). This plugin is completely optional and can be disabled. Of course, if you are using this plugin, be sure to disable the basevotes.smx plugin as both of these plugins also interfere with each other. The code file was supplied just in case you wanted to compile it yourself.&lt;br /&gt;
&lt;br /&gt;
== Setup ==&lt;br /&gt;
This plugin does not require any special configs or setup to use (outside of Sourcemod/Metamod of course). Simply move the plugin files to the correct folders into &amp;quot;~/addons/sourcemod/&amp;quot; of your ZPS game directory and it should start working automatically.&lt;br /&gt;
&lt;br /&gt;
This version of the plugin was compiled on SM 1.7.3, so it should work for Sourcemod 1.7.3 or later. If you need this for an older/specialized version of Sourcemod, you may want to compile the plugin (script files are included) for your version of Sourcemod.&lt;br /&gt;
&lt;br /&gt;
All of this is provided &amp;quot;as is&amp;quot;. While this plugin should not cause harm, any harm caused by the plugin, user handling, or anything else Vertigo Gaming and all associated coders are not responsible for it. Use at your own risk!&lt;/div&gt;</summary>
		<author><name>Silence</name></author>	</entry>

	<entry>
		<id>http://www.vertigogaming.org/wiki/index.php?title=SMAC_Plugin&amp;diff=88</id>
		<title>SMAC Plugin</title>
		<link rel="alternate" type="text/html" href="http://www.vertigogaming.org/wiki/index.php?title=SMAC_Plugin&amp;diff=88"/>
				<updated>2017-03-31T10:41:58Z</updated>
		
		<summary type="html">&lt;p&gt;Silence: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This plugin comes as a set of plugins/modules that make it a very useful and very helpful plugin for both administrative and security purposes. On top of helping to identify cheaters, it also guards against several server exploits and issues that are found commonly throughout the Source engine. This plugin has been specifically updated to 0.8.6.1 with most of the modules supporting the current version of ZPS alongside other games. This also should work for other games as well, but it has not been tested.&lt;br /&gt;
&lt;br /&gt;
== How It Works ==&lt;br /&gt;
The best way to describe how it works is to link the wiki resource for SMAC. It has all the details and information on the plugin modules that are still relevant for its overall function. You can find that here:&lt;br /&gt;
&lt;br /&gt;
http://web.archive.org/web/20150521190758/http://smac.sx/wiki/doku.php&lt;br /&gt;
&lt;br /&gt;
Because this is both a security and administrative plugin, it does have the potential to kick/ban users. If set incorrectly, it could prove disastrous, so use this plugin at your own risk! Read the above wiki and understand how the plugin is supposed to work before throwing it into your server!&lt;br /&gt;
&lt;br /&gt;
== Code and Plugin Download ==&lt;br /&gt;
Below is the download link and code for the plugin:&lt;br /&gt;
&lt;br /&gt;
*[https://github.com/Silenci0/SMAC SMAC Plugin]&lt;br /&gt;
&lt;br /&gt;
== How To Install Plugin ==&lt;br /&gt;
To install the plugins, simply download the files, unzip them, and then copy the addons and cfg folders into your game server&amp;#039;s main directory. This will add ALL of the files into your game&amp;#039;s addons/sourcemod and the cfg/sourcemod directories. Please be aware that this means all plugins will be installed! If you want to remove/disable any of them, simply delete them or move them into the &amp;quot;disabled&amp;quot; directory in your plugins folder.&lt;br /&gt;
&lt;br /&gt;
The wiki has all the details on the overall functionality, cvars, and function of each plugin. Not all plugins are good/useful for ZPS, but they can be used in other games if it supports Sourcemod. So what is the optimal set of plugins to use for ZPS? I recommend the following plugins:&lt;br /&gt;
&lt;br /&gt;
*smac.smx (You MUST have this plugin in order for SMAC and its associated plugins to work!)&lt;br /&gt;
*smac_aimbot.smx&lt;br /&gt;
*smac_client.smx&lt;br /&gt;
*smac_commands.smx&lt;br /&gt;
*smac_rcon.smx&lt;br /&gt;
*smac_speedhack.smx&lt;br /&gt;
&lt;br /&gt;
The above plugins all work and have been tested for ZPS. Generally, these plugins are used in other games as well to stop common exploits and hacks in Source games. The plugin also generates its own SMAC configuration file in the cfg/sourcemod directory and each plugin that has cvars associated to it will add its own cvars to the configuration file. I have added a pre-made configuration file for convenience that works as-is, but it will be up to you to know what you&amp;#039;d prefer in terms of settings. You can also let the plugins generate the configuration file and any cvars associated to the plugins, but keep in mind that you will need to restart the server after the configuration file is generated. SMAC also has the ability to integrate with Sourcebans so you can manage bans made by the plugin that way as well. For plugin settings, what they do, and how to adjust them, please read the SMAC wiki pages for more information. &lt;br /&gt;
&lt;br /&gt;
All associated SMAC files have been included in the download. Also, aside from the plugins, I have also included the socket extension, which is also used for SMAC. This is necessary for some parts of the plugin to function properly, so it must be included! Finally, keep in mind that you should use these plugins with caution. Failure to properly configure them could lead to unintentional kicks/bans of players!&lt;br /&gt;
&lt;br /&gt;
== Setup ==&lt;br /&gt;
This plugin does not require any special configs or setup to use (outside of Sourcemod/Metamod of course). Simply move the plugin files to the correct folders into &amp;quot;~/addons/sourcemod/&amp;quot; of your ZPS game directory and it should start working automatically.&lt;br /&gt;
&lt;br /&gt;
This version of the plugin was compiled on SM 1.7.3, so it should work for Sourcemod 1.7.3 or later. If you need this for an older/specialized version of Sourcemod, you may want to compile the plugin (script files are included) for your version of Sourcemod.&lt;br /&gt;
&lt;br /&gt;
All of this is provided &amp;quot;as is&amp;quot;. While this plugin should not cause harm, any harm caused by the plugin, user handling, or anything else Vertigo Gaming and all associated coders are not responsible for it. Use at your own risk!&lt;/div&gt;</summary>
		<author><name>Silence</name></author>	</entry>

	<entry>
		<id>http://www.vertigogaming.org/wiki/index.php?title=Creating_Plugins&amp;diff=87</id>
		<title>Creating Plugins</title>
		<link rel="alternate" type="text/html" href="http://www.vertigogaming.org/wiki/index.php?title=Creating_Plugins&amp;diff=87"/>
				<updated>2017-03-29T13:06:05Z</updated>
		
		<summary type="html">&lt;p&gt;Silence: /* Getting Started */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Creating Sourcemod plugins can be pretty simply to do once you know how, but getting to that point when first starting out can be a bit difficult at first. This guide&amp;#039;s aim is to help start you out on the road to creating your own plugins.&lt;br /&gt;
&lt;br /&gt;
== Getting Started ==&lt;br /&gt;
This portion of the guide aims to give you the bare minimum necessary for creating SM plugins. There are other nice to have features that you can add to this list, but we may expand upon that later. For now, we want just the basics to get things started.&lt;br /&gt;
&lt;br /&gt;
To begin creating your own plugins, you&amp;#039;ll need the following:&lt;br /&gt;
&lt;br /&gt;
* A text editor. Notepad++ is definitely recommended.&lt;br /&gt;
* A copy of the Sourcemod and Metamod files.&lt;br /&gt;
*Some understanding of how to make plugins in SM, please refer to the [https://wiki.alliedmods.net/Introduction_to_sourcemod_plugins SM Wiki page].&lt;br /&gt;
&lt;br /&gt;
You&amp;#039;ll need to get the Sourcemod/Metamod files in order to compile the plugins you make. YOU DO NOT NEED TO HAVE A SERVER FOR THIS! You just need to create a directory some place (maybe your desktop for easy access) and add the Sourcemod/Metamod files to it. Once that has been completed and you have your text editor ready, you can begin creating new plugin files.&lt;br /&gt;
&lt;br /&gt;
== Creating Your First Plugin ==&lt;br /&gt;
&lt;br /&gt;
== Compiling Your First Plugin ==&lt;/div&gt;</summary>
		<author><name>Silence</name></author>	</entry>

	<entry>
		<id>http://www.vertigogaming.org/wiki/index.php?title=Creating_Plugins&amp;diff=86</id>
		<title>Creating Plugins</title>
		<link rel="alternate" type="text/html" href="http://www.vertigogaming.org/wiki/index.php?title=Creating_Plugins&amp;diff=86"/>
				<updated>2017-03-29T13:05:45Z</updated>
		
