Difference between revisions of "Barrelhunt Plugin"

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== How It Works ==
 
== How It Works ==
 
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This plugin looks for all zombie players in the server and sets their models to a pre-cached barrel. It does this in probably the most simplest way possible and creates a timer in which will transform the zombie. It will only do this on maps that it detects are barrelhunt maps. For maps making maps in this gamemode, you will need to include either "barrelhunt" or "bhm" (without the quotes) to the map. This plugin has no cvars. To disable, simply remove the plugin.
  
 
== Code and Plugin Download ==
 
== Code and Plugin Download ==
 
 
Below is the download link and code for the plugin:
 
Below is the download link and code for the plugin:
  
 
*[https://github.com/Silenci0/Barrelhunt Barrelhunt Plugin]
 
*[https://github.com/Silenci0/Barrelhunt Barrelhunt Plugin]
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== How To Install Plugin ==
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To install the plugin, simply download the files, unzip them, and then copy the addons folder into your game server's main directory. This will add ALL of the files into your game's "addons/sourcemod"  directories. If asked to merge folders, click yes. If asked to overwrite, click yes. There is no special configuration files or cvars for this plugin, it works right out of the box. This plugin only works for ZPS and only works with maps that have "barrelhunt" or "bhm" (without quotes) in the map name.
  
 
== Setup ==
 
== Setup ==
 
 
This plugin does not require any special configs or setup to use (outside of Sourcemod/Metamod of course). Simply move the plugin files to the correct folders into "~/addons/sourcemod/" of your ZPS game directory and it should start working automatically.
 
This plugin does not require any special configs or setup to use (outside of Sourcemod/Metamod of course). Simply move the plugin files to the correct folders into "~/addons/sourcemod/" of your ZPS game directory and it should start working automatically.
  

Latest revision as of 12:58, 1 April 2017

Just when you thought the zombie apocalypse couldn't get anymore crazy, along comes the mutant zombie barrels, a vicious and evil creature that looks like a barrel but bites like a zombie!

This ZPS plugin creates a gamemode known as barrelhunt, in which the zombies are transformed into barrels on maps with many barrels on it. This is kind of like a prophunt/hide and seek gamemode but the zombies are the hunters hiding amongst the props while the humans have to slay the barreled menace!

How It Works

This plugin looks for all zombie players in the server and sets their models to a pre-cached barrel. It does this in probably the most simplest way possible and creates a timer in which will transform the zombie. It will only do this on maps that it detects are barrelhunt maps. For maps making maps in this gamemode, you will need to include either "barrelhunt" or "bhm" (without the quotes) to the map. This plugin has no cvars. To disable, simply remove the plugin.

Code and Plugin Download

Below is the download link and code for the plugin:

How To Install Plugin

To install the plugin, simply download the files, unzip them, and then copy the addons folder into your game server's main directory. This will add ALL of the files into your game's "addons/sourcemod" directories. If asked to merge folders, click yes. If asked to overwrite, click yes. There is no special configuration files or cvars for this plugin, it works right out of the box. This plugin only works for ZPS and only works with maps that have "barrelhunt" or "bhm" (without quotes) in the map name.

Setup

This plugin does not require any special configs or setup to use (outside of Sourcemod/Metamod of course). Simply move the plugin files to the correct folders into "~/addons/sourcemod/" of your ZPS game directory and it should start working automatically.

This version of the plugin was compiled on SM 1.7.3, so it should work for Sourcemod 1.7.3 or later. If you need this for an older/specialized version of Sourcemod, you may want to compile the plugin (script files are included) for your version of Sourcemod.

All of this is provided "as is". While this plugin should not cause harm, any harm caused by the plugin, user handling, or anything else Vertigo Gaming and all associated coders are not responsible for it. Use at your own risk!