		<summary type="html">&lt;p&gt;Silence: /* Getting Started */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Creating Sourcemod plugins can be pretty simply to do once you know how, but getting to that point when first starting out can be a bit difficult at first. This guide&amp;#039;s aim is to help start you out on the road to creating your own plugins.&lt;br /&gt;
&lt;br /&gt;
== Getting Started ==&lt;br /&gt;
This portion of the guide aims to give you the bare minimum necessary for creating SM plugins. There are other nice to have features that you can add to this list, but we may expand upon that later. For now, we want just the basics to get things started.&lt;br /&gt;
&lt;br /&gt;
To begin creating your own plugins, you&amp;#039;ll need the following:&lt;br /&gt;
-A text editor. Notepad++ is definitely recommended.&lt;br /&gt;
-A copy of the Sourcemod and Metamod files.&lt;br /&gt;
-Some understanding of how to make plugins in SM, please refer to the [https://wiki.alliedmods.net/Introduction_to_sourcemod_plugins SM Wiki page].&lt;br /&gt;
&lt;br /&gt;
You&amp;#039;ll need to get the Sourcemod/Metamod files in order to compile the plugins you make. YOU DO NOT NEED TO HAVE A SERVER FOR THIS! You just need to create a directory some place (maybe your desktop for easy access) and add the Sourcemod/Metamod files to it. Once that has been completed and you have your text editor ready, you can begin creating new plugin files.&lt;br /&gt;
&lt;br /&gt;
== Creating Your First Plugin ==&lt;br /&gt;
&lt;br /&gt;
== Compiling Your First Plugin ==&lt;/div&gt;</summary>
		<author><name>Silence</name></author>	</entry>

	<entry>
		<id>http://www.vertigogaming.org/wiki/index.php?title=Creating_Plugins&amp;diff=85</id>
		<title>Creating Plugins</title>
		<link rel="alternate" type="text/html" href="http://www.vertigogaming.org/wiki/index.php?title=Creating_Plugins&amp;diff=85"/>
				<updated>2017-03-29T13:05:23Z</updated>
		
		<summary type="html">&lt;p&gt;Silence: Created page with &amp;quot;Creating Sourcemod plugins can be pretty simply to do once you know how, but getting to that point when first starting out can be a bit difficult at first. This guide&amp;#039;s aim is...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Creating Sourcemod plugins can be pretty simply to do once you know how, but getting to that point when first starting out can be a bit difficult at first. This guide&amp;#039;s aim is to help start you out on the road to creating your own plugins.&lt;br /&gt;
&lt;br /&gt;
== Getting Started ==&lt;br /&gt;
This portion of the guide aims to give you the bare minimum necessary for creating SM plugins. There are other nice to have features that you can add to this list, but we may expand upon that later. For now, we want just the basics to get things started.&lt;br /&gt;
&lt;br /&gt;
To begin creating your own plugins, you&amp;#039;ll need the following:&lt;br /&gt;
- A text editor. Notepad++ is definitely recommended.&lt;br /&gt;
- A copy of the Sourcemod and Metamod files.&lt;br /&gt;
- Some understanding of how to make plugins in SM, please refer to the [https://wiki.alliedmods.net/Introduction_to_sourcemod_plugins SM Wiki page].&lt;br /&gt;
&lt;br /&gt;
You&amp;#039;ll need to get the Sourcemod/Metamod files in order to compile the plugins you make. YOU DO NOT NEED TO HAVE A SERVER FOR THIS! You just need to create a directory some place (maybe your desktop for easy access) and add the Sourcemod/Metamod files to it. Once that has been completed and you have your text editor ready, you can begin creating new plugin files.&lt;br /&gt;
&lt;br /&gt;
== Creating Your First Plugin ==&lt;br /&gt;
&lt;br /&gt;
== Compiling Your First Plugin ==&lt;/div&gt;</summary>
		<author><name>Silence</name></author>	</entry>

	<entry>
		<id>http://www.vertigogaming.org/wiki/index.php?title=Plugins_and_Setup&amp;diff=84</id>
		<title>Plugins and Setup</title>
		<link rel="alternate" type="text/html" href="http://www.vertigogaming.org/wiki/index.php?title=Plugins_and_Setup&amp;diff=84"/>
				<updated>2017-03-29T12:29:09Z</updated>
		
		<summary type="html">&lt;p&gt;Silence: /* Create Your Own Sourcemod/Metamod Plugins */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here will be a list of links relating to various plugins, their code, and their setup.&lt;br /&gt;
&lt;br /&gt;
== Security Plugins ==&lt;br /&gt;
* [http://www.vertigogaming.org/wiki/index.php/IP_Scrubbing_Plugin IP Scrubber]&lt;br /&gt;
* [http://www.vertigogaming.org/wiki/index.php/SMAC_Plugin SMAC (Sourcemod Anti-Cheat)]&lt;br /&gt;
&lt;br /&gt;
== Administrative Plugins ==&lt;br /&gt;
* [http://www.vertigogaming.org/wiki/index.php/UMC_Plugin UMC (Ultimate Map Chooser)]&lt;br /&gt;
* [http://www.vertigogaming.org/wiki/index.php/Playervotes_Plugin Playervotes (2016 version)]&lt;br /&gt;
&lt;br /&gt;
== Fun Plugins ==&lt;br /&gt;
* [http://www.vertigogaming.org/wiki/index.php/Kill_Notify_Plugin Kill Notify]&lt;br /&gt;
* [http://www.vertigogaming.org/wiki/index.php/Pukefection_Plugin Pukefection]&lt;br /&gt;
* [http://www.vertigogaming.org/wiki/index.php/Barrelhunt_Plugin Barrelhunt]&lt;br /&gt;
* [http://www.vertigogaming.org/wiki/index.php/ZPSSwapteam_Plugin ZPSSwapteam]&lt;br /&gt;
&lt;br /&gt;
== Create Your Own Sourcemod/Metamod Plugins ==&lt;br /&gt;
* [http://www.vertigogaming.org/wiki/index.php/Creating_Plugins Creating Plugins Guide (Plugins Made Easy!)]&lt;br /&gt;
* [https://sm.alliedmods.net/new-api/ Sourcemod API reference]&lt;br /&gt;
* [https://forums.alliedmods.net/forumdisplay.php?f=107 SM Scripting Forum]&lt;br /&gt;
* [https://wiki.alliedmods.net/Introduction_to_sourcemod_plugins Introduction to Sourcemod Plugins]&lt;br /&gt;
* [https://wiki.alliedmods.net/Metamod:source_Development Making a Metamod Plugin]&lt;/div&gt;</summary>
		<author><name>Silence</name></author>	</entry>

	<entry>
		<id>http://www.vertigogaming.org/wiki/index.php?title=Plugins_and_Setup&amp;diff=83</id>
		<title>Plugins and Setup</title>
		<link rel="alternate" type="text/html" href="http://www.vertigogaming.org/wiki/index.php?title=Plugins_and_Setup&amp;diff=83"/>
				<updated>2017-03-29T12:28:53Z</updated>
		
		<summary type="html">&lt;p&gt;Silence: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here will be a list of links relating to various plugins, their code, and their setup.&lt;br /&gt;
&lt;br /&gt;
== Security Plugins ==&lt;br /&gt;
* [http://www.vertigogaming.org/wiki/index.php/IP_Scrubbing_Plugin IP Scrubber]&lt;br /&gt;
* [http://www.vertigogaming.org/wiki/index.php/SMAC_Plugin SMAC (Sourcemod Anti-Cheat)]&lt;br /&gt;
&lt;br /&gt;
== Administrative Plugins ==&lt;br /&gt;
* [http://www.vertigogaming.org/wiki/index.php/UMC_Plugin UMC (Ultimate Map Chooser)]&lt;br /&gt;
* [http://www.vertigogaming.org/wiki/index.php/Playervotes_Plugin Playervotes (2016 version)]&lt;br /&gt;
&lt;br /&gt;
== Fun Plugins ==&lt;br /&gt;
* [http://www.vertigogaming.org/wiki/index.php/Kill_Notify_Plugin Kill Notify]&lt;br /&gt;
* [http://www.vertigogaming.org/wiki/index.php/Pukefection_Plugin Pukefection]&lt;br /&gt;
* [http://www.vertigogaming.org/wiki/index.php/Barrelhunt_Plugin Barrelhunt]&lt;br /&gt;
* [http://www.vertigogaming.org/wiki/index.php/ZPSSwapteam_Plugin ZPSSwapteam]&lt;br /&gt;
&lt;br /&gt;
== Create Your Own Sourcemod/Metamod Plugins ==&lt;br /&gt;
* [http://www.vertigogaming.org/wiki/index.php/Making_SM_Plugins Creating Plugins Guide (Plugins Made Easy!)]&lt;br /&gt;
* [https://sm.alliedmods.net/new-api/ Sourcemod API reference]&lt;br /&gt;
* [https://forums.alliedmods.net/forumdisplay.php?f=107 SM Scripting Forum]&lt;br /&gt;
* [https://wiki.alliedmods.net/Introduction_to_sourcemod_plugins Introduction to Sourcemod Plugins]&lt;br /&gt;
* [https://wiki.alliedmods.net/Metamod:source_Development Making a Metamod Plugin]&lt;/div&gt;</summary>
		<author><name>Silence</name></author>	</entry>

	<entry>
		<id>http://www.vertigogaming.org/wiki/index.php?title=Plugins_and_Setup&amp;diff=82</id>
		<title>Plugins and Setup</title>
		<link rel="alternate" type="text/html" href="http://www.vertigogaming.org/wiki/index.php?title=Plugins_and_Setup&amp;diff=82"/>
				<updated>2017-03-29T12:21:20Z</updated>
		
		<summary type="html">&lt;p&gt;Silence: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here will be a list of links relating to various plugins, their code, and their setup.&lt;br /&gt;
&lt;br /&gt;
== Security Plugins ==&lt;br /&gt;
* [http://www.vertigogaming.org/wiki/index.php/IP_Scrubbing_Plugin IP Scrubber]&lt;br /&gt;
* [http://www.vertigogaming.org/wiki/index.php/SMAC_Plugin SMAC (Sourcemod Anti-Cheat)]&lt;br /&gt;
&lt;br /&gt;
== Administrative Plugins ==&lt;br /&gt;
* [http://www.vertigogaming.org/wiki/index.php/UMC_Plugin UMC (Ultimate Map Chooser)]&lt;br /&gt;
* [http://www.vertigogaming.org/wiki/index.php/Playervotes_Plugin Playervotes (2016 version)]&lt;br /&gt;
&lt;br /&gt;
== Fun Plugins ==&lt;br /&gt;
* [http://www.vertigogaming.org/wiki/index.php/Kill_Notify_Plugin Kill Notify]&lt;br /&gt;
* [http://www.vertigogaming.org/wiki/index.php/Pukefection_Plugin Pukefection]&lt;br /&gt;
* [http://www.vertigogaming.org/wiki/index.php/Barrelhunt_Plugin Barrelhunt]&lt;br /&gt;
* [http://www.vertigogaming.org/wiki/index.php/ZPSSwapteam_Plugin ZPSSwapteam]&lt;br /&gt;
&lt;br /&gt;
== Create Your Own Sourcemod/Metamod Plugins ==&lt;br /&gt;
* [http://www.vertigogaming.org/wiki/index.php/Compling_Plugins Compile Plugins Guide (Plugins Made Easy!)]&lt;br /&gt;
* [https://sm.alliedmods.net/new-api/ Sourcemod API reference]&lt;br /&gt;
* [https://forums.alliedmods.net/forumdisplay.php?f=107 SM Scripting Forum]&lt;br /&gt;
* [https://wiki.alliedmods.net/Introduction_to_sourcemod_plugins Introduction to Sourcemod Plugins]&lt;br /&gt;
* [https://wiki.alliedmods.net/Metamod:source_Development Making a Metamod Plugin]&lt;/div&gt;</summary>
		<author><name>Silence</name></author>	</entry>

	<entry>
		<id>http://www.vertigogaming.org/wiki/index.php?title=UMC_Plugin&amp;diff=81</id>
		<title>UMC Plugin</title>
		<link rel="alternate" type="text/html" href="http://www.vertigogaming.org/wiki/index.php?title=UMC_Plugin&amp;diff=81"/>
				<updated>2017-03-29T08:13:36Z</updated>
		
		<summary type="html">&lt;p&gt;Silence: Created page with &amp;quot;This plugin is design to be a more complex mapchooser plugin that can be used to create various map lists to vote from. While it has all the standard map voting items (rtv, no...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This plugin is design to be a more complex mapchooser plugin that can be used to create various map lists to vote from. While it has all the standard map voting items (rtv, nominate, etc.) it also has some complexity in that you can set special conditions (such as player thresholds) for certain maps, which can help introduce some maps when a server is more full or allow users to pick ones based on map prefix, gamemode, and other such things.&lt;br /&gt;
&lt;br /&gt;
== How It Works ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Code and Plugin Download ==&lt;br /&gt;
&lt;br /&gt;
Below is the download link and code for the plugin:&lt;br /&gt;
&lt;br /&gt;
*[https://github.com/Silenci0/UMC UMC (Ultimate Map Chooser) Plugin]&lt;br /&gt;
&lt;br /&gt;
== Setup ==&lt;br /&gt;
&lt;br /&gt;
This plugin does not require any special configs or setup to use (outside of Sourcemod/Metamod of course). Simply move the plugin files to the correct folders into &amp;quot;~/addons/sourcemod/&amp;quot; of your ZPS game directory and it should start working automatically.&lt;br /&gt;
&lt;br /&gt;
This version of the plugin was compiled on SM 1.7.3, so it should work for Sourcemod 1.7.3 or later. If you need this for an older/specialized version of Sourcemod, you may want to compile the plugin (script files are included) for your version of Sourcemod.&lt;br /&gt;
&lt;br /&gt;
All of this is provided &amp;quot;as is&amp;quot;. While this plugin should not cause harm, any harm caused by the plugin, user handling, or anything else Vertigo Gaming and all associated coders are not responsible for it. Use at your own risk!&lt;/div&gt;</summary>
		<author><name>Silence</name></author>	</entry>

	<entry>
		<id>http://www.vertigogaming.org/wiki/index.php?title=Playervotes_Plugin&amp;diff=80</id>
		<title>Playervotes Plugin</title>
		<link rel="alternate" type="text/html" href="http://www.vertigogaming.org/wiki/index.php?title=Playervotes_Plugin&amp;diff=80"/>
				<updated>2017-03-29T08:09:53Z</updated>
		
		<summary type="html">&lt;p&gt;Silence: Created page with &amp;quot;This plugin is an administrative plugin that works for not only ZPS but other games as well! Its based off the playervotes redux plugin that is based off the original playervo...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This plugin is an administrative plugin that works for not only ZPS but other games as well! Its based off the playervotes redux plugin that is based off the original playervotes plugin, but with all the leaks and issues mostly fixed. It also has the ability to track users that try to circumvent votebans, so they cannot merely disconnect and reconnect to get rid of it! The plugin supports the staple features (kick, ban, mute) and introduces gag and silence (mute+gag).&lt;br /&gt;
&lt;br /&gt;
While the custom votes plugin does work, this version of the plugin only focuses on administrative votes that players can cast to help admin servers and is less complex/complicated to get working.&lt;br /&gt;
&lt;br /&gt;
== How It Works ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Code and Plugin Download ==&lt;br /&gt;
&lt;br /&gt;
Below is the download link and code for the plugin:&lt;br /&gt;
&lt;br /&gt;
*[https://github.com/Silenci0/Playervotes2016 Playervotes (2016 version)]&lt;br /&gt;
&lt;br /&gt;
== Setup ==&lt;br /&gt;
&lt;br /&gt;
This plugin does not require any special configs or setup to use (outside of Sourcemod/Metamod of course). Simply move the plugin files to the correct folders into &amp;quot;~/addons/sourcemod/&amp;quot; of your ZPS game directory and it should start working automatically.&lt;br /&gt;
&lt;br /&gt;
This version of the plugin was compiled on SM 1.7.3, so it should work for Sourcemod 1.7.3 or later. If you need this for an older/specialized version of Sourcemod, you may want to compile the plugin (script files are included) for your version of Sourcemod.&lt;br /&gt;
&lt;br /&gt;
All of this is provided &amp;quot;as is&amp;quot;. While this plugin should not cause harm, any harm caused by the plugin, user handling, or anything else Vertigo Gaming and all associated coders are not responsible for it. Use at your own risk!&lt;/div&gt;</summary>
		<author><name>Silence</name></author>	</entry>

	<entry>
		<id>http://www.vertigogaming.org/wiki/index.php?title=SMAC_Plugin&amp;diff=79</id>
		<title>SMAC Plugin</title>
		<link rel="alternate" type="text/html" href="http://www.vertigogaming.org/wiki/index.php?title=SMAC_Plugin&amp;diff=79"/>
				<updated>2017-03-29T08:04:57Z</updated>
		
		<summary type="html">&lt;p&gt;Silence: Created page with &amp;quot;This plugin comes as a set of plugins/modules that make it a very useful and very helpful plugin for both administrative and security purposes. On top of helping to identify c...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This plugin comes as a set of plugins/modules that make it a very useful and very helpful plugin for both administrative and security purposes. On top of helping to identify cheaters, it also guards against several server exploits and issues that are found commonly throughout the Source engine. This plugin has been specifically updated to 0.8.6.1 with most of the modules supporting the current version of ZPS alongside other games. This also should work for other games as well, but it has not been tested.&lt;br /&gt;
&lt;br /&gt;
== How It Works ==&lt;br /&gt;
The best way to describe how it works is to link the wiki resource for SMAC. It has all the details and information on the plugin modules that are still relevant for its overall function. You can find that here:&lt;br /&gt;
&lt;br /&gt;
http://web.archive.org/web/20150521190758/http://smac.sx/wiki/doku.php&lt;br /&gt;
&lt;br /&gt;
Because this is both a security and administrative plugin, it does have the potential to kick/ban users. If set incorrectly, it could prove disastrous, so use this plugin at your own risk! Read the above wiki and understand how the plugin is supposed to work before throwing it into your server!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Code and Plugin Download ==&lt;br /&gt;
&lt;br /&gt;
Below is the download link and code for the plugin:&lt;br /&gt;
&lt;br /&gt;
*[https://github.com/Silenci0/SMAC SMAC Plugin]&lt;br /&gt;
&lt;br /&gt;
== Setup ==&lt;br /&gt;
&lt;br /&gt;
This plugin does not require any special configs or setup to use (outside of Sourcemod/Metamod of course). Simply move the plugin files to the correct folders into &amp;quot;~/addons/sourcemod/&amp;quot; of your ZPS game directory and it should start working automatically.&lt;br /&gt;
&lt;br /&gt;
This version of the plugin was compiled on SM 1.7.3, so it should work for Sourcemod 1.7.3 or later. If you need this for an older/specialized version of Sourcemod, you may want to compile the plugin (script files are included) for your version of Sourcemod.&lt;br /&gt;
&lt;br /&gt;
All of this is provided &amp;quot;as is&amp;quot;. While this plugin should not cause harm, any harm caused by the plugin, user handling, or anything else Vertigo Gaming and all associated coders are not responsible for it. Use at your own risk!&lt;/div&gt;</summary>
		<author><name>Silence</name></author>	</entry>

	<entry>
		<id>http://www.vertigogaming.org/wiki/index.php?title=ZPSSwapteam_Plugin&amp;diff=78</id>
		<title>ZPSSwapteam Plugin</title>
		<link rel="alternate" type="text/html" href="http://www.vertigogaming.org/wiki/index.php?title=ZPSSwapteam_Plugin&amp;diff=78"/>
				<updated>2017-03-29T07:55:49Z</updated>
		
		<summary type="html">&lt;p&gt;Silence: Created page with &amp;quot;This ZPS plugin allows players to swap their team once during a round. There are admin/donator flags that can be used for this and it also allows for more than one swap (if de...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This ZPS plugin allows players to swap their team once during a round. There are admin/donator flags that can be used for this and it also allows for more than one swap (if desired). This plugin also has a player threshold in which it activates/deactivates that you can also set for your server&amp;#039;s needs.&lt;br /&gt;
&lt;br /&gt;
== How It Works ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Code and Plugin Download ==&lt;br /&gt;
&lt;br /&gt;
Below is the download link and code for the plugin:&lt;br /&gt;
&lt;br /&gt;
*[https://github.com/Silenci0/ZPSSwapteam ZPSSwapteam Plugin]&lt;br /&gt;
&lt;br /&gt;
== Setup ==&lt;br /&gt;
&lt;br /&gt;
This plugin does not require any special configs or setup to use (outside of Sourcemod/Metamod of course). Simply move the plugin files to the correct folders into &amp;quot;~/addons/sourcemod/&amp;quot; of your ZPS game directory and it should start working automatically.&lt;br /&gt;
&lt;br /&gt;
This version of the plugin was compiled on SM 1.7.3, so it should work for Sourcemod 1.7.3 or later. If you need this for an older/specialized version of Sourcemod, you may want to compile the plugin (script files are included) for your version of Sourcemod.&lt;br /&gt;
&lt;br /&gt;
All of this is provided &amp;quot;as is&amp;quot;. While this plugin should not cause harm, any harm caused by the plugin, user handling, or anything else Vertigo Gaming and all associated coders are not responsible for it. Use at your own risk!&lt;/div&gt;</summary>
		<author><name>Silence</name></author>	</entry>

	<entry>
		<id>http://www.vertigogaming.org/wiki/index.php?title=Barrelhunt_Plugin&amp;diff=77</id>
		<title>Barrelhunt Plugin</title>
		<link rel="alternate" type="text/html" href="http://www.vertigogaming.org/wiki/index.php?title=Barrelhunt_Plugin&amp;diff=77"/>
				<updated>2017-03-29T07:53:06Z</updated>
		
		<summary type="html">&lt;p&gt;Silence: Created page with &amp;quot;Just when you thought the zombie apocalypse couldn&amp;#039;t get anymore crazy, along comes the mutant zombie barrels, a vicious and evil creature that looks like a barrel but bites l...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Just when you thought the zombie apocalypse couldn&amp;#039;t get anymore crazy, along comes the mutant zombie barrels, a vicious and evil creature that looks like a barrel but bites like a zombie!&lt;br /&gt;
&lt;br /&gt;
This ZPS plugin creates a gamemode known as barrelhunt, in which the zombies are transformed into barrels on maps with many barrels on it. This is kind of like a prophunt/hide and seek gamemode but the zombies are the hunters hiding amongst the props while the humans have to slay the barreled menace! &lt;br /&gt;
&lt;br /&gt;
== How It Works ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Code and Plugin Download ==&lt;br /&gt;
&lt;br /&gt;
Below is the download link and code for the plugin:&lt;br /&gt;
&lt;br /&gt;
*[https://github.com/Silenci0/Barrelhunt Barrelhunt Plugin]&lt;br /&gt;
&lt;br /&gt;
== Setup ==&lt;br /&gt;
&lt;br /&gt;
This plugin does not require any special configs or setup to use (outside of Sourcemod/Metamod of course). Simply move the plugin files to the correct folders into &amp;quot;~/addons/sourcemod/&amp;quot; of your ZPS game directory and it should start working automatically.&lt;br /&gt;
&lt;br /&gt;
This version of the plugin was compiled on SM 1.7.3, so it should work for Sourcemod 1.7.3 or later. If you need this for an older/specialized version of Sourcemod, you may want to compile the plugin (script files are included) for your version of Sourcemod.&lt;br /&gt;
&lt;br /&gt;
All of this is provided &amp;quot;as is&amp;quot;. While this plugin should not cause harm, any harm caused by the plugin, user handling, or anything else Vertigo Gaming and all associated coders are not responsible for it. Use at your own risk!&lt;/div&gt;</summary>
		<author><name>Silence</name></author>	</entry>

	<entry>
		<id>http://www.vertigogaming.org/wiki/index.php?title=Pukefection_Plugin&amp;diff=76</id>
		<title>Pukefection Plugin</title>
		<link rel="alternate" type="text/html" href="http://www.vertigogaming.org/wiki/index.php?title=Pukefection_Plugin&amp;diff=76"/>
				<updated>2017-03-29T07:46:23Z</updated>
		
		<summary type="html">&lt;p&gt;Silence: Created page with &amp;quot;This ZPS plugin gives the zombies the ability to puke and damage/possibly infect players via puking. This is based on the original plugin, but with the server crash issues and...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This ZPS plugin gives the zombies the ability to puke and damage/possibly infect players via puking. This is based on the original plugin, but with the server crash issues and infection fixed.&lt;br /&gt;
&lt;br /&gt;
== How It Works ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Code and Plugin Download ==&lt;br /&gt;
&lt;br /&gt;
Below is the download link and code for the plugin:&lt;br /&gt;
&lt;br /&gt;
*[https://github.com/Silenci0/Pukefection Pukefection Plugin]&lt;br /&gt;
&lt;br /&gt;
== Setup ==&lt;br /&gt;
&lt;br /&gt;
This plugin does not require any special configs or setup to use (outside of Sourcemod/Metamod of course). Simply move the plugin files to the correct folders into &amp;quot;~/addons/sourcemod/&amp;quot; of your ZPS game directory and it should start working automatically.&lt;br /&gt;
&lt;br /&gt;
This version of the plugin was compiled on SM 1.7.3, so it should work for Sourcemod 1.7.3 or later. If you need this for an older/specialized version of Sourcemod, you may want to compile the plugin (script files are included) for your version of Sourcemod.&lt;br /&gt;
&lt;br /&gt;
All of this is provided &amp;quot;as is&amp;quot;. While this plugin should not cause harm, any harm caused by the plugin, user handling, or anything else Vertigo Gaming and all associated coders are not responsible for it. Use at your own risk!&lt;/div&gt;</summary>
		<author><name>Silence</name></author>	</entry>

	<entry>
		<id>http://www.vertigogaming.org/wiki/index.php?title=Plugins_and_Setup&amp;diff=75</id>
		<title>Plugins and Setup</title>
		<link rel="alternate" type="text/html" href="http://www.vertigogaming.org/wiki/index.php?title=Plugins_and_Setup&amp;diff=75"/>
				<updated>2017-03-29T07:43:10Z</updated>
		
		<summary type="html">&lt;p&gt;Silence: /* Administrative Plugins */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here will be a list of links relating to various plugins, their code, and their setup.&lt;br /&gt;
&lt;br /&gt;
== Security Plugins ==&lt;br /&gt;
* [http://www.vertigogaming.org/wiki/index.php/IP_Scrubbing_Plugin IP Scrubber]&lt;br /&gt;
* [http://www.vertigogaming.org/wiki/index.php/SMAC_Plugin SMAC (Sourcemod Anti-Cheat)]&lt;br /&gt;
&lt;br /&gt;
== Administrative Plugins ==&lt;br /&gt;
* [http://www.vertigogaming.org/wiki/index.php/UMC_Plugin UMC (Ultimate Map Chooser)]&lt;br /&gt;
* [http://www.vertigogaming.org/wiki/index.php/Playervotes_Plugin Playervotes (2016 version)]&lt;br /&gt;
&lt;br /&gt;
== Fun Plugins ==&lt;br /&gt;
* [http://www.vertigogaming.org/wiki/index.php/Kill_Notify_Plugin Kill Notify]&lt;br /&gt;
* [http://www.vertigogaming.org/wiki/index.php/Pukefection_Plugin Pukefection]&lt;br /&gt;
* [http://www.vertigogaming.org/wiki/index.php/Barrelhunt_Plugin Barrelhunt]&lt;br /&gt;
* [http://www.vertigogaming.org/wiki/index.php/ZPSSwapteam_Plugin ZPSSwapteam]&lt;br /&gt;
&lt;br /&gt;
== Create Your Own Sourcemod/Metamod Plugins ==&lt;br /&gt;
* Compile Plugins Guide (Plugins Made Easy!)&lt;br /&gt;
* [https://sm.alliedmods.net/new-api/ Sourcemod API reference]&lt;br /&gt;
* [https://forums.alliedmods.net/forumdisplay.php?f=107 SM Scripting Forum]&lt;br /&gt;
* [https://wiki.alliedmods.net/Introduction_to_sourcemod_plugins Introduction to Sourcemod Plugins]&lt;br /&gt;
* [https://wiki.alliedmods.net/Metamod:source_Development Making a Metamod Plugin]&lt;/div&gt;</summary>
		<author><name>Silence</name></author>	</entry>

	<entry>
		<id>http://www.vertigogaming.org/wiki/index.php?title=Plugins_and_Setup&amp;diff=74</id>
		<title>Plugins and Setup</title>
		<link rel="alternate" type="text/html" href="http://www.vertigogaming.org/wiki/index.php?title=Plugins_and_Setup&amp;diff=74"/>
				<updated>2017-03-29T07:42:41Z</updated>
		
		<summary type="html">&lt;p&gt;Silence: /* Security Plugins */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here will be a list of links relating to various plugins, their code, and their setup.&lt;br /&gt;
&lt;br /&gt;
== Security Plugins ==&lt;br /&gt;
* [http://www.vertigogaming.org/wiki/index.php/IP_Scrubbing_Plugin IP Scrubber]&lt;br /&gt;
* [http://www.vertigogaming.org/wiki/index.php/SMAC_Plugin SMAC (Sourcemod Anti-Cheat)]&lt;br /&gt;
&lt;br /&gt;
== Administrative Plugins ==&lt;br /&gt;
* UMC (Ultimate Map Chooser)&lt;br /&gt;
* Playervotes (2016 version)&lt;br /&gt;
&lt;br /&gt;
== Fun Plugins ==&lt;br /&gt;
* [http://www.vertigogaming.org/wiki/index.php/Kill_Notify_Plugin Kill Notify]&lt;br /&gt;
* [http://www.vertigogaming.org/wiki/index.php/Pukefection_Plugin Pukefection]&lt;br /&gt;
* [http://www.vertigogaming.org/wiki/index.php/Barrelhunt_Plugin Barrelhunt]&lt;br /&gt;
* [http://www.vertigogaming.org/wiki/index.php/ZPSSwapteam_Plugin ZPSSwapteam]&lt;br /&gt;
&lt;br /&gt;
== Create Your Own Sourcemod/Metamod Plugins ==&lt;br /&gt;
* Compile Plugins Guide (Plugins Made Easy!)&lt;br /&gt;
* [https://sm.alliedmods.net/new-api/ Sourcemod API reference]&lt;br /&gt;
* [https://forums.alliedmods.net/forumdisplay.php?f=107 SM Scripting Forum]&lt;br /&gt;
* [https://wiki.alliedmods.net/Introduction_to_sourcemod_plugins Introduction to Sourcemod Plugins]&lt;br /&gt;
* [https://wiki.alliedmods.net/Metamod:source_Development Making a Metamod Plugin]&lt;/div&gt;</summary>
		<author><name>Silence</name></author>	</entry>

	<entry>
		<id>http://www.vertigogaming.org/wiki/index.php?title=Plugins_and_Setup&amp;diff=73</id>
		<title>Plugins and Setup</title>
		<link rel="alternate" type="text/html" href="http://www.vertigogaming.org/wiki/index.php?title=Plugins_and_Setup&amp;diff=73"/>
				<updated>2017-03-29T07:42:19Z</updated>
		
		<summary type="html">&lt;p&gt;Silence: /* Fun Plugins */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here will be a list of links relating to various plugins, their code, and their setup.&lt;br /&gt;
&lt;br /&gt;
== Security Plugins ==&lt;br /&gt;
* [http://www.vertigogaming.org/wiki/index.php/IP_Scrubbing_Plugin IP Scrubber]&lt;br /&gt;
* SMAC (Sourcemod Anti-Cheat)&lt;br /&gt;
&lt;br /&gt;
== Administrative Plugins ==&lt;br /&gt;
* UMC (Ultimate Map Chooser)&lt;br /&gt;
* Playervotes (2016 version)&lt;br /&gt;
&lt;br /&gt;
== Fun Plugins ==&lt;br /&gt;
* [http://www.vertigogaming.org/wiki/index.php/Kill_Notify_Plugin Kill Notify]&lt;br /&gt;
* [http://www.vertigogaming.org/wiki/index.php/Pukefection_Plugin Pukefection]&lt;br /&gt;
* [http://www.vertigogaming.org/wiki/index.php/Barrelhunt_Plugin Barrelhunt]&lt;br /&gt;
* [http://www.vertigogaming.org/wiki/index.php/ZPSSwapteam_Plugin ZPSSwapteam]&lt;br /&gt;
&lt;br /&gt;
== Create Your Own Sourcemod/Metamod Plugins ==&lt;br /&gt;
* Compile Plugins Guide (Plugins Made Easy!)&lt;br /&gt;
* [https://sm.alliedmods.net/new-api/ Sourcemod API reference]&lt;br /&gt;
* [https://forums.alliedmods.net/forumdisplay.php?f=107 SM Scripting Forum]&lt;br /&gt;
* [https://wiki.alliedmods.net/Introduction_to_sourcemod_plugins Introduction to Sourcemod Plugins]&lt;br /&gt;
* [https://wiki.alliedmods.net/Metamod:source_Development Making a Metamod Plugin]&lt;/div&gt;</summary>
		<author><name>Silence</name></author>	</entry>

	<entry>
		<id>http://www.vertigogaming.org/wiki/index.php?title=Plugins_and_Setup&amp;diff=72</id>
		<title>Plugins and Setup</title>
		<link rel="alternate" type="text/html" href="http://www.vertigogaming.org/wiki/index.php?title=Plugins_and_Setup&amp;diff=72"/>
				<updated>2017-03-29T07:20:04Z</updated>
		
		<summary type="html">&lt;p&gt;Silence: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here will be a list of links relating to various plugins, their code, and their setup.&lt;br /&gt;
&lt;br /&gt;
== Security Plugins ==&lt;br /&gt;
* [http://www.vertigogaming.org/wiki/index.php/IP_Scrubbing_Plugin IP Scrubber]&lt;br /&gt;
* SMAC (Sourcemod Anti-Cheat)&lt;br /&gt;
&lt;br /&gt;
== Administrative Plugins ==&lt;br /&gt;
* UMC (Ultimate Map Chooser)&lt;br /&gt;
* Playervotes (2016 version)&lt;br /&gt;
&lt;br /&gt;
== Fun Plugins ==&lt;br /&gt;
* [http://www.vertigogaming.org/wiki/index.php/Kill_Notify_Plugin Kill Notify]&lt;br /&gt;
* Pukefection&lt;br /&gt;
* Barrelhunt&lt;br /&gt;
* ZPSSwapteam&lt;br /&gt;
&lt;br /&gt;
== Create Your Own Sourcemod/Metamod Plugins ==&lt;br /&gt;
* Compile Plugins Guide (Plugins Made Easy!)&lt;br /&gt;
* [https://sm.alliedmods.net/new-api/ Sourcemod API reference]&lt;br /&gt;
* [https://forums.alliedmods.net/forumdisplay.php?f=107 SM Scripting Forum]&lt;br /&gt;
* [https://wiki.alliedmods.net/Introduction_to_sourcemod_plugins Introduction to Sourcemod Plugins]&lt;br /&gt;
* [https://wiki.alliedmods.net/Metamod:source_Development Making a Metamod Plugin]&lt;/div&gt;</summary>
		<author><name>Silence</name></author>	</entry>

	<entry>
		<id>http://www.vertigogaming.org/wiki/index.php?title=Plugins_and_Setup&amp;diff=71</id>
		<title>Plugins and Setup</title>
		<link rel="alternate" type="text/html" href="http://www.vertigogaming.org/wiki/index.php?title=Plugins_and_Setup&amp;diff=71"/>
				<updated>2017-03-29T06:58:48Z</updated>
		
		<summary type="html">&lt;p&gt;Silence: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here will be a list of links relating to various plugins, their code, and their setup.&lt;br /&gt;
&lt;br /&gt;
== Security Plugins ==&lt;br /&gt;
* [http://www.vertigogaming.org/wiki/index.php/IP_Scrubbing_Plugin IP Scrubber]&lt;br /&gt;
* SMAC (Sourcemod Anti-Cheat)&lt;br /&gt;
&lt;br /&gt;
== Administrative Plugins ==&lt;br /&gt;
* UMC (Ultimate Map Chooser)&lt;br /&gt;
* Playervotes (2016 version)&lt;br /&gt;
&lt;br /&gt;
== Fun Plugins ==&lt;br /&gt;
* [http://www.vertigogaming.org/wiki/index.php/Kill_Notify_Plugin Kill Notify]&lt;br /&gt;
* Pukefection&lt;br /&gt;
* Barrelhunt&lt;br /&gt;
* ZPSSwapteam&lt;br /&gt;
&lt;br /&gt;
== Create Your Own Sourcemod/Metamod Plugins ==&lt;br /&gt;
* [https://sm.alliedmods.net/new-api/ Sourcemod API reference]&lt;br /&gt;
* [https://forums.alliedmods.net/forumdisplay.php?f=107 SM Scripting Forum]&lt;br /&gt;
* [https://wiki.alliedmods.net/Introduction_to_sourcemod_plugins Introduction to Sourcemod Plugins]&lt;br /&gt;
* [https://wiki.alliedmods.net/Metamod:source_Development Making a Metamod Plugin]&lt;/div&gt;</summary>
		<author><name>Silence</name></author>	</entry>

	<entry>
		<id>http://www.vertigogaming.org/wiki/index.php?title=Plugins_and_Setup&amp;diff=70</id>
		<title>Plugins and Setup</title>
		<link rel="alternate" type="text/html" href="http://www.vertigogaming.org/wiki/index.php?title=Plugins_and_Setup&amp;diff=70"/>
				<updated>2017-03-29T06:56:33Z</updated>
		
		<summary type="html">&lt;p&gt;Silence: /* Security Plugins */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here will be a list of links relating to various plugins, their code, and their setup.&lt;br /&gt;
&lt;br /&gt;
== Security Plugins ==&lt;br /&gt;
* [http://www.vertigogaming.org/wiki/index.php/IP_Scrubbing_Plugin IP Scrubber]&lt;br /&gt;
* [ SMAC (Sourcemod Anti-Cheat)]&lt;br /&gt;
&lt;br /&gt;
== Fun Plugins ==&lt;br /&gt;
* [http://www.vertigogaming.org/wiki/index.php/Kill_Notify_Plugin Kill Notify]&lt;br /&gt;
&lt;br /&gt;
== Create Your Own Sourcemod/Metamod Plugins ==&lt;br /&gt;
* [https://sm.alliedmods.net/new-api/ Sourcemod API reference]&lt;br /&gt;
* [https://forums.alliedmods.net/forumdisplay.php?f=107 SM Scripting Forum]&lt;br /&gt;
* [https://wiki.alliedmods.net/Introduction_to_sourcemod_plugins Introduction to Sourcemod Plugins]&lt;br /&gt;
* [https://wiki.alliedmods.net/Metamod:source_Development Making a Metamod Plugin]&lt;/div&gt;</summary>
		<author><name>Silence</name></author>	</entry>

	<entry>
		<id>http://www.vertigogaming.org/wiki/index.php?title=IP_Scrubbing_Plugin&amp;diff=69</id>
		<title>IP Scrubbing Plugin</title>
		<link rel="alternate" type="text/html" href="http://www.vertigogaming.org/wiki/index.php?title=IP_Scrubbing_Plugin&amp;diff=69"/>
				<updated>2016-10-29T17:52:37Z</updated>
		
		<summary type="html">&lt;p&gt;Silence: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In Source, there is a client side cvar known as net_showevents. What this cvar does is that it shows all net events affecting or being broadcast to the game client. When a player uses this before or after he joins a server, he will get any information sent to him by the server, which also includes player join information, which also includes a player&amp;#039;s IP.&lt;br /&gt;
&lt;br /&gt;
As you can imagine, this has been used by many malicious users to threaten or cause harm to other users. In later versions of Source-based games, this cvar was either taken out or made into a cheat variable that cannot be accessed while on a server. However, for many Source-based games, that is not the case. The next best thing server owners can do is scrub IP information from being sent out from the server so that users using this client-side cvar cannot pick up IP information sent by clients to the server.&lt;br /&gt;
&lt;br /&gt;
This plugin is a general purpose plugin and it can be used for almost any Source-based game. It is strongly advised to use this (or some form of plugin with similar functionality) to make it harder to grab people&amp;#039;s IP information from the server in order to protect users.&lt;br /&gt;
&lt;br /&gt;
== How It Works ==&lt;br /&gt;
&lt;br /&gt;
Being that this is a client-side cvar, the server cannot technically block it from being used. While the server can, however, scan for its use using pre- or post- join forwards for players joining the server, it might not be enough to keep it from grabbing information (especially true for Source 2007 games that do not have pre- join forward events). This can cause a problem as users can easily join a game and still get player information by connecting to the server if it is timed just right. Having the server actively scanning for this cvar&amp;#039;s use can also cause the server to work harder than it should to prevent its use.&lt;br /&gt;
&lt;br /&gt;
So with the IP Scrubber, the idea is simply this: If the server cannot prevent/punish users from using net_showevents via plugins, the next best thing is to scrub what the user sends to the server to broadcast. While this will not punish users who maliciously use this cvar, the solution is much simpler/easier to do and, ultimately, better for everyone playing on the server as it will no longer send out information to every player with another player&amp;#039;s IP information. &lt;br /&gt;
&lt;br /&gt;
With this plugin, as soon as a user connects, but before the server does a broadcast of the information, the IP Scrubber will take the information sent upon joining the server and scrub all text its about to broadcast out. The plugin was also designed to make sure this information is logged in the server&amp;#039;s logs so that server owners can find this information for punishing a player.&lt;br /&gt;
&lt;br /&gt;
== Code and Plugin Download ==&lt;br /&gt;
&lt;br /&gt;
Below is the download link and code for the plugin:&lt;br /&gt;
&lt;br /&gt;
*[https://github.com/Silenci0/IPScrubber IP Scrubber Git]&lt;br /&gt;
&lt;br /&gt;
== Setup ==&lt;br /&gt;
&lt;br /&gt;
This plugin does not require any special configs or setup to use (outside of Sourcemod/Metamod of course). Simply move the plugin files to the correct folders into &amp;quot;~/addons/sourcemod/&amp;quot; of your game directory and it should start working automatically.&lt;br /&gt;
&lt;br /&gt;
This version of the plugin was compiled on SM 1.7.3, so it should work for Sourcemod 1.7.3 or later. If you need this for an older/specialized version of Sourcemod, you may want to compile the plugin (script files are included) for your version of Sourcemod.&lt;br /&gt;
&lt;br /&gt;
All of this is provided &amp;quot;as is&amp;quot;. While this plugin should not cause harm, any harm caused by the plugin, user handling, or anything else Vertigo Gaming and all associated coders are not responsible for it. Use at your own risk!&lt;/div&gt;</summary>
		<author><name>Silence</name></author>	</entry>

	<entry>
		<id>http://www.vertigogaming.org/wiki/index.php?title=Kill_Notify_Plugin&amp;diff=68</id>
		<title>Kill Notify Plugin</title>
		<link rel="alternate" type="text/html" href="http://www.vertigogaming.org/wiki/index.php?title=Kill_Notify_Plugin&amp;diff=68"/>
				<updated>2016-10-29T17:50:33Z</updated>
		
		<summary type="html">&lt;p&gt;Silence: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This ZPS plugin tells who was killed by whom, with what weapon (if any), and what team they belonged to when they died. This plugin is more of a fun plugin that a server owner can use to show player deaths.&lt;br /&gt;
&lt;br /&gt;
== How It Works ==&lt;br /&gt;
&lt;br /&gt;
The plugin creates a hook to watch for all player deaths and will, depending on how they died, display a message to all users in chat with the player that killed them, the weapon that was used (if it was a zombie kill, it will only show that a player killed another player and not display a weapon), and the team that killed them will have their colors displayed. This is the color coding:&lt;br /&gt;
&lt;br /&gt;
* Human players are displayed as Blue.&lt;br /&gt;
* Zombie players are displayed as Green.&lt;br /&gt;
&lt;br /&gt;
The weapon name that was used to kill the player is displayed unless it is a zombie who killed the player (as they only have one weapon: their hands). Generally, most weapon names are straight forward, but some weapons, like the Remmy or IED are known as different names in their weapon files, so they had to be parsed in order to display a proper name. &lt;br /&gt;
&lt;br /&gt;
This plugins also used the Colors include for the colors it used. Because ZPS is still on Source 2007, the color palate is limited and can only display certain colors. In the future, this may be updated to include more colors.&lt;br /&gt;
&lt;br /&gt;
== Code and Plugin Download ==&lt;br /&gt;
&lt;br /&gt;
Below is the download link and code for the plugin:&lt;br /&gt;
&lt;br /&gt;
*[https://github.com/Silenci0/KillNotify Kill Notify Plugin]&lt;br /&gt;
&lt;br /&gt;
== Setup ==&lt;br /&gt;
&lt;br /&gt;
This plugin does not require any special configs or setup to use (outside of Sourcemod/Metamod of course). Simply move the plugin files to the correct folders into &amp;quot;~/addons/sourcemod/&amp;quot; of your ZPS game directory and it should start working automatically.&lt;br /&gt;
&lt;br /&gt;
This version of the plugin was compiled on SM 1.7.3, so it should work for Sourcemod 1.7.3 or later. If you need this for an older/specialized version of Sourcemod, you may want to compile the plugin (script files are included) for your version of Sourcemod.&lt;br /&gt;
&lt;br /&gt;
All of this is provided &amp;quot;as is&amp;quot;. While this plugin should not cause harm, any harm caused by the plugin, user handling, or anything else Vertigo Gaming and all associated coders are not responsible for it. Use at your own risk!&lt;/div&gt;</summary>
		<author><name>Silence</name></author>	</entry>

	<entry>
		<id>http://www.vertigogaming.org/wiki/index.php?title=IP_Scrubbing_Plugin&amp;diff=67</id>
		<title>IP Scrubbing Plugin</title>
		<link rel="alternate" type="text/html" href="http://www.vertigogaming.org/wiki/index.php?title=IP_Scrubbing_Plugin&amp;diff=67"/>
				<updated>2016-10-29T17:50:01Z</updated>
		
		<summary type="html">&lt;p&gt;Silence: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In Source, there is a client side cvar known as net_showevents. What this cvar does is that it shows all net events affecting or being broadcast to the game client. When a player uses this before or after he joins a server, he will get any information sent to him by the server, which also includes player join information, which also includes a player&amp;#039;s IP.&lt;br /&gt;
&lt;br /&gt;
As you can imagine, this has been used by many malicious users to threaten or cause harm to other users. In later versions of Source-based games, this cvar was either taken out or made into a cheat variable that cannot be accessed while on a server. However, for many Source-based games, that is not the case. The next best thing server owners can do is scrub IP information from being sent out from the server so that users using this client-side cvar cannot pick up IP information sent by clients to the server.&lt;br /&gt;
&lt;br /&gt;
This plugin is a general purpose plugin and it can be used for almost any Source-based game. It is strongly advised to use this (or some form of plugin with similar functionality) to make it harder to grab people&amp;#039;s IP information from the server in order to protect users.&lt;br /&gt;
&lt;br /&gt;
== How It Works ==&lt;br /&gt;
&lt;br /&gt;
Being that this is a client-side cvar, the server cannot technically block it from being used. While the server can, however, scan for its use using pre- or post- join forwards for players joining the server, it might not be enough to keep it from grabbing information (especially true for Source 2007 games that do not have pre- join forward events). This can cause a problem as users can easily join a game and still get player information by connecting to the server if it is timed just right. Having the server actively scanning for this cvar&amp;#039;s use can also cause the server to work harder than it should to prevent its use.&lt;br /&gt;
&lt;br /&gt;
So with the IP Scrubber, the idea is simply this: If the server cannot prevent/punish users from using net_showevents via plugins, the next best thing is to scrub what the user sends to the server to broadcast. While this will not punish users who maliciously use this cvar, the solution is much simpler/easier to do and, ultimately, better for everyone playing on the server as it will no longer send out information to every player with another player&amp;#039;s IP information. &lt;br /&gt;
&lt;br /&gt;
With this plugin, as soon as a user connects, but before the server does a broadcast of the information, the IP Scrubber will take the information sent upon joining the server and scrub all text its about to broadcast out. The plugin was also designed to make sure this information is logged in the server&amp;#039;s logs so that server owners can find this information for punishing a player.&lt;br /&gt;
&lt;br /&gt;
== Plugin Download ==&lt;br /&gt;
&lt;br /&gt;
Below is the download link and code for the plugin:&lt;br /&gt;
&lt;br /&gt;
*[https://github.com/Silenci0/IPScrubber IP Scrubber Git]&lt;br /&gt;
&lt;br /&gt;
== Setup ==&lt;br /&gt;
&lt;br /&gt;
This plugin does not require any special configs or setup to use (outside of Sourcemod/Metamod of course). Simply move the plugin files to the correct folders into &amp;quot;~/addons/sourcemod/&amp;quot; of your game directory and it should start working automatically.&lt;br /&gt;
&lt;br /&gt;
This version of the plugin was compiled on SM 1.7.3, so it should work for Sourcemod 1.7.3 or later. If you need this for an older/specialized version of Sourcemod, you may want to compile the plugin (script files are included) for your version of Sourcemod.&lt;br /&gt;
&lt;br /&gt;
All of this is provided &amp;quot;as is&amp;quot;. While this plugin should not cause harm, any harm caused by the plugin, user handling, or anything else Vertigo Gaming and all associated coders are not responsible for it. Use at your own risk!&lt;/div&gt;</summary>
		<author><name>Silence</name></author>	</entry>

	<entry>
		<id>http://www.vertigogaming.org/wiki/index.php?title=Kill_Notify_Plugin&amp;diff=66</id>
		<title>Kill Notify Plugin</title>
		<link rel="alternate" type="text/html" href="http://www.vertigogaming.org/wiki/index.php?title=Kill_Notify_Plugin&amp;diff=66"/>
				<updated>2016-10-29T17:43:30Z</updated>
		
		<summary type="html">&lt;p&gt;Silence: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This ZPS plugin tells who was killed by whom, with what weapon (if any), and what team they belonged to when they died. This plugin is more of a fun plugin that a server owner can use to show player deaths.&lt;br /&gt;
&lt;br /&gt;
== How It Works ==&lt;br /&gt;
&lt;br /&gt;
The plugin creates a hook to watch for all player deaths and will, depending on how they died, display a message to all users in chat with the player that killed them, the weapon that was used (if it was a zombie kill, it will only show that a player killed another player and not display a weapon), and the team that killed them will have their colors displayed. This is the color coding:&lt;br /&gt;
&lt;br /&gt;
* Human players are displayed as Blue.&lt;br /&gt;
* Zombie players are displayed as Green.&lt;br /&gt;
&lt;br /&gt;
The weapon name that was used to kill the player is displayed unless it is a zombie who killed the player (as they only have one weapon: their hands). Generally, most weapon names are straight forward, but some weapons, like the Remmy or IED are known as different names in their weapon files, so they had to be parsed in order to display a proper name. &lt;br /&gt;
&lt;br /&gt;
This plugins also used the Colors include for the colors it used. Because ZPS is still on Source 2007, the color palate is limited and can only display certain colors. In the future, this may be updated to include more colors.&lt;br /&gt;
&lt;br /&gt;
== Code and Plugin Download ==&lt;br /&gt;
&lt;br /&gt;
Below is the download link and code for the plugin:&lt;br /&gt;
&lt;br /&gt;
*[https://github.com/Silenci0/KillNotify Kill Notify Plugin]&lt;br /&gt;
&lt;br /&gt;
== Setup ==&lt;br /&gt;
&lt;br /&gt;
This plugin does not require any special configs or setup to use. Simply move the plugin files to the correct folders into &amp;quot;~/addons/sourcemod/&amp;quot; of your ZPS game directory. Being that this is a sourcemod plugin, it requires Sourcemod/Metamod to be installed on the server. &lt;br /&gt;
&lt;br /&gt;
This version of the plugin was compiled on SM 1.7.3, so it should work for Sourcemod 1.7.3 or later. If you need this for an older/specialized version of Sourcemod, you may want to compile the plugin (script files are included) for your version of Sourcemod.&lt;br /&gt;
&lt;br /&gt;
All of this is provided &amp;quot;as is&amp;quot;. While this plugin should not cause harm, any harm caused by the plugin, user handling, or anything else Vertigo Gaming and all associated coders are not responsible for it. Use at your own risk!&lt;/div&gt;</summary>
		<author><name>Silence</name></author>	</entry>

	<entry>
		<id>http://www.vertigogaming.org/wiki/index.php?title=Kill_Notify_Plugin&amp;diff=65</id>
		<title>Kill Notify Plugin</title>
		<link rel="alternate" type="text/html" href="http://www.vertigogaming.org/wiki/index.php?title=Kill_Notify_Plugin&amp;diff=65"/>
				<updated>2016-10-29T17:36:15Z</updated>
		
		<summary type="html">&lt;p&gt;Silence: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This ZPS plugin tells who was killed by whom, with what weapon (if any), and what team they belonged to when they died. This plugin is more of a fun plugin that a server owner can use to show player deaths.&lt;br /&gt;
&lt;br /&gt;
== How It Works ==&lt;br /&gt;
&lt;br /&gt;
The plugin creates a hook to watch for all player deaths and will, depending on how they died, display a message to all users in chat with the player that killed them, the weapon that was used (if it was a zombie kill, it will only show that a player killed another player and not display a weapon), and the team that killed them will have their colors displayed. This is the color coding:&lt;br /&gt;
&lt;br /&gt;
* Human players are displayed as Blue.&lt;br /&gt;
* Zombie players are displayed as Green.&lt;br /&gt;
&lt;br /&gt;
The weapon name that was used to kill the player is displayed unless it is a zombie who killed the player (as they only have one weapon: their hands). Generally, most weapon names are straight forward, but some weapons, like the Remmy or IED are known as different names in their weapon files, so they had to be parsed in order to display a proper name. &lt;br /&gt;
&lt;br /&gt;
This plugins also used the Colors include for the colors it used. Because ZPS is still on Source 2007, the color palate is limited and can only display certain colors. In the future, this may be updated to include more colors.&lt;br /&gt;
&lt;br /&gt;
== Code and Plugin Download ==&lt;br /&gt;
&lt;br /&gt;
Below is the download link and code for the plugin:&lt;br /&gt;
&lt;br /&gt;
*[https://github.com/Silenci0/KillNotify Kill Notify Plugin]&lt;/div&gt;</summary>
		<author><name>Silence</name></author>	</entry>

	<entry>
		<id>http://www.vertigogaming.org/wiki/index.php?title=IP_Scrubbing_Plugin&amp;diff=64</id>
		<title>IP Scrubbing Plugin</title>
		<link rel="alternate" type="text/html" href="http://www.vertigogaming.org/wiki/index.php?title=IP_Scrubbing_Plugin&amp;diff=64"/>
				<updated>2016-10-29T17:32:58Z</updated>
		
		<summary type="html">&lt;p&gt;Silence: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In Source, there is a client side cvar known as net_showevents. What this cvar does is that it shows all net events affecting or being broadcast to the game client. When a player uses this before or after he joins a server, he will get any information sent to him by the server, which also includes player join information, which also includes a player&amp;#039;s IP.&lt;br /&gt;
&lt;br /&gt;
As you can imagine, this has been used by many malicious users to threaten or cause harm to other users. In later versions of Source-based games, this cvar was either taken out or made into a cheat variable that cannot be accessed while on a server. However, for many Source-based games, that is not the case. The next best thing server owners can do is scrub IP information from being sent out from the server so that users using this client-side cvar cannot pick up IP information sent by clients to the server.&lt;br /&gt;
&lt;br /&gt;
== How It Works ==&lt;br /&gt;
&lt;br /&gt;
Being that this is a client-side cvar, the server cannot technically block it from being used. While the server can, however, scan for its use using pre- or post- join forwards for players joining the server, it might not be enough to keep it from grabbing information (especially true for Source 2007 games that do not have pre- join forward events). This can cause a problem as users can easily join a game and still get player information by connecting to the server if it is timed just right. Having the server actively scanning for this cvar&amp;#039;s use can also cause the server to work harder than it should to prevent its use.&lt;br /&gt;
&lt;br /&gt;
So with the IP Scrubber, the idea is simply this: If the server cannot prevent/punish users from using net_showevents via plugins, the next best thing is to scrub what the user sends to the server to broadcast. While this will not punish users who maliciously use this cvar, the solution is much simpler/easier to do and, ultimately, better for everyone playing on the server as it will no longer send out information to every player with another player&amp;#039;s IP information. &lt;br /&gt;
&lt;br /&gt;
With this plugin, as soon as a user connects, but before the server does a broadcast of the information, the IP Scrubber will take the information sent upon joining the server and scrub all text its about to broadcast out. The plugin was also designed to make sure this information is logged in the server&amp;#039;s logs so that server owners can find this information for punishing a player.&lt;br /&gt;
&lt;br /&gt;
== Code and Plugin Download ==&lt;br /&gt;
&lt;br /&gt;
Below is the download link and code for the plugin:&lt;br /&gt;
&lt;br /&gt;
*[https://github.com/Silenci0/IPScrubber IP Scrubber Git]&lt;/div&gt;</summary>
		<author><name>Silence</name></author>	</entry>

	<entry>
		<id>http://www.vertigogaming.org/wiki/index.php?title=Plugins_and_Setup&amp;diff=63</id>
		<title>Plugins and Setup</title>
		<link rel="alternate" type="text/html" href="http://www.vertigogaming.org/wiki/index.php?title=Plugins_and_Setup&amp;diff=63"/>
				<updated>2016-09-24T19:13:52Z</updated>
		
		<summary type="html">&lt;p&gt;Silence: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here will be a list of links relating to various plugins, their code, and their setup.&lt;br /&gt;
&lt;br /&gt;
== Security Plugins ==&lt;br /&gt;
* [http://www.vertigogaming.org/wiki/index.php/IP_Scrubbing_Plugin IP Scrubber]&lt;br /&gt;
&lt;br /&gt;
== Fun Plugins ==&lt;br /&gt;
* [http://www.vertigogaming.org/wiki/index.php/Kill_Notify_Plugin Kill Notify]&lt;br /&gt;
&lt;br /&gt;
== Create Your Own Sourcemod/Metamod Plugins ==&lt;br /&gt;
* [https://sm.alliedmods.net/new-api/ Sourcemod API reference]&lt;br /&gt;
* [https://forums.alliedmods.net/forumdisplay.php?f=107 SM Scripting Forum]&lt;br /&gt;
* [https://wiki.alliedmods.net/Introduction_to_sourcemod_plugins Introduction to Sourcemod Plugins]&lt;br /&gt;
* [https://wiki.alliedmods.net/Metamod:source_Development Making a Metamod Plugin]&lt;/div&gt;</summary>
		<author><name>Silence</name></author>	</entry>

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